UINT_32 interleaved : 1; ///< Special flag for interleaved YUV surface padding
UINT_32 tcCompatible : 1; ///< Flag indicates surface needs to be shader readable
UINT_32 dispTileType : 1; ///< NI: force display Tiling for 128 bit shared resoruce
- UINT_32 dccCompatible : 1; ///< VI: whether to support dcc fast clear
+ UINT_32 dccCompatible : 1; ///< VI: whether to make MSAA surface support dcc fast clear
+ UINT_32 dccPipeWorkaround : 1; ///< VI: whether to workaround the HW limit that
+ /// dcc can't be enabled if pipe config of tile mode
+ /// is different from that of ASIC, this flag
+ /// is address lib internal flag, client should ignore it
UINT_32 czDispCompatible : 1; ///< SI+: CZ family has a HW bug needs special alignment.
/// This flag indicates we need to follow the
/// alignment with CZ families or other ASICs under
if (returnCode == ADDR_OK)
{
+ localIn.flags.dccPipeWorkaround = localIn.flags.dccCompatible;
+
if (localIn.tileMode == ADDR_TM_UNKNOWN)
{
// HWL layer may override tile mode if necessary
if (pInOut->maxBaseAlign != 0)
{
- pInOut->flags.dccCompatible = FALSE;
+ pInOut->flags.dccPipeWorkaround = FALSE;
}
}
// P4. In theory, all asics that have such switching should be patched but we now only know what
// to pad for Fiji.
if ((m_settings.isFiji == TRUE) &&
- (flags.dccCompatible == TRUE) &&
+ (flags.dccPipeWorkaround == TRUE) &&
(flags.prt == FALSE) &&
(mipLevel == 0) &&
(tileMode == ADDR_TM_PRT_TILED_THIN1) &&