GLES::Framebuffer::SetSharedContext(mCurrentContext);
static auto enableShaderUseProgramBinaryString = Dali::EnvironmentVariable::GetEnvironmentVariable(DALI_ENV_SHADER_USE_PROGRAM_BINARY);
- mUseProgramBinary = enableShaderUseProgramBinaryString ? std::atoi(enableShaderUseProgramBinaryString) : false;
+ mUseProgramBinary = enableShaderUseProgramBinaryString ? std::atoi(enableShaderUseProgramBinaryString) : true; // change default
}
void EglGraphicsController::Initialize(Integration::GraphicsSyncAbstraction& syncImplementation,