build: Fix distcheck
authorEmmanuele Bassi <ebassi@linux.intel.com>
Tue, 22 Nov 2011 12:11:06 +0000 (12:11 +0000)
committerEmmanuele Bassi <ebassi@linux.intel.com>
Tue, 22 Nov 2011 13:53:08 +0000 (13:53 +0000)
clutter/Makefile.am
tests/conform/Makefile.am
tests/interactive/Makefile.am

index bd9cd57..e1f2094 100644 (file)
@@ -523,19 +523,14 @@ EXTRA_DIST += \
        $(srcdir)/win32/resources.rc            \
        $(NULL)
 
-# EGL backend rules
-egl_source_h = \
-       $(srcdir)/egl/clutter-egl-headers.h     \
-       $(srcdir)/egl/clutter-egl.h             \
-       $(NULL)
-
-egl_source_h_priv = $(srcdir)/egl/clutter-backend-eglnative.h
-egl_source_c = $(srcdir)/egl/clutter-backend-eglnative.c
-egl_source_c_priv =
-
 egl_tslib_h = $(srcdir)/tslib/clutter-event-tslib.h
 egl_tslib_c = $(srcdir)/tslib/clutter-event-tslib.c
 
+if USE_TSLIB
+backend_source_c_priv += $(egl_tslib_c)
+backend_source_h_priv += $(egl_tslib_h)
+endif # SUPPORT_TSLIB
+
 evdev_c_priv = \
        $(srcdir)/evdev/clutter-xkb-utils.c             \
        $(srcdir)/evdev/clutter-device-manager-evdev.c  \
@@ -547,22 +542,17 @@ evdev_h_priv = \
        $(srcdir)/evdev/clutter-input-device-evdev.h    \
        $(NULL)
 
+if USE_EVDEV
+backend_source_c_priv += $(evdev_c_priv)
+backend_source_h_priv += $(evdev_h_priv)
+endif # SUPPORT_EVDEV
+
 cex_source_h_priv = $(srcdir)/cex100/clutter-backend-cex100.h
 cex_source_c = $(srcdir)/cex100/clutter-backend-cex100.c
 cex_h = cex100/clutter-cex100.h
 BUILT_SOURCES += $(cex_h)
 EXTRA_DIST += $(srcdir)/$(cex_h).in
 
-if USE_TSLIB
-egl_source_c_priv += $(egl_tslib_c)
-egl_source_h_priv += $(egl_tslib_h)
-endif # SUPPORT_TSLIB
-
-if USE_EVDEV
-egl_source_c_priv += $(evdev_c_priv)
-egl_source_h_priv += $(evdev_h_priv)
-endif # SUPPORT_EVDEV
-
 if SUPPORT_CEX100
 backend_source_h += $(cex_h)
 backend_source_c += $(cex_source_c)
@@ -581,10 +571,18 @@ compat_libs += \
        $(NULL)
 endif # SUPPORT_CEX100
 
+# EGL backend rules
+egl_source_h = \
+       $(srcdir)/egl/clutter-egl-headers.h     \
+       $(srcdir)/egl/clutter-egl.h             \
+       $(NULL)
+
+egl_source_h_priv = $(srcdir)/egl/clutter-backend-eglnative.h
+egl_source_c = $(srcdir)/egl/clutter-backend-eglnative.c
+
 if SUPPORT_EGL
 backend_source_h += $(egl_source_h)
 backend_source_c += $(egl_source_c)
-backend_source_h_priv += $(egl_source_h_priv)
 
 clutteregl_includedir = $(clutter_includedir)/egl
 clutteregl_include_HEADERS = $(egl_source_h)
index 5f97ace..713a0ae 100644 (file)
@@ -145,8 +145,7 @@ clean-wrappers:
                rm -f wrappers/$$unit$(SHEXT) ; \
        done \
        && rm -f unit-tests \
-       && rm -f $(top_srcdir)/build/win32/*.bat \
-       && rm -f *.bat \
+       && rm -f $(top_builddir)/build/win32/*.bat \
        && rm -f stamp-test-conformance
 
 # NB: BUILT_SOURCES here a misnomer. We aren't building source, just inserting
@@ -156,9 +155,7 @@ BUILT_SOURCES = wrappers
 INCLUDES = \
        -I$(top_srcdir)/ \
        -I$(top_srcdir)/clutter \
-       -I$(top_srcdir)/clutter/cogl \
-       -I$(top_builddir)/clutter \
-       -I$(top_builddir)/clutter/cogl
+       -I$(top_builddir)/clutter
 
 test_conformance_CPPFLAGS = \
        -DG_DISABLE_SINGLE_INCLUDES \
@@ -317,14 +314,15 @@ $(top_builddir)/build/win32/vs10/test-conformance-clutter.vcxproj.filters: $(top
                *.c)    echo '    <ClCompile Include="..\..\..\tests\conform\'$$F'"><Filter>Sources</Filter></ClCompile>' \
                        ;; \
                esac; \
-       done >testconformance.vs10.sourcefiles.filters
-       $(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-conformance-clutter.vcxproj.filtersin >$@
+       done > testconformance.vs10.sourcefiles.filters
+       $(CPP) -P - < $(top_srcdir)/build/win32/vs10/test-conformance-clutter.vcxproj.filtersin > $@
        rm -f testconformance.vs10.sourcefiles.filters
 
 # Let the VS9/VS10 Project files be cleared out before they are re-expanded...
-DISTCLEANFILES += $(top_builddir)/build/win32/vs9/test-conformance-clutter.vcproj      \
-                 $(top_builddir)/build/win32/vs10/test-conformance-clutter.vcxproj     \
-                 $(top_builddir)/build/win32/vs10/test-conformance-clutter.vcxproj.filters
+DISTCLEANFILES += \
+       $(top_builddir)/build/win32/vs9/test-conformance-clutter.vcproj \
+       $(top_builddir)/build/win32/vs10/test-conformance-clutter.vcxproj \
+       $(top_builddir)/build/win32/vs10/test-conformance-clutter.vcxproj.filters
 
 # we override the clean-generic target to clean up the wrappers so
 # we cannot use CLEANFILES
index 31a2d37..0139ee1 100644 (file)
@@ -135,7 +135,7 @@ clean-wrappers:
                rm -f $$test_bin$(SHEXT); \
        done \
        && rm -f $(top_builddir)/build/win32/*.bat \
-       && rm -f *.bat \
+       && rm -f stamp-test-unit-names \
        && rm -f stamp-test-interactive
 
 .PHONY: wrappers clean-wrappers
@@ -176,9 +176,9 @@ $(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj: $(top_srcdir)/b
                *.c)    echo '   <File RelativePath="..\..\..\tests\interactive\'$$F'" />' \
                        ;; \
                esac; \
-       done >testinteractive.sourcefiles
+       done > testinteractive.sourcefiles
        $(CPP) -P - <$(top_srcdir)/build/win32/vs9/test-interactive-clutter.vcprojin >$@
-       rm testinteractive.sourcefiles
+       rm -f testinteractive.sourcefiles
 
 $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj: $(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxprojin
        for F in $(test_interactive_SOURCES); do \
@@ -187,9 +187,9 @@ $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj: $(top_srcdir)
                *.c)    echo '    <ClCompile Include="..\..\..\tests\interactive\'$$F'" />' \
                        ;; \
                esac; \
-       done >testinteractive.vs10.sourcefiles
+       done > testinteractive.vs10.sourcefiles
        $(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxprojin >$@
-       rm testinteractive.vs10.sourcefiles
+       rm -f testinteractive.vs10.sourcefiles
 
 $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters: $(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxproj.filtersin
        for F in $(test_interactive_SOURCES); do \
@@ -198,17 +198,20 @@ $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters: $(top
                *.c)    echo '    <ClCompile Include="..\..\..\tests\interactive\'$$F'"><Filter>Sources</Filter></ClCompile>' \
                        ;; \
                esac; \
-       done >testinteractive.vs10.sourcefiles.filters
+       done > testinteractive.vs10.sourcefiles.filters
        $(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-interactive-clutter.vcxproj.filtersin >$@
-       rm testinteractive.vs10.sourcefiles.filters
+       rm -f testinteractive.vs10.sourcefiles.filters
 
 # Let the VS9/VS10 Project files be cleared out before they are re-expanded...
-DISTCLEANFILES += $(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj      \
-                 $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj     \
-                 $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters
+DISTCLEANFILES += \
+       $(top_builddir)/build/win32/test-unit-names.h \
+       $(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj \
+       $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj \
+       $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters
+
 EXTRA_DIST += \
-       $(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj                 \
-       $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj               \
+       $(top_builddir)/build/win32/vs9/test-interactive-clutter.vcproj \
+       $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj \
        $(top_builddir)/build/win32/vs10/test-interactive-clutter.vcxproj.filters
 
 clean-local: clean-wrappers