return false;
if (data != NULL) {
- brw_bo_subdata(intel_obj->buffer, 0, size, data);
+ brw_bo_subdata(intel_obj->buffer, 0, size, data);
mark_buffer_valid_data(intel_obj, 0, size);
}
}
if (size == intel_obj->Base.Size ||
(intel_obj->valid_data_start >= offset &&
intel_obj->valid_data_end <= offset + size)) {
- /* Replace the current busy bo so the subdata doesn't stall. */
- brw_bo_unreference(intel_obj->buffer);
- alloc_buffer_object(brw, intel_obj);
+ /* Replace the current busy bo so the subdata doesn't stall. */
+ brw_bo_unreference(intel_obj->buffer);
+ alloc_buffer_object(brw, intel_obj);
} else if (!intel_obj->prefer_stall_to_blit) {
perf_debug("Using a blit copy to avoid stalling on "
"glBufferSubData(%ld, %ld) (%ldkb) to a busy "
intel_obj->gpu_active_end,
intel_obj->valid_data_start,
intel_obj->valid_data_end);
- struct brw_bo *temp_bo =
- brw_bo_alloc(brw->bufmgr, "subdata temp", size, 64);
+ struct brw_bo *temp_bo =
+ brw_bo_alloc(brw->bufmgr, "subdata temp", size, 64);
- brw_bo_subdata(temp_bo, 0, size, data);
+ brw_bo_subdata(temp_bo, 0, size, data);
- intel_emit_linear_blit(brw,
- intel_obj->buffer, offset,
- temp_bo, 0,
- size);
+ intel_emit_linear_blit(brw,
+ intel_obj->buffer, offset,
+ temp_bo, 0,
+ size);
- brw_bo_unreference(temp_bo);
+ brw_bo_unreference(temp_bo);
mark_buffer_valid_data(intel_obj, offset, size);
return;
} else {
*/
if (!(access & GL_MAP_UNSYNCHRONIZED_BIT)) {
if (brw_batch_references(&brw->batch, intel_obj->buffer)) {
- if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
- brw_bo_unreference(intel_obj->buffer);
- alloc_buffer_object(brw, intel_obj);
- } else {
+ if (access & GL_MAP_INVALIDATE_BUFFER_BIT) {
+ brw_bo_unreference(intel_obj->buffer);
+ alloc_buffer_object(brw, intel_obj);
+ } else {
perf_debug("Stalling on the GPU for mapping a busy buffer "
"object\n");
- intel_batchbuffer_flush(brw);
- }
+ intel_batchbuffer_flush(brw);
+ }
} else if (brw_bo_busy(intel_obj->buffer) &&
- (access & GL_MAP_INVALIDATE_BUFFER_BIT)) {
- brw_bo_unreference(intel_obj->buffer);
- alloc_buffer_object(brw, intel_obj);
+ (access & GL_MAP_INVALIDATE_BUFFER_BIT)) {
+ brw_bo_unreference(intel_obj->buffer);
+ alloc_buffer_object(brw, intel_obj);
}
}
const unsigned alignment = ctx->Const.MinMapBufferAlignment;
intel_obj->map_extra[index] = (uintptr_t) offset % alignment;
- intel_obj->range_map_bo[index] = brw_bo_alloc(brw->bufmgr,
- "BO blit temp",
- length +
- intel_obj->map_extra[index],
- alignment);
+ intel_obj->range_map_bo[index] =
+ brw_bo_alloc(brw->bufmgr, "BO blit temp",
+ length + intel_obj->map_extra[index], alignment);
void *map = brw_bo_map(brw, intel_obj->range_map_bo[index], access);
obj->Mappings[index].Pointer = map + intel_obj->map_extra[index];
return obj->Mappings[index].Pointer;
* second time.
*/
intel_emit_linear_blit(brw,
- intel_obj->buffer,
+ intel_obj->buffer,
obj->Mappings[index].Offset + offset,
- intel_obj->range_map_bo[index],
+ intel_obj->range_map_bo[index],
intel_obj->map_extra[index] + offset,
- length);
+ length);
mark_buffer_gpu_usage(intel_obj,
obj->Mappings[index].Offset + offset,
length);
src_bo = intel_bufferobj_buffer(brw, intel_src, read_offset, size, false);
intel_emit_linear_blit(brw,
- dst_bo, write_offset,
- src_bo, read_offset, size);
+ dst_bo, write_offset,
+ src_bo, read_offset, size);
/* Since we've emitted some blits to buffers that will (likely) be used
* in rendering operations in other cache domains in this batch, emit a