VP9_COMMON *const cm = &cpi->common;
int mb_col, mb_row, offset = 0;
- int mb_y_offset = 0, arf_y_offset = 0, gld_y_offset = 0;
+ int mb_y_offset = 0;
MV gld_top_mv = { 0, 0 };
MODE_INFO mi_local;
MODE_INFO mi_above, mi_left;
for (mb_row = 0; mb_row < cm->mb_rows; mb_row++) {
MV gld_left_mv = gld_top_mv;
int mb_y_in_offset = mb_y_offset;
- int arf_y_in_offset = arf_y_offset;
- int gld_y_in_offset = gld_y_offset;
// Set up limit values for motion vectors to prevent them extending outside
// the UMV borders.
xd->left_mi = &mi_left;
mb_y_in_offset += 16;
- gld_y_in_offset += 16;
- arf_y_in_offset += 16;
x->mv_limits.col_min -= 16;
x->mv_limits.col_max -= 16;
}
xd->above_mi = &mi_above;
mb_y_offset += buf->y_stride * 16;
- gld_y_offset += golden_ref->y_stride * 16;
- if (alt_ref) arf_y_offset += alt_ref->y_stride * 16;
x->mv_limits.row_min -= 16;
x->mv_limits.row_max -= 16;
offset += cm->mb_cols;