wgl: Move opengl32.def to target instead of frontend
authorJesse Natalie <jenatali@microsoft.com>
Wed, 1 Sep 2021 14:04:02 +0000 (07:04 -0700)
committerJesse Natalie <jenatali@microsoft.com>
Wed, 8 Sep 2021 14:22:13 +0000 (07:22 -0700)
Reviewed By: Bill Kristiansen <billkris@microsoft.com>

Reviewed-by: Charmaine Lee >charmainel@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12677>

src/gallium/targets/libgl-gdi/meson.build
src/gallium/targets/libgl-gdi/opengl32.def [moved from src/gallium/frontends/wgl/opengl32.def with 100% similarity]

index 41eb84e..734bbe5 100644 (file)
@@ -24,7 +24,7 @@ if cc.get_id() == 'gcc' and host_machine.cpu_family() != 'x86_64'
   opengl32_link_args += ['-Wl,--enable-stdcall-fixup']
 endif
 
-ogldef = files('../../frontends/wgl/opengl32.def')[0]
+ogldef = files('opengl32.def')[0]
 
 libopengl32 = shared_library(
   'opengl32',