G_BEGIN_DECLS
+#define GST_VK_STRUCT_1(a) \
+ { a }
+#define GST_VK_STRUCT_2(a, b) \
+ { a, b }
+#define GST_VK_STRUCT_3(a, b, c) \
+ { a, b, c }
+#define GST_VK_STRUCT_4(a, b, c, d) \
+ { a, b, c, d }
+#define GST_VK_STRUCT_5(a, b, c, d, e) \
+ { a, b, c, d, e }
+#define GST_VK_STRUCT_6(a, b, c, d, e, f) \
+ { a, b, c, d, e, f }
+#define GST_VK_STRUCT_7(a, b, c, d, e, f, g) \
+ { a, b, c, d, e, f, g }
+
+#define GST_VK_BUFFER_IMAGE_COPY_INIT GST_VK_STRUCT_6
+#define GST_VK_BUFFER_IMAGE_COPY(info,bufferOffset_,bufferRowLength_,bufferImageHeight_,imageSubresourceLayers_,imageOffset_,imageExtent_) \
+ G_STMT_START { \
+ VkImageSubresourceLayers sub = imageSubresourceLayers_; \
+ VkOffset3D offset = imageOffset_; \
+ VkExtent3D extent = imageExtent_; \
+ VkBufferImageCopy tmp = GST_VK_BUFFER_IMAGE_COPY_INIT(bufferOffset_,bufferRowLength_,bufferImageHeight_,sub,offset,extent); \
+ (region) = tmp; \
+ } G_STMT_END
+
+#define GST_VK_COMPONENT_MAPPING_INIT GST_VK_STRUCT_4
#define GST_VK_COMPONENT_MAPPING(component, r_, g_, b_, a_) \
G_STMT_START { \
- component.r = r_; \
- component.g = g_; \
- component.b = b_; \
- component.a = a_; \
+ VkComponentMapping tmp = GST_VK_COMPONENT_MAPPING_INIT(r_, g_, b_, a_); \
+ (component) = tmp; \
} G_STMT_END
+#define GST_VK_EXTENT3D_INIT GST_VK_STRUCT_3
#define GST_VK_EXTENT3D(extent,w,h,d) \
G_STMT_START { \
- extent.width = w; \
- extent.height = h; \
- extent.depth = d; \
+ VkExtent3D tmp = GST_VK_EXTENT3D_INIT(w,h,d); \
+ (extent) = tmp; \
+ } G_STMT_END
+
+#define GST_VK_IMAGE_COPY_INIT GST_VK_STRUCT_5
+#define GST_VK_IMAGE_COPY(copy,srcSubresource_,srcOffset_,dstSubresource_,dstOffset_,extent_) \
+ G_STMT_START { \
+ VkImageSubresourceLayers src_res = srcSubresource_; \
+ VkOffset3D src_offset = srcOffset_; \
+ VkImageSubresourceLayers dst_res = dstSubresource_; \
+ VkOffset3D dst_offset = dstOffset_; \
+ VkExtent3D ext = extent_; \
+ VkImageCopy tmp = GST_VK_IMAGE_COPY_INIT(src_res,src_offset,dst_res,dst_offset,ext); \
+ (copy) = tmp; \
+ } G_STMT_END
+
+#define GST_VK_IMAGE_BLIT_INIT GST_VK_STRUCT_6
+#define GST_VK_IMAGE_BLIT(blit,srcSubresource_,srcOffset_,srcExtent_,dstSubresource_,dstOffset_,dstExtent_) \
+ G_STMT_START { \
+ VkImageSubresourceLayers src_res = srcSubresource_; \
+ VkOffset3D src_offset = srcOffset; \
+ VkExtent3D src_ext = srcExtent_; \
+ VkImageSubresourceLayers dst_res = dstSubresource_; \
+ VkOffset3D dst_offset = dstSubresource_; \
+ VkExtent3D dst_ext = dstExtent_; \
+ VkImageBlit tmp = GST_VK_IMAGE_BLIT_INIT(src_res, src_offset, src_ext, dst_res, dst_offset, dst_ext); \
+ (blit) = tmp; \
} G_STMT_END
-#define GST_VK_IMAGE_SUBRESOURCE(sub,a,m,l) \
- G_STMT_START { \
- sub.aspectMask = a; \
- sub.mipLevel = m; \
- sub.arrayLayer = l; \
- } G_STMT_END
+#define GST_VK_IMAGE_SUBRESOURCE_INIT GST_VK_STRUCT_3
+#define GST_VK_IMAGE_SUBRESOURCE(subresource,aspectMast,mipLevel,arrayLayer) \
+ G_STMT_START { \
+ VkImageSubresource tmp = GST_VK_IMAGE_SUBRESOURCE_INIT(aspectMast,mipLevel,arrayLayer); \
+ (subresource) = tmp; \
+ } G_STMT_END
+#define GST_VK_IMAGE_SUBRESOURCE_LAYERS_INIT GST_VK_STRUCT_4
#define GST_VK_IMAGE_SUBRESOURCE_LAYERS(res,aspect_,mip,base_layer,layer_count) \
G_STMT_START { \
- res.aspectMask = aspect_; \
- res.mipLevel = mip; \
- res.baseArrayLayer = base_layer; \
- res.layerCount = layer_count; \
+ VkImageSubresourceLayers tmp = GST_VK_IMAGE_SUBRESOURCE_LAYERS_INIT(aspect_,mip,base_layer,layer_count); \
+ (res) = tmp; \
} G_STMT_END
+#define GST_VK_IMAGE_SUBRESOURCE_RANGE_INIT GST_VK_STRUCT_5
#define GST_VK_IMAGE_SUBRESOURCE_RANGE(range, aspect, mip_lvl, mip_lvl_count, array, layer_count) \
G_STMT_START { \
- range.aspectMask = aspect; \
- range.baseMipLevel = mip_lvl; \
- range.levelCount = mip_lvl_count; \
- range.baseArrayLayer = array; \
- range.layerCount = layer_count; \
+ VkImageSubresourceRange tmp = GST_VK_IMAGE_SUBRESOURCE_RANGE_INIT(aspect,mip_lvl,mip_lvl_count,array,layer_count); \
+ (range) = tmp; \
} G_STMT_END
+#define GST_VK_OFFSET3D_INIT GST_VK_STRUCT_3
#define GST_VK_OFFSET3D(offset,x_,y_,z_) \
G_STMT_START { \
- offset.x = x_; \
- offset.y = y_; \
- offset.z = z_; \
+ VkOffset3D tmp = GST_VK_OFFSET3D_INIT (x_,y_,z_); \
+ (offset) = tmp; \
} G_STMT_END
G_END_DECLS
-#endif /*_VK_UTILS_H_ */
+#endif /*_VK_MACROS_H_ */