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[GL] Added int overload to DrawElements for OpenGL4
author
thefiddler
<stapostol@gmail.com>
Tue, 2 Sep 2014 07:58:29 +0000
(09:58 +0200)
committer
thefiddler
<stapostol@gmail.com>
Tue, 2 Sep 2014 08:54:31 +0000
(10:54 +0200)
Source/Bind/Specifications/GL2/overrides.xml
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diff --git
a/Source/Bind/Specifications/GL2/overrides.xml
b/Source/Bind/Specifications/GL2/overrides.xml
index
6292038
..
0bf15e8
100644
(file)
--- a/
Source/Bind/Specifications/GL2/overrides.xml
+++ b/
Source/Bind/Specifications/GL2/overrides.xml
@@
-1645,6
+1645,13
@@
</replace>
<overload name="glcore">
+ <!-- For symmetry with gl namespace (issue #171) -->
+ <function name="DrawElements" extension="Core">
+ <param name="indices">
+ <type>int</type>
+ </param>
+ </function>
+ <!-- For backwards compatibility -->
<function name="GetObjectLabel" extension="Core" obsolete="Use out overload instead">
<param name="length">
<count>0</count>