grpc::string *str, grpc::string generator_file_name,
bool generate_in_pb2_grpc, grpc::string import_prefix) const = 0;
+ virtual std::vector<grpc::string> get_input_namespace_parts() const = 0;
virtual grpc::string get_input_type_name() const = 0;
+ virtual std::vector<grpc::string> get_output_namespace_parts() const = 0;
virtual grpc::string get_output_type_name() const = 0;
virtual grpc::string get_fb_builder() const = 0;
struct Service : public CommentHolder {
virtual ~Service() {}
+ virtual std::vector<grpc::string> namespace_parts() const = 0;
virtual grpc::string name() const = 0;
virtual int method_count() const = 0;
namespace grpc_swift_generator {
-grpc::string GenerateMessage(const grpc::string &name) {
- return "Message<" + name + ">";
+std::string WrapInNameSpace(const std::vector<std::string> &components, const grpc::string &name) {
+ std::string qualified_name;
+ for (auto it = components.begin(); it != components.end(); ++it)
+ qualified_name += *it + "_";
+ return qualified_name + name;
+}
+
+grpc::string GenerateMessage(const std::vector<std::string> &components, const grpc::string &name) {
+ return "Message<" + WrapInNameSpace(components, name) + ">";
}
// MARK: - Client
grpc_generator::Printer *printer,
std::map<grpc::string, grpc::string> *dictonary) {
auto vars = *dictonary;
- printer->Print(vars, "$ACCESS$ protocol $ServiceName$Service {\n");
+ printer->Print(vars, "$ACCESS$ protocol $ServiceQualifiedName$Service {\n");
vars["GenAccess"] = "";
for (auto it = 0; it < service->method_count(); it++) {
auto method = service->method(it);
- vars["Input"] = GenerateMessage(method->get_input_type_name());
- vars["Output"] = GenerateMessage(method->get_output_type_name());
+ vars["Input"] = GenerateMessage(method->get_input_namespace_parts(), method->get_input_type_name());
+ vars["Output"] = GenerateMessage(method->get_output_namespace_parts(), method->get_output_type_name());
vars["MethodName"] = method->name();
vars["isNil"] = "";
printer->Print("\t");
std::map<grpc::string, grpc::string> *dictonary) {
auto vars = *dictonary;
printer->Print(vars,
- "$ACCESS$ final class $ServiceName$ServiceClient: GRPCClient, "
- "$ServiceName$Service {\n");
+ "$ACCESS$ final class $ServiceQualifiedName$ServiceClient: GRPCClient, "
+ "$ServiceQualifiedName$Service {\n");
printer->Print(vars, "\t$ACCESS$ let channel: GRPCChannel\n");
printer->Print(vars, "\t$ACCESS$ var defaultCallOptions: CallOptions\n");
printer->Print("\n");
vars["GenAccess"] = "public";
for (auto it = 0; it < service->method_count(); it++) {
auto method = service->method(it);
- vars["Input"] = GenerateMessage(method->get_input_type_name());
- vars["Output"] = GenerateMessage(method->get_output_type_name());
+ vars["Input"] = GenerateMessage(method->get_input_namespace_parts(), method->get_input_type_name());
+ vars["Output"] = GenerateMessage(method->get_output_namespace_parts(), method->get_output_type_name());
vars["MethodName"] = method->name();
vars["isNil"] = " = nil";
printer->Print("\n\t");
std::map<grpc::string, grpc::string> *dictonary) {
auto vars = *dictonary;
printer->Print(
- vars, "$ACCESS$ protocol $ServiceName$Provider: CallHandlerProvider {\n");
+ vars, "$ACCESS$ protocol $ServiceQualifiedName$Provider: CallHandlerProvider {\n");
for (auto it = 0; it < service->method_count(); it++) {
auto method = service->method(it);
- vars["Input"] = GenerateMessage(method->get_input_type_name());
- vars["Output"] = GenerateMessage(method->get_output_type_name());
+ vars["Input"] = GenerateMessage(method->get_input_namespace_parts(), method->get_input_type_name());
+ vars["Output"] = GenerateMessage(method->get_output_namespace_parts(), method->get_output_type_name());
vars["MethodName"] = method->name();
printer->Print("\t");
auto func = GenerateServerFuncName(method.get());
}
printer->Print("}\n\n");
- printer->Print(vars, "$ACCESS$ extension $ServiceName$Provider {\n");
+ printer->Print(vars, "$ACCESS$ extension $ServiceQualifiedName$Provider {\n");
printer->Print(vars,
"\tvar serviceName: String { return "
"\"$PATH$$ServiceName$\" }\n");
printer->Print("\t\tswitch methodName {\n");
for (auto it = 0; it < service->method_count(); it++) {
auto method = service->method(it);
- vars["Input"] = GenerateMessage(method->get_input_type_name());
- vars["Output"] = GenerateMessage(method->get_output_type_name());
+ vars["Input"] = GenerateMessage(method->get_input_namespace_parts(), method->get_input_type_name());
+ vars["Output"] = GenerateMessage(method->get_output_namespace_parts(), method->get_output_type_name());
vars["MethodName"] = method->name();
auto body = GenerateServerExtensionBody(method.get());
printer->Print(vars, body.c_str());
std::map<grpc::string, grpc::string> vars;
vars["PATH"] = file->package();
if (!file->package().empty()) { vars["PATH"].append("."); }
+ vars["ServiceQualifiedName"] = WrapInNameSpace(service->namespace_parts(), service->name());
vars["ServiceName"] = service->name();
vars["ACCESS"] = "public";
auto printer = file->CreatePrinter(&output);
printer->Print(vars,
- "/// Usage: instantiate $ServiceName$ServiceClient, then call "
+ "/// Usage: instantiate $ServiceQualifiedName$ServiceClient, then call "
"methods of this protocol to make API calls.\n");
GenerateClientProtocol(service, &*printer, &vars);
GenerateClientClass(service, &*printer, &vars);
std::string name() const { return method_->name; }
+ // TODO: This method need to incorporate namespace for C++ side. Other language bindings
+ // simply don't use this method.
std::string GRPCType(const StructDef &sd) const {
return "flatbuffers::grpc::Message<" + sd.name + ">";
}
+ std::vector<std::string> get_input_namespace_parts() const { return (*method_->request).defined_namespace->components; }
+
std::string get_input_type_name() const { return (*method_->request).name; }
+ std::vector<std::string> get_output_namespace_parts() const { return (*method_->response).defined_namespace->components; }
+
std::string get_output_type_name() const { return (*method_->response).name; }
bool get_module_and_message_path_input(grpc::string * /*str*/,
return service_->doc_comment;
}
+ std::vector<grpc::string> namespace_parts() const { return service_->defined_namespace->components; }
+
std::string name() const { return service_->name; }
int method_count() const {
}
extension Message: GRPCFlatBufPayload {}
-/// Usage: instantiate MonsterStorageServiceClient, then call methods of this protocol to make API calls.
-public protocol MonsterStorageService {
- func Store(_ request: Message<Monster>, callOptions: CallOptions?) -> UnaryCall<Message<Monster>,Message<Stat>>
- func Retrieve(_ request: Message<Stat>, callOptions: CallOptions?, handler: @escaping (Message<Monster>) -> Void) -> ServerStreamingCall<Message<Stat>, Message<Monster>>
- func GetMaxHitPoint(callOptions: CallOptions?) -> ClientStreamingCall<Message<Monster>,Message<Stat>>
- func GetMinMaxHitPoints(callOptions: CallOptions?, handler: @escaping (Message<Stat>) -> Void) -> BidirectionalStreamingCall<Message<Monster>, Message<Stat>>
+/// Usage: instantiate MyGame_Example_MonsterStorageServiceClient, then call methods of this protocol to make API calls.
+public protocol MyGame_Example_MonsterStorageService {
+ func Store(_ request: Message<MyGame_Example_Monster>, callOptions: CallOptions?) -> UnaryCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>>
+ func Retrieve(_ request: Message<MyGame_Example_Stat>, callOptions: CallOptions?, handler: @escaping (Message<MyGame_Example_Monster>) -> Void) -> ServerStreamingCall<Message<MyGame_Example_Stat>, Message<MyGame_Example_Monster>>
+ func GetMaxHitPoint(callOptions: CallOptions?) -> ClientStreamingCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>>
+ func GetMinMaxHitPoints(callOptions: CallOptions?, handler: @escaping (Message<MyGame_Example_Stat>) -> Void) -> BidirectionalStreamingCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>>
}
-public final class MonsterStorageServiceClient: GRPCClient, MonsterStorageService {
+public final class MyGame_Example_MonsterStorageServiceClient: GRPCClient, MyGame_Example_MonsterStorageService {
public let channel: GRPCChannel
public var defaultCallOptions: CallOptions
self.defaultCallOptions = defaultCallOptions
}
- public func Store(_ request: Message<Monster>, callOptions: CallOptions? = nil) -> UnaryCall<Message<Monster>,Message<Stat>> {
+ public func Store(_ request: Message<MyGame_Example_Monster>, callOptions: CallOptions? = nil) -> UnaryCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>> {
return self.makeUnaryCall(path: "/MyGame.Example.MonsterStorage/Store", request: request, callOptions: callOptions ?? self.defaultCallOptions)
}
- public func Retrieve(_ request: Message<Stat>, callOptions: CallOptions? = nil, handler: @escaping (Message<Monster>) -> Void) -> ServerStreamingCall<Message<Stat>, Message<Monster>> {
+ public func Retrieve(_ request: Message<MyGame_Example_Stat>, callOptions: CallOptions? = nil, handler: @escaping (Message<MyGame_Example_Monster>) -> Void) -> ServerStreamingCall<Message<MyGame_Example_Stat>, Message<MyGame_Example_Monster>> {
return self.makeServerStreamingCall(path: "/MyGame.Example.MonsterStorage/Retrieve", request: request, callOptions: callOptions ?? self.defaultCallOptions, handler: handler)
}
- public func GetMaxHitPoint(callOptions: CallOptions? = nil) -> ClientStreamingCall<Message<Monster>,Message<Stat>> {
+ public func GetMaxHitPoint(callOptions: CallOptions? = nil) -> ClientStreamingCall<Message<MyGame_Example_Monster>,Message<MyGame_Example_Stat>> {
return self.makeClientStreamingCall(path: "/MyGame.Example.MonsterStorage/GetMaxHitPoint", callOptions: callOptions ?? self.defaultCallOptions)
}
- public func GetMinMaxHitPoints(callOptions: CallOptions? = nil, handler: @escaping (Message<Stat>) -> Void) -> BidirectionalStreamingCall<Message<Monster>, Message<Stat>> {
+ public func GetMinMaxHitPoints(callOptions: CallOptions? = nil, handler: @escaping (Message<MyGame_Example_Stat>) -> Void) -> BidirectionalStreamingCall<Message<MyGame_Example_Monster>, Message<MyGame_Example_Stat>> {
return self.makeBidirectionalStreamingCall(path: "/MyGame.Example.MonsterStorage/GetMinMaxHitPoints", callOptions: callOptions ?? self.defaultCallOptions, handler: handler)
}
}
-public protocol MonsterStorageProvider: CallHandlerProvider {
- func Store(_ request: Message<Monster>, context: StatusOnlyCallContext) -> EventLoopFuture<Message<Stat>>
- func Retrieve(request: Message<Stat>, context: StreamingResponseCallContext<Message<Monster>>) -> EventLoopFuture<GRPCStatus>
- func GetMaxHitPoint(context: UnaryResponseCallContext<Message<Stat>>) -> EventLoopFuture<(StreamEvent<Message<Monster>>) -> Void>
- func GetMinMaxHitPoints(context: StreamingResponseCallContext<Message<Stat>>) -> EventLoopFuture<(StreamEvent<Message<Monster>>) -> Void>
+public protocol MyGame_Example_MonsterStorageProvider: CallHandlerProvider {
+ func Store(_ request: Message<MyGame_Example_Monster>, context: StatusOnlyCallContext) -> EventLoopFuture<Message<MyGame_Example_Stat>>
+ func Retrieve(request: Message<MyGame_Example_Stat>, context: StreamingResponseCallContext<Message<MyGame_Example_Monster>>) -> EventLoopFuture<GRPCStatus>
+ func GetMaxHitPoint(context: UnaryResponseCallContext<Message<MyGame_Example_Stat>>) -> EventLoopFuture<(StreamEvent<Message<MyGame_Example_Monster>>) -> Void>
+ func GetMinMaxHitPoints(context: StreamingResponseCallContext<Message<MyGame_Example_Stat>>) -> EventLoopFuture<(StreamEvent<Message<MyGame_Example_Monster>>) -> Void>
}
-public extension MonsterStorageProvider {
+public extension MyGame_Example_MonsterStorageProvider {
var serviceName: String { return "MyGame.Example.MonsterStorage" }
func handleMethod(_ methodName: String, callHandlerContext: CallHandlerContext) -> GRPCCallHandler? {
switch methodName {