dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texstorage3d
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texstorage3d_invalid_binding
dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.texstorage3d_invalid_levels
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.srgb_decode_texparameteri
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.srgb_decode_texparameterf
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.srgb_decode_texparameteriv
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.srgb_decode_texparameterfv
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.srgb_decode_texparameterIiv
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.texture.srgb_decode_texparameterIuiv
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.create_shader
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.shader_source
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_shader
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.transform_feedback_varyings
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.compile_compute_shader
dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.link_compute_shader
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.srgb_decode_samplerparameteri
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.srgb_decode_samplerparameterf
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.srgb_decode_samplerparameteriv
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.srgb_decode_samplerparameterfv
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.srgb_decode_samplerparameterIiv
+dEQP-GLES31.functional.debug.negative_coverage.callbacks.shader.srgb_decode_samplerparameterIuiv
dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.scissor
dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.depth_func
dEQP-GLES31.functional.debug.negative_coverage.callbacks.fragment.viewport
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage3d
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage3d_invalid_binding
dEQP-GLES31.functional.debug.negative_coverage.log.texture.texstorage3d_invalid_levels
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameteri
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameterf
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameteriv
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameterfv
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameterIiv
+dEQP-GLES31.functional.debug.negative_coverage.log.texture.srgb_decode_texparameterIuiv
dEQP-GLES31.functional.debug.negative_coverage.log.shader.create_shader
dEQP-GLES31.functional.debug.negative_coverage.log.shader.shader_source
dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_shader
dEQP-GLES31.functional.debug.negative_coverage.log.shader.transform_feedback_varyings
dEQP-GLES31.functional.debug.negative_coverage.log.shader.compile_compute_shader
dEQP-GLES31.functional.debug.negative_coverage.log.shader.link_compute_shader
+dEQP-GLES31.functional.debug.negative_coverage.log.shader.srgb_decode_samplerparameteri
+dEQP-GLES31.functional.debug.negative_coverage.log.shader.srgb_decode_samplerparameterf
+dEQP-GLES31.functional.debug.negative_coverage.log.shader.srgb_decode_samplerparameteriv
+dEQP-GLES31.functional.debug.negative_coverage.log.shader.srgb_decode_samplerparameterfv
+dEQP-GLES31.functional.debug.negative_coverage.log.shader.srgb_decode_samplerparameterIiv
+dEQP-GLES31.functional.debug.negative_coverage.log.shader.srgb_decode_samplerparameterIuiv
dEQP-GLES31.functional.debug.negative_coverage.log.fragment.scissor
dEQP-GLES31.functional.debug.negative_coverage.log.fragment.depth_func
dEQP-GLES31.functional.debug.negative_coverage.log.fragment.viewport
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texstorage3d
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texstorage3d_invalid_binding
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.texstorage3d_invalid_levels
+dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.srgb_decode_texparameteri
+dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.srgb_decode_texparameterf
+dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.srgb_decode_texparameteriv
+dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.srgb_decode_texparameterfv
+dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.srgb_decode_texparameterIiv
+dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.srgb_decode_texparameterIuiv
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.create_shader
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.shader_source
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_shader
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.transform_feedback_varyings
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.compile_compute_shader
dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.link_compute_shader
+dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.srgb_decode_samplerparameteri
+dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.srgb_decode_samplerparameterf
+dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.srgb_decode_samplerparameteriv
+dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.srgb_decode_samplerparameterfv
+dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.srgb_decode_samplerparameterIiv
+dEQP-GLES31.functional.debug.negative_coverage.get_error.shader.srgb_decode_samplerparameterIuiv
dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.scissor
dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.depth_func
dEQP-GLES31.functional.debug.negative_coverage.get_error.fragment.viewport
ctx.endSection();
}
+void srgb_decode_samplerparameteri (NegativeTestContext& ctx)
+{
+ if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode"))
+ TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported.");
+
+ GLuint sampler = 0x1234;
+ GLint samplerMode = -1;
+
+ ctx.glGenSamplers(1, &sampler);
+
+ ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT).");
+ ctx.glSamplerParameteri(sampler, GL_TEXTURE_SRGB_DECODE_EXT, samplerMode);
+ ctx.expectError(GL_INVALID_ENUM);
+ ctx.endSection();
+
+ ctx.glDeleteSamplers(1, &sampler);
+}
+
+void srgb_decode_samplerparameterf (NegativeTestContext& ctx)
+{
+ if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode"))
+ TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported.");
+
+ GLuint sampler = 0x1234;
+ GLfloat samplerMode = -1.0f;
+
+ ctx.glGenSamplers(1, &sampler);
+
+ ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT).");
+ ctx.glSamplerParameterf(sampler, GL_TEXTURE_SRGB_DECODE_EXT, samplerMode);
+ ctx.expectError(GL_INVALID_ENUM);
+ ctx.endSection();
+
+ ctx.glDeleteSamplers(1, &sampler);
+}
+
+void srgb_decode_samplerparameteriv (NegativeTestContext& ctx)
+{
+ if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode"))
+ TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported.");
+
+ int params[1] = { GL_LINEAR };
+ GLuint sampler = 0x1234;
+
+ ctx.glGenSamplers(1, &sampler);
+
+ ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT).");
+ params[0] = -1;
+ ctx.glSamplerParameteriv(sampler, GL_TEXTURE_SRGB_DECODE_EXT, ¶ms[0]);
+ ctx.expectError(GL_INVALID_ENUM);
+ ctx.endSection();
+
+ ctx.glDeleteSamplers(1, &sampler);
+}
+
+void srgb_decode_samplerparameterfv (NegativeTestContext& ctx)
+{
+ if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode"))
+ TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported.");
+
+ float params[1] = { GL_LINEAR };
+ GLuint sampler = 0x1234;
+
+ ctx.glGenSamplers(1, &sampler);
+
+ params[0] = -1.0f;
+ ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT).");
+ ctx.glSamplerParameterfv(sampler, GL_TEXTURE_SRGB_DECODE_EXT, ¶ms[0]);
+ ctx.expectError(GL_INVALID_ENUM);
+ ctx.endSection();
+
+ ctx.glDeleteSamplers(1, &sampler);
+}
+
+void srgb_decode_samplerparameterIiv (NegativeTestContext& ctx)
+{
+ if (!contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
+ TCU_THROW(NotSupportedError, "glSamplerParameterIiv is not supported.");
+
+ if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode"))
+ TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported.");
+
+ GLint samplerMode[] = {GL_DEPTH_COMPONENT, GL_STENCIL_INDEX};
+ GLuint sampler = 0x1234;
+
+ ctx.glGenSamplers(1, &sampler);
+
+ ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT).");
+ samplerMode[0] = -1;
+ samplerMode[1] = -1;
+ ctx.glSamplerParameterIiv(sampler, GL_TEXTURE_SRGB_DECODE_EXT, samplerMode);
+ ctx.expectError(GL_INVALID_ENUM);
+ ctx.endSection();
+
+ ctx.glDeleteSamplers(1, &sampler);
+}
+
+void srgb_decode_samplerparameterIuiv (NegativeTestContext& ctx)
+{
+ if (!contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
+ TCU_THROW(NotSupportedError, "glSamplerParameterIuiv is not supported.");
+
+ if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode"))
+ TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported.");
+
+ GLuint samplerMode[] = {GL_DEPTH_COMPONENT, GL_STENCIL_INDEX};
+ GLuint sampler = 0x1234;
+
+ ctx.glGenSamplers(1, &sampler);
+
+ ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT).");
+ samplerMode[0] = GL_DONT_CARE;
+ samplerMode[1] = GL_DONT_CARE;
+ ctx.glSamplerParameterIuiv(sampler, GL_TEXTURE_SRGB_DECODE_EXT, samplerMode);
+ ctx.expectError(GL_INVALID_ENUM);
+ ctx.endSection();
+
+ ctx.glDeleteSamplers(1, &sampler);
+}
+
std::vector<FunctionContainer> getNegativeShaderApiTestFunctions ()
{
FunctionContainer funcs[] =
{sampler_parameterf, "sampler_parameterf", "Invalid glSamplerParameterf() usage" },
{sampler_parameterfv, "sampler_parameterfv", "Invalid glSamplerParameterfv() usage" },
{sampler_parameterIiv, "sampler_parameterIiv", "Invalid glSamplerParameterIiv() usage" },
- {sampler_parameterIuiv, "sampler_parameterIuiv", "Invalid glSamplerParameterIuiv() usage" },
+ {sampler_parameterIuiv, "sampler_parameterIuiv", "Invalid glSamplerParameterIuiv() usage" },
{get_attrib_location, "get_attrib_location", "Invalid glGetAttribLocation() usage" },
{get_uniform_location, "get_uniform_location", "Invalid glGetUniformLocation() usage" },
{bind_attrib_location, "bind_attrib_location", "Invalid glBindAttribLocation() usage" },
{transform_feedback_varyings, "transform_feedback_varyings", "Invalid glTransformFeedbackVaryings() usage" },
{compile_compute_shader, "compile_compute_shader", "Invalid Compute Shader compilation" },
{link_compute_shader, "link_compute_shader", "Invalid Compute Shader linkage" },
+ {srgb_decode_samplerparameteri, "srgb_decode_samplerparameteri", "Invalid glSamplerParameteri() usage srgb" },
+ {srgb_decode_samplerparameterf, "srgb_decode_samplerparameterf", "Invalid glSamplerParameterf() usage srgb" },
+ {srgb_decode_samplerparameteriv, "srgb_decode_samplerparameteriv", "Invalid glSamplerParameteriv() usage srgb" },
+ {srgb_decode_samplerparameterfv, "srgb_decode_samplerparameterfv", "Invalid glSamplerParameterfv() usage srgb" },
+ {srgb_decode_samplerparameterIiv, "srgb_decode_samplerparameterIiv", "Invalid glSamplerParameterIiv() usage srgb" },
+ {srgb_decode_samplerparameterIuiv, "srgb_decode_samplerparameterIuiv", "Invalid glSamplerParameterIiuv() usage srgb" },
};
return std::vector<FunctionContainer>(DE_ARRAY_BEGIN(funcs), DE_ARRAY_END(funcs));
void texparameteriv (NegativeTestContext& ctx)
{
GLint params[1] = {GL_LINEAR};
+
GLuint texture = 0x1234;
ctx.glGenTextures(1, &texture);
ctx.glBindTexture(GL_TEXTURE_2D, texture);
ctx.glDeleteTextures(2, textures);
}
+void srgb_decode_texparameteri (NegativeTestContext& ctx)
+{
+ if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode"))
+ TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported.");
+
+ GLuint texture = 0x1234;
+ GLint textureMode = -1;
+
+ ctx.glGenTextures(1, &texture);
+ ctx.glBindTexture(GL_TEXTURE_2D, texture);
+
+ ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT).");
+ ctx.glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, textureMode);
+ ctx.expectError(GL_INVALID_ENUM);
+ ctx.endSection();
+
+ ctx.glDeleteTextures(1, &texture);
+}
+
+void srgb_decode_texparameterf (NegativeTestContext& ctx)
+{
+ if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode"))
+ TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported.");
+
+ GLuint texture = 0x1234;
+ GLfloat textureMode = -1.0f;
+
+ ctx.glGenTextures(1, &texture);
+ ctx.glBindTexture(GL_TEXTURE_2D, texture);
+
+ ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT).");
+ ctx.glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, textureMode);
+ ctx.expectError(GL_INVALID_ENUM);
+ ctx.endSection();
+
+ ctx.glDeleteTextures(1, &texture);
+}
+
+void srgb_decode_texparameteriv (NegativeTestContext& ctx)
+{
+ if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode"))
+ TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported.");
+
+ GLint params[1] = {GL_LINEAR};
+ GLuint texture = 0x1234;
+
+ ctx.glGenTextures(1, &texture);
+ ctx.glBindTexture(GL_TEXTURE_2D, texture);
+
+ params[0] = -1;
+ ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT).");
+ ctx.glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, ¶ms[0]);
+ ctx.expectError(GL_INVALID_ENUM);
+ ctx.endSection();
+
+ ctx.glDeleteTextures(1, &texture);
+}
+
+void srgb_decode_texparameterfv (NegativeTestContext& ctx)
+{
+ if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode"))
+ TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported.");
+
+ GLfloat params[1] = {GL_LINEAR};
+ GLuint texture = 0x1234;
+
+ ctx.glGenTextures(1, &texture);
+ ctx.glBindTexture(GL_TEXTURE_2D, texture);
+
+ params[0] = -1.0f;
+ ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT).");
+ ctx.glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, ¶ms[0]);
+ ctx.expectError(GL_INVALID_ENUM);
+ ctx.endSection();
+
+ ctx.glDeleteTextures(1, &texture);
+}
+
+void srgb_decode_texparameterIiv (NegativeTestContext& ctx)
+{
+ if (!contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
+ TCU_THROW(NotSupportedError,"glTexParameterIiv is not supported.");
+
+ if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode"))
+ TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported.");
+
+ GLint textureMode[] = {GL_DEPTH_COMPONENT, GL_STENCIL_INDEX};
+ GLuint texture = 0x1234;
+
+ ctx.glGenTextures(1, &texture);
+ ctx.glBindTexture(GL_TEXTURE_2D, texture);
+
+ textureMode[0] = -1;
+ textureMode[1] = -1;
+ ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT).");
+ ctx.glTexParameterIiv(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, textureMode);
+ ctx.expectError(GL_INVALID_ENUM);
+ ctx.endSection();
+
+ ctx.glDeleteTextures(1, &texture);
+}
+
+void srgb_decode_texparameterIuiv (NegativeTestContext& ctx)
+{
+ if (!contextSupports(ctx.getRenderContext().getType(), glu::ApiType::es(3, 2)))
+ TCU_THROW(NotSupportedError,"glTexParameterIuiv is not supported.");
+
+ if (!ctx.isExtensionSupported("GL_EXT_texture_sRGB_decode"))
+ TCU_THROW(NotSupportedError, "GL_EXT_texture_sRGB_decode is not supported.");
+
+ GLuint textureMode[] = {GL_DEPTH_COMPONENT, GL_STENCIL_INDEX};
+ GLuint texture = 0x1234;
+
+ ctx.glGenTextures(1, &texture);
+ ctx.glBindTexture(GL_TEXTURE_2D, texture);
+
+ textureMode[0] = GL_DONT_CARE;
+ textureMode[1] = GL_DONT_CARE;
+ ctx.beginSection("GL_INVALID_ENUM is generated if pname is GL_TEXTURE_SRGB_DECODE_EXT and the value of param(s) is not a valid value (one of DECODE_EXT, or SKIP_DECODE_EXT).");
+ ctx.glTexParameterIuiv(GL_TEXTURE_2D, GL_TEXTURE_SRGB_DECODE_EXT, textureMode);
+ ctx.expectError(GL_INVALID_ENUM);
+ ctx.endSection();
+
+ ctx.glDeleteTextures(1, &texture);
+}
+
std::vector<FunctionContainer> getNegativeTextureApiTestFunctions()
{
FunctionContainer funcs[] =
{texstorage3d, "texstorage3d", "Invalid glTexStorage3D() usage" },
{texstorage3d_invalid_binding, "texstorage3d_invalid_binding", "Invalid glTexStorage3D() usage" },
{texstorage3d_invalid_levels, "texstorage3d_invalid_levels", "Invalid glTexStorage3D() usage" },
+ {srgb_decode_texparameteri, "srgb_decode_texparameteri", "Invalid texparameteri() usage srgb" },
+ {srgb_decode_texparameterf, "srgb_decode_texparameterf", "Invalid texparameterf() usage srgb" },
+ {srgb_decode_texparameteriv, "srgb_decode_texparameteriv", "Invalid texparameteriv() usage srgb" },
+ {srgb_decode_texparameterfv, "srgb_decode_texparameterfv", "Invalid texparameterfv() usage srgb" },
+ {srgb_decode_texparameterIiv, "srgb_decode_texparameterIiv", "Invalid texparameterIiv() usage srgb" },
+ {srgb_decode_texparameterIuiv, "srgb_decode_texparameterIuiv", "Invalid texparameterIuiv() usage srgb" },
};
return std::vector<FunctionContainer>(DE_ARRAY_BEGIN(funcs), DE_ARRAY_END(funcs));