Eina_List *l;
Pointer_Event *p;
EINA_LIST_FOREACH(st->touched, l, p)
- free(p);
+ free(p);
eina_list_free(st->touched);
- if (st->timeout) ecore_timer_del(st->timeout);
+ if (st->timeout)
+ {
+ ecore_timer_del(st->timeout);
+ st->timeout = NULL;
+ }
memset(gesture->data, 0, sizeof(Long_Tap_Type));
}
Gesture_Info *p;
Evas *e = evas_object_evas_get(obj);
Eina_Bool gesture_found = EINA_FALSE;
- for (i = ELM_GESTURE_FIRST ; i < ELM_GESTURE_LAST; i++)
+ for (i = ELM_GESTURE_FIRST; i < ELM_GESTURE_LAST; i++)
{
p = wd->gesture[i];
if (p)
(pe1->event_type != EVAS_CALLBACK_MOUSE_DOWN))
return 1;
-
if (pe1->device == pe2->device)
return 0;
else if (pe1->device < pe2->device)
if (rotation_broke_tolerance(st))
{ /* Rotation broke tolerance, report move */
double d = st->info.angle - st->next_step;
- if (d < 0.0)
+ if (d < 0)
d = (-d);
if (d >= wd->rotate_step)
Pointer_Event _pe;
Pointer_Event *pe = NULL;
Widget_Data *wd = elm_widget_data_get(data);
- if (!wd) return;
#if defined(DEBUG_GESTURE_LAYER)
int i;
}
EAPI Eina_Bool
-elm_gesture_layer_hold_events_get(Evas_Object *obj)
+elm_gesture_layer_hold_events_get(const Evas_Object *obj)
{
ELM_CHECK_WIDTYPE(obj, widtype) EINA_FALSE;
}
EAPI void
-elm_gesture_layer_hold_events_set(Evas_Object *obj, Eina_Bool r)
+elm_gesture_layer_hold_events_set(Evas_Object *obj, Eina_Bool hold_events)
{
ELM_CHECK_WIDTYPE(obj, widtype);
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return;
- wd->repeat_events = !r;
+ wd->repeat_events = !(!!hold_events);
+}
+
+EAPI double
+elm_gesture_layer_zoom_step_get(const Evas_Object *obj)
+{
+ ELM_CHECK_WIDTYPE(obj, widtype) 0;
+
+ Widget_Data *wd = elm_widget_data_get(obj);
+ if (!wd) return 0;
+
+ return wd->zoom_step;
}
EAPI void
-elm_gesture_layer_zoom_step_set(Evas_Object *obj, double s)
+elm_gesture_layer_zoom_step_set(Evas_Object *obj, double step)
{
ELM_CHECK_WIDTYPE(obj, widtype);
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return;
- if (s < 0.0)
- return;
+ if (step < 0) return;
+
+ wd->zoom_step = step;
+}
+
+EAPI double
+elm_gesture_layer_rotate_step_get(const Evas_Object *obj)
+{
+ ELM_CHECK_WIDTYPE(obj, widtype) 0;
+
+ Widget_Data *wd = elm_widget_data_get(obj);
+ if (!wd) return 0;
- wd->zoom_step = s;
+ return wd->rotate_step;
}
EAPI void
-elm_gesture_layer_rotate_step_set(Evas_Object *obj, double s)
+elm_gesture_layer_rotate_step_set(Evas_Object *obj, double step)
{
ELM_CHECK_WIDTYPE(obj, widtype);
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return;
- if (s < 0.0)
- return;
+ if (step < 0) return;
- wd->rotate_step = s;
+ wd->rotate_step = step;
}
EAPI Eina_Bool
-elm_gesture_layer_attach(Evas_Object *obj, Evas_Object *t)
+elm_gesture_layer_attach(Evas_Object *obj, Evas_Object *target)
{
ELM_CHECK_WIDTYPE(obj, widtype) EINA_FALSE;
Widget_Data *wd = elm_widget_data_get(obj);
if (!wd) return EINA_FALSE;
- if (!t)
- return EINA_FALSE;
+ if (!target) return EINA_FALSE;
/* if was attached before, unregister callbacks first */
if (wd->target)
_unregister_callbacks(obj);
- wd->target = t;
+ wd->target = target;
_register_callbacks(obj);
return EINA_TRUE;
* it means user isn't interested in gesture-state
* and it will not be tested.
*
- * @param obj Pointer to gesture-layer.
+ * @param obj gesture-layer.
* @param idx The gesture you would like to track its state.
* @param cb callback function pointer.
* @param cb_type what event this callback tracks: START, MOVE, END, ABORT.
/**
* Call this function to get repeat-events settings.
*
- * @param obj Pointer to gesture-layer.
+ * @param obj gesture-layer.
*
* @return repeat events settings.
* @see elm_gesture_layer_hold_events_set()
* @ingroup Elm_Gesture_Layer
*/
-EAPI Eina_Bool elm_gesture_layer_hold_events_get(Evas_Object *obj);
+EAPI Eina_Bool elm_gesture_layer_hold_events_get(const Evas_Object *obj);
/**
- * This function called in order to make gesture-layer repeat events.
- * Set this of you like to get the raw events only if gestures were not detected.
- * Clear this if you like gesture layer to fwd events as testing gestures.
+ * This function is to make gesture-layer repeat events.
+ * Set this if you like to get the raw events only if gestures were not
+ * detected.
+ * Clear this if you like gesture layer to forward events as testing gestures.
*
- * @param obj Pointer to gesture-layer.
- * @param r Repeat: TRUE/FALSE
+ * @param obj gesture layer.
+ * @param hold_events hold events or not.
*
* @ingroup Elm_Gesture_Layer
*/
-EAPI void elm_gesture_layer_hold_events_set(Evas_Object *obj, Eina_Bool r);
+EAPI void elm_gesture_layer_hold_events_set(Evas_Object *obj, Eina_Bool hold_events);
/**
* This function sets step-value for zoom action.
* Set step to any positive value.
- * Cancel step setting by setting to 0.0
+ * Cancel step setting by setting to 0
*
- * @param obj Pointer to gesture-layer.
- * @param s new zoom step value.
+ * @param obj gesture-layer.
+ * @param step new zoom step value.
*
+ * @see elm_gesture_layer_zoom_step_get()
* @ingroup Elm_Gesture_Layer
*/
-EAPI void elm_gesture_layer_zoom_step_set(Evas_Object *obj, double s);
+EAPI void elm_gesture_layer_zoom_step_set(Evas_Object *obj, double step);
+
+/**
+ * This function returns step-value for zoom action.
+ *
+ * @param obj gesture-layer.
+ * @return zoom step value.
+ *
+ * @see elm_gesture_layer_zoom_step_set()
+ * @ingroup Elm_Gesture_Layer
+ */
+EAPI double elm_gesture_layer_zoom_step_get(const Evas_Object *obj);
/**
* This function sets step-value for rotate action.
* Set step to any positive value.
- * Cancel step setting by setting to 0.0
+ * Cancel step setting by setting to 0
+ *
+ * @param obj gesture-layer.
+ * @param step new rotate step value.
+ *
+ * @ingroup Elm_Gesture_Layer
+ */
+EAPI void elm_gesture_layer_rotate_step_set(Evas_Object *obj, double step);
+
+/**
+ * This function returns step-value for rotate action.
*
- * @param obj Pointer to gesture-layer.
- * @param s new rotate step value.
+ * @param obj gesture-layer.
+ * @return rotate step value.
*
* @ingroup Elm_Gesture_Layer
*/
-EAPI void elm_gesture_layer_rotate_step_set(Evas_Object *obj, double s);
+EAPI double elm_gesture_layer_rotate_step_get(const Evas_Object *obj);
/**
* This function called to attach gesture-layer to an Evas_Object.
- * @param obj Pointer to gesture-layer.
- * @param t Pointer to underlying object (AKA Target)
+ * @param obj gesture-layer.
+ * @param target Pointer to underlying object (AKA Target)
*
* @return TRUE, FALSE on success, failure.
*
* @ingroup Elm_Gesture_Layer
*/
-EAPI Eina_Bool elm_gesture_layer_attach(Evas_Object *obj, Evas_Object *t);
+EAPI Eina_Bool elm_gesture_layer_attach(Evas_Object *obj, Evas_Object *target);
/**
* Call this function to construct a new gesture-layer object.
*
* @param parent the parent object.
*
- * @return Pointer to new gesture-layer object.
+ * @return new gesture-layer object.
*
* @ingroup Elm_Gesture_Layer
*/