static const std::string AmbientTexture = "map_Ka";
static const std::string SpecularTexture = "map_Ks";
static const std::string OpacityTexture = "map_d";
-static const std::string EmmissiveTexture = "map_emissive";
-static const std::string EmmissiveTexture_1 = "map_Ke";
+static const std::string EmissiveTexture = "map_emissive";
+static const std::string EmissiveTexture_1 = "map_Ke";
static const std::string BumpTexture1 = "map_bump";
static const std::string BumpTexture2 = "map_Bump";
static const std::string BumpTexture3 = "bump";