if (isMaskRequired)
Mask = *BlockInMask;
+ const auto CreateVecPtr = [&](unsigned Part, Value *Ptr) -> Value * {
+ // Calculate the pointer for the specific unroll-part.
+ Value *PartPtr = Builder.CreateGEP(Ptr, Builder.getInt32(Part * VF));
+
+ if (Reverse) {
+ // If the address is consecutive but reversed, then the
+ // wide store needs to start at the last vector element.
+ PartPtr = Builder.CreateGEP(Ptr, Builder.getInt32(-Part * VF));
+ PartPtr = Builder.CreateGEP(PartPtr, Builder.getInt32(1 - VF));
+ if (isMaskRequired) // Reverse of a null all-one mask is a null mask.
+ Mask[Part] = reverseVector(Mask[Part]);
+ }
+
+ return Builder.CreateBitCast(PartPtr, DataTy->getPointerTo(AddressSpace));
+ };
+
// Handle Stores:
if (SI) {
setDebugLocFromInst(Builder, SI);
NewSI = Builder.CreateMaskedScatter(StoredVal, VectorGep, Alignment,
MaskPart);
} else {
- // Calculate the pointer for the specific unroll-part.
- Value *PartPtr =
- Builder.CreateGEP(nullptr, Ptr, Builder.getInt32(Part * VF));
-
if (Reverse) {
// If we store to reverse consecutive memory locations, then we need
// to reverse the order of elements in the stored value.
StoredVal = reverseVector(StoredVal);
// We don't want to update the value in the map as it might be used in
// another expression. So don't call resetVectorValue(StoredVal).
-
- // If the address is consecutive but reversed, then the
- // wide store needs to start at the last vector element.
- PartPtr =
- Builder.CreateGEP(nullptr, Ptr, Builder.getInt32(-Part * VF));
- PartPtr =
- Builder.CreateGEP(nullptr, PartPtr, Builder.getInt32(1 - VF));
- if (isMaskRequired) // Reverse of a null all-one mask is a null mask.
- Mask[Part] = reverseVector(Mask[Part]);
}
-
- Value *VecPtr =
- Builder.CreateBitCast(PartPtr, DataTy->getPointerTo(AddressSpace));
-
+ auto *VecPtr = CreateVecPtr(Part, Ptr);
if (isMaskRequired)
NewSI = Builder.CreateMaskedStore(StoredVal, VecPtr, Alignment,
Mask[Part]);
nullptr, "wide.masked.gather");
addMetadata(NewLI, LI);
} else {
- // Calculate the pointer for the specific unroll-part.
- Value *PartPtr =
- Builder.CreateGEP(nullptr, Ptr, Builder.getInt32(Part * VF));
-
- if (Reverse) {
- // If the address is consecutive but reversed, then the
- // wide load needs to start at the last vector element.
- PartPtr = Builder.CreateGEP(nullptr, Ptr, Builder.getInt32(-Part * VF));
- PartPtr = Builder.CreateGEP(nullptr, PartPtr, Builder.getInt32(1 - VF));
- if (isMaskRequired) // Reverse of a null all-one mask is a null mask.
- Mask[Part] = reverseVector(Mask[Part]);
- }
-
- Value *VecPtr =
- Builder.CreateBitCast(PartPtr, DataTy->getPointerTo(AddressSpace));
+ auto *VecPtr = CreateVecPtr(Part, Ptr);
if (isMaskRequired)
NewLI = Builder.CreateMaskedLoad(VecPtr, Alignment, Mask[Part],
UndefValue::get(DataTy),