static HRESULT (WINAPI * pDSoundCaptureCreate) (LPGUID,
LPDIRECTSOUNDCAPTURE *, LPUNKNOWN);
-static void gst_directsound_src_finalise (GObject * object);
+static void gst_directsound_src_finalize (GObject * object);
static void gst_directsound_src_set_property (GObject * object,
guint prop_id, const GValue * value, GParamSpec * pspec);
}
static void
-gst_directsound_src_finalise (GObject * object)
+gst_directsound_src_finalize (GObject * object)
{
GstDirectSoundSrc *dsoundsrc = GST_DIRECTSOUND_SRC (object);
g_mutex_free (dsoundsrc->dsound_lock);
+
+ G_OBJECT_CLASS (parent_class)->finalize (object);
}
static void
GST_DEBUG ("initializing directsoundsrc class\n");
- gobject_class->finalize = GST_DEBUG_FUNCPTR (gst_directsound_src_finalise);
+ gobject_class->finalize = GST_DEBUG_FUNCPTR (gst_directsound_src_finalize);
gobject_class->dispose = GST_DEBUG_FUNCPTR (gst_directsound_src_dispose);
gobject_class->get_property =
GST_DEBUG_FUNCPTR (gst_directsound_src_get_property);
spec->bytes_per_sample = (spec->width / 8) * spec->channels;
dsoundsrc->bytes_per_sample = spec->bytes_per_sample;
- GST_DEBUG ("latency time: %" G_GUINT64_FORMAT " - buffer time: %" G_GUINT64_FORMAT,
- spec->latency_time, spec->buffer_time);
+ GST_DEBUG ("latency time: %" G_GUINT64_FORMAT " - buffer time: %"
+ G_GUINT64_FORMAT, spec->latency_time, spec->buffer_time);
/* Buffer-time should be allways more than 2*latency */
if (spec->buffer_time < spec->latency_time * 2) {