%shuffle = shufflevector <2 x double> %a, <2 x double> undef, <2 x i32> <i32 1, i32 0>
ret <2 x double> %shuffle
}
+
+define <2 x double> @shuffle_mem_v2f64_31(<2 x double> %a, <2 x double>* %b) {
+; SSE-LABEL: shuffle_mem_v2f64_31:
+; SSE: # %bb.0:
+; SSE-NEXT: movlps {{.*#+}} xmm0 = mem[0,1],xmm0[2,3]
+; SSE-NEXT: retq
+;
+; AVX-LABEL: shuffle_mem_v2f64_31:
+; AVX: # %bb.0:
+; AVX-NEXT: vmovaps (%rdi), %xmm1
+; AVX-NEXT: vunpckhpd {{.*#+}} xmm0 = xmm1[1],xmm0[1]
+; AVX-NEXT: retq
+ %c = load <2 x double>, <2 x double>* %b
+ %f = shufflevector <2 x double> %a, <2 x double> %c, <2 x i32> <i32 3, i32 1>
+ ret <2 x double> %f
+}