#include <iostream>
#include <cstdlib>
+#include <cassert>
// Wrapper routines
void *my_alloc2 ( size_t sz ) {
int test_exception_in_destructor ( ) {
int retVal = 0;
void *one, *two, *three;
+ one = two = three = NULL;
// Throw from within a destructor
gConstructorCounter = gDestructorCounter = 0;
gConstructorThrowTarget = -1;
gDestructorThrowTarget = 15;
try {
- one = two = three = NULL;
+ one = two = NULL;
one = __cxxabiv1::__cxa_vec_new ( 10, 40, 8, throw_construct, throw_destruct );
two = __cxxabiv1::__cxa_vec_new2( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc2 );
- three = __cxxabiv1::__cxa_vec_new3( 10, 40, 8, throw_construct, throw_destruct, my_alloc2, my_dealloc3 );
}
catch ( int i ) {}
try {
__cxxabiv1::__cxa_vec_delete ( one, 40, 8, throw_destruct );
__cxxabiv1::__cxa_vec_delete2( two, 40, 8, throw_destruct, my_dealloc2 );
- __cxxabiv1::__cxa_vec_delete3( three, 40, 8, throw_destruct, my_dealloc3 );
+ assert(false);
}
catch ( int i ) {}
// We should have thrown in the middle of cleaning up "two", which means that
-// there should be 20 calls to the destructor, and "three" was not cleaned up.
- if ( gConstructorCounter != 30 || gDestructorCounter != 20 ) {
+// there should be 20 calls to the destructor and the try block should exit
+// before the assertion.
+ if ( gConstructorCounter != 20 || gDestructorCounter != 20 ) {
std::cerr << "Unexpected Constructor/Destructor calls (1D)" << std::endl;
- std::cerr << "Expected (30, 20), but got (" << gConstructorCounter << ", " <<
+ std::cerr << "Expected (20, 20), but got (" << gConstructorCounter << ", " <<
gDestructorCounter << ")" << std::endl;
retVal = 1;
}