draw: make sure that the stages setup outputs
authorZack Rusin <zackr@vmware.com>
Fri, 9 Aug 2013 14:11:31 +0000 (10:11 -0400)
committerZack Rusin <zackr@vmware.com>
Wed, 14 Aug 2013 22:23:35 +0000 (18:23 -0400)
Calling the prepare outputs cleans up the slot assignments
for outputs, unfortunately aapoint and aaline didn't have
code to reset their slots after the initial setup, this
was messing up our slot assignments. The unfilled stage
was just missing the initial assignment of the face slot.
This fixes all of the reported piglit failures.

Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
src/gallium/auxiliary/draw/draw_context.c
src/gallium/auxiliary/draw/draw_pipe.h
src/gallium/auxiliary/draw/draw_pipe_aaline.c
src/gallium/auxiliary/draw/draw_pipe_aapoint.c
src/gallium/auxiliary/draw/draw_pipe_unfilled.c

index 2d4843e..d1fac0c 100644 (file)
@@ -564,6 +564,8 @@ draw_prepare_shader_outputs(struct draw_context *draw)
    draw_remove_extra_vertex_attribs(draw);
    draw_prim_assembler_prepare_outputs(draw->ia);
    draw_unfilled_prepare_outputs(draw, draw->pipeline.unfilled);
+   draw_aapoint_prepare_outputs(draw, draw->pipeline.aapoint);
+   draw_aaline_prepare_outputs(draw, draw->pipeline.aaline);
 }
 
 /**
index 7c9ed6c..ad3165f 100644 (file)
@@ -101,7 +101,10 @@ void draw_pipe_passthrough_tri(struct draw_stage *stage, struct prim_header *hea
 void draw_pipe_passthrough_line(struct draw_stage *stage, struct prim_header *header);
 void draw_pipe_passthrough_point(struct draw_stage *stage, struct prim_header *header);
 
-
+void draw_aapoint_prepare_outputs(struct draw_context *context,
+                                  struct draw_stage *stage);
+void draw_aaline_prepare_outputs(struct draw_context *context,
+                                 struct draw_stage *stage);
 void draw_unfilled_prepare_outputs(struct draw_context *context,
                                    struct draw_stage *stage);
 
index aa88459..c44c236 100644 (file)
@@ -692,13 +692,7 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header)
       return;
    }
 
-   /* update vertex attrib info */
-   aaline->pos_slot = draw_current_shader_position_output(draw);;
-
-   /* allocate the extra post-transformed vertex attribute */
-   aaline->tex_slot = draw_alloc_extra_vertex_attrib(draw,
-                                                     TGSI_SEMANTIC_GENERIC,
-                                                     aaline->fs->generic_attrib);
+   draw_aaline_prepare_outputs(draw, draw->pipeline.aaline);
 
    /* how many samplers? */
    /* we'll use sampler/texture[pstip->sampler_unit] for the stipple */
@@ -953,6 +947,25 @@ aaline_set_sampler_views(struct pipe_context *pipe,
 }
 
 
+void
+draw_aaline_prepare_outputs(struct draw_context *draw,
+                            struct draw_stage *stage)
+{
+   struct aaline_stage *aaline = aaline_stage(stage);
+   const struct pipe_rasterizer_state *rast = draw->rasterizer;
+
+   /* update vertex attrib info */
+   aaline->pos_slot = draw_current_shader_position_output(draw);;
+
+   if (!rast->line_smooth)
+      return;
+
+   /* allocate the extra post-transformed vertex attribute */
+   aaline->tex_slot = draw_alloc_extra_vertex_attrib(draw,
+                                                     TGSI_SEMANTIC_GENERIC,
+                                                     aaline->fs->generic_attrib);
+}
+
 /**
  * Called by drivers that want to install this AA line prim stage
  * into the draw module's pipeline.  This will not be used if the
index 0d7b88e..7ae1ddd 100644 (file)
@@ -696,28 +696,7 @@ aapoint_first_point(struct draw_stage *stage, struct prim_header *header)
     */
    bind_aapoint_fragment_shader(aapoint);
 
-   /* update vertex attrib info */
-   aapoint->pos_slot = draw_current_shader_position_output(draw);
-
-   /* allocate the extra post-transformed vertex attribute */
-   aapoint->tex_slot = draw_alloc_extra_vertex_attrib(draw,
-                                                      TGSI_SEMANTIC_GENERIC,
-                                                      aapoint->fs->generic_attrib);
-   assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */
-
-   /* find psize slot in post-transform vertex */
-   aapoint->psize_slot = -1;
-   if (draw->rasterizer->point_size_per_vertex) {
-      const struct tgsi_shader_info *info = draw_get_shader_info(draw);
-      uint i;
-      /* find PSIZ vertex output */
-      for (i = 0; i < info->num_outputs; i++) {
-         if (info->output_semantic_name[i] == TGSI_SEMANTIC_PSIZE) {
-            aapoint->psize_slot = i;
-            break;
-         }
-      }
-   }
+   draw_aapoint_prepare_outputs(draw, draw->pipeline.aapoint);
 
    draw->suspend_flushing = TRUE;
 
@@ -781,6 +760,39 @@ aapoint_destroy(struct draw_stage *stage)
    FREE( stage );
 }
 
+void
+draw_aapoint_prepare_outputs(struct draw_context *draw,
+                             struct draw_stage *stage)
+{
+   struct aapoint_stage *aapoint = aapoint_stage(stage);
+   const struct pipe_rasterizer_state *rast = draw->rasterizer;
+
+   /* update vertex attrib info */
+   aapoint->pos_slot = draw_current_shader_position_output(draw);
+
+   if (!rast->point_smooth)
+      return;
+
+   /* allocate the extra post-transformed vertex attribute */
+   aapoint->tex_slot = draw_alloc_extra_vertex_attrib(draw,
+                                                      TGSI_SEMANTIC_GENERIC,
+                                                      aapoint->fs->generic_attrib);
+   assert(aapoint->tex_slot > 0); /* output[0] is vertex pos */
+
+   /* find psize slot in post-transform vertex */
+   aapoint->psize_slot = -1;
+   if (draw->rasterizer->point_size_per_vertex) {
+      const struct tgsi_shader_info *info = draw_get_shader_info(draw);
+      uint i;
+      /* find PSIZ vertex output */
+      for (i = 0; i < info->num_outputs; i++) {
+         if (info->output_semantic_name[i] == TGSI_SEMANTIC_PSIZE) {
+            aapoint->psize_slot = i;
+            break;
+         }
+      }
+   }
+}
 
 static struct aapoint_stage *
 draw_aapoint_stage(struct draw_context *draw)
index 68bab72..7a88ce0 100644 (file)
@@ -268,6 +268,8 @@ struct draw_stage *draw_unfilled_stage( struct draw_context *draw )
    unfilled->stage.reset_stipple_counter = unfilled_reset_stipple_counter;
    unfilled->stage.destroy = unfilled_destroy;
 
+   unfilled->face_slot = -1;
+
    if (!draw_alloc_temp_verts( &unfilled->stage, 0 ))
       goto fail;