struct A { A(); ~A(); };
// CHECK-LABEL: define void @_ZN6test156test0aEPv(
- // CHECK: [[P:%.*]] = load i8*
+ // CHECK: [[P:%.*]] = load i8**
// CHECK-NOT: icmp eq i8* [[P]], null
// CHECK-NOT: br i1
// CHECK: [[T0:%.*]] = bitcast i8* [[P]] to [[A:%.*]]*
}
// CHECK-LABEL: define void @_ZN6test156test0bEPv(
- // CHECK: [[P0:%.*]] = load i8*
+ // CHECK: [[P0:%.*]] = load i8**
// CHECK: [[P:%.*]] = call i8* @_ZnwmPvb(i64 1, i8* [[P0]]
// CHECK-NEXT: icmp eq i8* [[P]], null
// CHECK-NEXT: br i1
// CHECK-NEXT: [[T0:%.*]] = sext i32 [[N]] to i64
// CHECK-NEXT: [[T1:%.*]] = icmp slt i64 [[T0]], 0
// CHECK-NEXT: [[T2:%.*]] = select i1 [[T1]], i64 -1, i64 [[T0]]
- // CHECK-NEXT: [[P:%.*]] = load i8*
+ // CHECK-NEXT: [[P:%.*]] = load i8**
// CHECK: [[BEGIN:%.*]] = bitcast i8* [[P]] to [[A:%.*]]*
// CHECK-NEXT: [[ISEMPTY:%.*]] = icmp eq i64 [[T0]], 0
// CHECK-NEXT: br i1 [[ISEMPTY]],