intel: Remove support for the DRI1 TFP extension.
authorEric Anholt <eric@anholt.net>
Fri, 5 Mar 2010 21:48:41 +0000 (13:48 -0800)
committerEric Anholt <eric@anholt.net>
Fri, 5 Mar 2010 23:23:30 +0000 (15:23 -0800)
src/mesa/drivers/dri/i915/i830_texstate.c
src/mesa/drivers/dri/i915/i915_texstate.c
src/mesa/drivers/dri/i965/brw_wm_surface_state.c
src/mesa/drivers/dri/intel/intel_screen.c
src/mesa/drivers/dri/intel/intel_tex.h
src/mesa/drivers/dri/intel/intel_tex_image.c
src/mesa/drivers/dri/intel/intel_tex_obj.h

index 7525f9f..e8f7e37 100644 (file)
@@ -122,6 +122,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
    GLuint *state = i830->state.Tex[unit], format, pitch;
    GLint lodbias;
    GLubyte border[4];
+   GLuint dst_x, dst_y;
 
    memset(state, 0, sizeof(state));
 
@@ -132,7 +133,7 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
        i830->state.tex_buffer[unit] = NULL;
    }
 
-   if (!intelObj->imageOverride && !intel_finalize_mipmap_tree(intel, unit))
+   if (!intel_finalize_mipmap_tree(intel, unit))
       return GL_FALSE;
 
    /* Get first image here, since intelObj->firstLevel will get set in
@@ -140,42 +141,20 @@ i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
     */
    firstImage = tObj->Image[0][intelObj->firstLevel];
 
-   if (intelObj->imageOverride) {
-      i830->state.tex_buffer[unit] = NULL;
-      i830->state.tex_offset[unit] = intelObj->textureOffset;
+   intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0,
+                                 &dst_x, &dst_y);
 
-      switch (intelObj->depthOverride) {
-      case 32:
-        format = MAPSURF_32BIT | MT_32BIT_ARGB8888;
-        break;
-      case 24:
-      default:
-        format = MAPSURF_32BIT | MT_32BIT_XRGB8888;
-        break;
-      case 16:
-        format = MAPSURF_16BIT | MT_16BIT_RGB565;
-        break;
-      }
-
-      pitch = intelObj->pitchOverride;
-   } else {
-      GLuint dst_x, dst_y;
-
-      intel_miptree_get_image_offset(intelObj->mt, intelObj->firstLevel, 0, 0,
-                                    &dst_x, &dst_y);
-
-      dri_bo_reference(intelObj->mt->region->buffer);
-      i830->state.tex_buffer[unit] = intelObj->mt->region->buffer;
-      /* XXX: This calculation is probably broken for tiled images with
-       * a non-page-aligned offset.
-       */
-      i830->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) *
-        intelObj->mt->cpp;
+   dri_bo_reference(intelObj->mt->region->buffer);
+   i830->state.tex_buffer[unit] = intelObj->mt->region->buffer;
+   /* XXX: This calculation is probably broken for tiled images with
+    * a non-page-aligned offset.
+    */
+   i830->state.tex_offset[unit] = (dst_x + dst_y * intelObj->mt->pitch) *
+      intelObj->mt->cpp;
 
-      format = translate_texture_format(firstImage->TexFormat,
-                                       firstImage->InternalFormat);
-      pitch = intelObj->mt->pitch * intelObj->mt->cpp;
-   }
+   format = translate_texture_format(firstImage->TexFormat,
+                                    firstImage->InternalFormat);
+   pitch = intelObj->mt->pitch * intelObj->mt->cpp;
 
    state[I830_TEXREG_TM0LI] = (_3DSTATE_LOAD_STATE_IMMEDIATE_2 |
                                (LOAD_TEXTURE_MAP0 << unit) | 4);
index 3ee4c86..a1ab8f8 100644 (file)
@@ -150,7 +150,7 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
        i915->state.tex_buffer[unit] = NULL;
    }
 
-   if (!intelObj->imageOverride && !intel_finalize_mipmap_tree(intel, unit))
+   if (!intel_finalize_mipmap_tree(intel, unit))
       return GL_FALSE;
 
    /* Get first image here, since intelObj->firstLevel will get set in
@@ -158,34 +158,14 @@ i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
     */
    firstImage = tObj->Image[0][intelObj->firstLevel];
 
-   if (intelObj->imageOverride) {
-      i915->state.tex_buffer[unit] = NULL;
-      i915->state.tex_offset[unit] = intelObj->textureOffset;
+   dri_bo_reference(intelObj->mt->region->buffer);
+   i915->state.tex_buffer[unit] = intelObj->mt->region->buffer;
+   i915->state.tex_offset[unit] = 0; /* Always the origin of the miptree */
 
-      switch (intelObj->depthOverride) {
-      case 32:
-        format = MAPSURF_32BIT | MT_32BIT_ARGB8888;
-        break;
-      case 24:
-      default:
-        format = MAPSURF_32BIT | MT_32BIT_XRGB8888;
-        break;
-      case 16:
-        format = MAPSURF_16BIT | MT_16BIT_RGB565;
-        break;
-      }
-
-      pitch = intelObj->pitchOverride;
-   } else {
-      dri_bo_reference(intelObj->mt->region->buffer);
-      i915->state.tex_buffer[unit] = intelObj->mt->region->buffer;
-      i915->state.tex_offset[unit] = 0; /* Always the origin of the miptree */
-
-      format = translate_texture_format(firstImage->TexFormat,
-                                       firstImage->InternalFormat,
-                                       tObj->DepthMode);
-      pitch = intelObj->mt->pitch * intelObj->mt->cpp;
-   }
+   format = translate_texture_format(firstImage->TexFormat,
+                                    firstImage->InternalFormat,
+                                    tObj->DepthMode);
+   pitch = intelObj->mt->pitch * intelObj->mt->cpp;
 
    state[I915_TEXREG_MS3] =
       (((firstImage->Height - 1) << MS3_HEIGHT_SHIFT) |
index b1ab79b..ce0bf0b 100644 (file)
@@ -207,33 +207,14 @@ brw_create_texture_surface( struct brw_context *brw,
 
    surf.ss0.mipmap_layout_mode = BRW_SURFACE_MIPMAPLAYOUT_BELOW;
    surf.ss0.surface_type = translate_tex_target(key->target);
-   if (key->bo) {
-      surf.ss0.surface_format = translate_tex_format(key->format,
-                                                    key->internal_format,
-                                                    key->depthmode);
-   }
-   else {
-      switch (key->depth) {
-      case 32:
-         surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
-         break;
-      default:
-      case 24:
-         surf.ss0.surface_format = BRW_SURFACEFORMAT_B8G8R8X8_UNORM;
-         break;
-      case 16:
-         surf.ss0.surface_format = BRW_SURFACEFORMAT_B5G6R5_UNORM;
-         break;
-      }
-   }
+   surf.ss0.surface_format = translate_tex_format(key->format,
+                                                 key->internal_format,
+                                                 key->depthmode);
 
    /* This is ok for all textures with channel width 8bit or less:
     */
 /*    surf.ss0.data_return_format = BRW_SURFACERETURNFORMAT_S1; */
-   if (key->bo)
-      surf.ss1.base_addr = key->bo->offset; /* reloc */
-   else
-      surf.ss1.base_addr = key->offset;
+   surf.ss1.base_addr = key->bo->offset; /* reloc */
 
    surf.ss2.mip_count = key->last_level - key->first_level;
    surf.ss2.width = key->width - 1;
@@ -255,17 +236,14 @@ brw_create_texture_surface( struct brw_context *brw,
 
    bo = brw_upload_cache(&brw->surface_cache, BRW_SS_SURFACE,
                         key, sizeof(*key),
-                        &key->bo, key->bo ? 1 : 0,
+                        &key->bo, 1,
                         &surf, sizeof(surf));
 
-   if (key->bo) {
-      /* Emit relocation to surface contents */
-      dri_bo_emit_reloc(bo,
-                       I915_GEM_DOMAIN_SAMPLER, 0,
-                       0,
-                       offsetof(struct brw_surface_state, ss1),
-                       key->bo);
-   }
+   /* Emit relocation to surface contents */
+   drm_intel_bo_emit_reloc(bo, offsetof(struct brw_surface_state, ss1),
+                          key->bo, 0,
+                          I915_GEM_DOMAIN_SAMPLER, 0);
+
    return bo;
 }
 
@@ -281,19 +259,12 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
 
    memset(&key, 0, sizeof(key));
 
-   if (intelObj->imageOverride) {
-      key.pitch = intelObj->pitchOverride / intelObj->mt->cpp;
-      key.depth = intelObj->depthOverride;
-      key.bo = NULL;
-      key.offset = intelObj->textureOffset;
-   } else {
-      key.format = firstImage->TexFormat;
-      key.internal_format = firstImage->InternalFormat;
-      key.pitch = intelObj->mt->pitch;
-      key.depth = firstImage->Depth;
-      key.bo = intelObj->mt->region->buffer;
-      key.offset = 0;
-   }
+   key.format = firstImage->TexFormat;
+   key.internal_format = firstImage->InternalFormat;
+   key.pitch = intelObj->mt->pitch;
+   key.depth = firstImage->Depth;
+   key.bo = intelObj->mt->region->buffer;
+   key.offset = 0;
 
    key.target = tObj->Target;
    key.depthmode = tObj->DepthMode;
@@ -308,7 +279,7 @@ brw_update_texture_surface( GLcontext *ctx, GLuint unit )
    brw->wm.surf_bo[surf] = brw_search_cache(&brw->surface_cache,
                                             BRW_SS_SURFACE,
                                             &key, sizeof(key),
-                                            &key.bo, key.bo ? 1 : 0,
+                                            &key.bo, 1,
                                             NULL);
    if (brw->wm.surf_bo[surf] == NULL) {
       brw->wm.surf_bo[surf] = brw_create_texture_surface(brw, &key);
index 9ff76c4..6e4bb64 100644 (file)
@@ -96,11 +96,6 @@ const GLuint __driNConfigOptions = 11;
 static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
 #endif /*USE_NEW_INTERFACE */
 
-static const __DRItexOffsetExtension intelTexOffsetExtension = {
-   { __DRI_TEX_OFFSET },
-   intelSetTexOffset,
-};
-
 static const __DRItexBufferExtension intelTexBufferExtension = {
     { __DRI_TEX_BUFFER, __DRI_TEX_BUFFER_VERSION },
    intelSetTexBuffer,
@@ -227,7 +222,6 @@ static struct __DRIimageExtensionRec intelImageExtension = {
 
 static const __DRIextension *intelScreenExtensions[] = {
     &driReadDrawableExtension,
-    &intelTexOffsetExtension.base,
     &intelTexBufferExtension.base,
     &intelFlushExtension.base,
     &intelImageExtension.base,
index f3cc0ff..4bb012d 100644 (file)
@@ -45,8 +45,6 @@ void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
 gl_format intelChooseTextureFormat(GLcontext *ctx, GLint internalFormat,
                                    GLenum format, GLenum type);
 
-void intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
-                      unsigned long long offset, GLint depth, GLuint pitch);
 void intelSetTexBuffer(__DRIcontext *pDRICtx,
                       GLint target, __DRIdrawable *pDraw);
 void intelSetTexBuffer2(__DRIcontext *pDRICtx,
index f586aee..bac36ee 100644 (file)
@@ -706,29 +706,6 @@ intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
                       texObj, texImage, GL_TRUE);
 }
 
-
-void
-intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname,
-                 unsigned long long offset, GLint depth, GLuint pitch)
-{
-   struct intel_context *intel = pDRICtx->driverPrivate;
-   struct gl_texture_object *tObj = _mesa_lookup_texture(&intel->ctx, texname);
-   struct intel_texture_object *intelObj = intel_texture_object(tObj);
-
-   if (!intelObj)
-      return;
-
-   if (intelObj->mt)
-      intel_miptree_release(intel, &intelObj->mt);
-
-   intelObj->imageOverride = GL_TRUE;
-   intelObj->depthOverride = depth;
-   intelObj->pitchOverride = pitch;
-
-   if (offset)
-      intelObj->textureOffset = offset;
-}
-
 void
 intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
                   GLint texture_format,
index 3ad10d3..5f60e0e 100644 (file)
@@ -46,10 +46,6 @@ struct intel_texture_object
     * regions will be copied to this region and the old storage freed.
     */
    struct intel_mipmap_tree *mt;
-
-   GLboolean imageOverride;
-   GLint depthOverride;
-   GLuint pitchOverride;
 };
 
 struct intel_texture_image