I don't think the hw culls these primitives and NGG culling isn't
yet a thing. This also matches PAL.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9691>
properties->extraPrimitiveOverestimationSizeGranularity = 0;
properties->primitiveUnderestimation = false;
properties->conservativePointAndLineRasterization = false;
- properties->degenerateTrianglesRasterized = false;
+ properties->degenerateTrianglesRasterized = true;
properties->degenerateLinesRasterized = false;
properties->fullyCoveredFragmentShaderInputVariable = false;
properties->conservativeRasterizationPostDepthCoverage = false;