*
*/
+// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
namespace Dali
// CLASS HEADER
#include "frame-time.h"
-// INTERNAL INCLUDES
+// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
#include <dali/integration-api/platform-abstraction.h>
*
*/
+// EXTERNAL INCLUDES
#include <stdint.h>
namespace Dali
*
*/
-// INTERNAL INCLUDES
+// EXTERNAL INCLUDES
#include <dali/integration-api/core.h>
#include <dali/integration-api/gl-abstraction.h>
+
+// INTERNAL INCLUDES
#include <base/interfaces/egl-factory-interface.h>
#include <base/interfaces/trigger-event-interface.h>
#include <base/interfaces/performance-interface.h>
*
*/
-// INTERNAL INCLUDES
-#include <base/interfaces/trigger-event-interface.h>
-
// EXTERNAL INCLUDES
#include <boost/function.hpp>
+// INTERNAL INCLUDES
+#include <base/interfaces/trigger-event-interface.h>
namespace Dali
{
// STRUCT HEADER
#include "frame-time-stats.h"
+// EXTERNAL INCLUDES
#include <cmath>
namespace Dali
// CLASS HEADER
#include "performance-interface-factory.h"
+
+// INTERNAL INCLUDES
#include "performance-server.h"
namespace Dali
*
*/
+// EXTERNAL INCLUDES
+#include <dali/integration-api/debug.h>
+
// INTERNAL INCLUDES
#include <base/interfaces/adaptor-internal-services.h>
-#include <dali/integration-api/debug.h>
#include <base/environment-options.h>
namespace Dali
// CLASS HEADER
#include "performance-marker.h"
-// INTERNAL INCLUDES
+// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
// CLASS HEADER
#include "performance-server.h"
+// EXTERNAL INCLUDES
+#include <dali/integration-api/platform-abstraction.h>
+
// INTERNAL INCLUDES
#include <base/environment-options.h>
-#include <dali/integration-api/platform-abstraction.h>
namespace Dali
{
*
*/
+// EXTERNAL INCLUDES
+#include <boost/thread/mutex.hpp>
+#include <dali/public-api/common/dali-vector.h>
+
// INTERNAL INCLUDES
#include <base/performance-logging/frame-time-stats.h>
-#include <dali/public-api/common/dali-vector.h>
#include <base/interfaces/adaptor-internal-services.h>
#include <base/performance-logging/performance-marker.h>
#include <base/performance-logging/statistics/stat-context-manager.h>
-// EXTERNAL INCLUDES
-#include <boost/thread/mutex.hpp>
-
namespace Dali
{
// CLASS HEADER
#include "stat-context-manager.h"
-// INTERNAL INCLUDES
+// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
namespace Dali
// CLASS HEADER
#include "stat-context.h"
-// INTERNAL INCLUDES
-#include <dali/integration-api/platform-abstraction.h>
-
// EXTERNAL INCLUDES
#include <cstdio>
+// INTERNAL INCLUDES
+#include <dali/integration-api/platform-abstraction.h>
+
namespace Dali
{
*
*/
+// EXTERNAL INCLUDES
+#include <string>
+
// INTERNAL INCLUDES
#include <base/performance-logging/performance-marker.h>
#include <base/performance-logging/frame-time-stats.h>
#include <base/interfaces/performance-interface.h>
#include <base/performance-logging/statistics/stat-context-log-interface.h>
-// EXTERNAL INCLUDES
-#include <string>
-
namespace Dali
{
// CLASS HEADER
#include "render-thread.h"
+// EXTERNAL INCLUDES
+#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
-#include <dali/integration-api/debug.h>
#include <base/interfaces/adaptor-internal-services.h>
#include <base/update-render-synchronization.h>
#include <base/environment-options.h>
// CLASS HEADER
#include "update-render-synchronization.h"
-// INTERNAL INCLUDES
+// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
+
+// INTERNAL INCLUDES
#include <base/interfaces/adaptor-internal-services.h>
namespace Dali
*
*/
+// EXTERNAL INCLUDES
+#include <stdint.h>
+#include <boost/thread.hpp>
+#include <boost/thread/condition_variable.hpp>
+
// INTERNAL INCLUDES
#include <base/interfaces/performance-interface.h>
#include <base/interfaces/trigger-event-interface.h>
#include <base/frame-time.h>
#include <base/render-thread.h>
-// EXTERNAL INCLUDES
-#include <stdint.h>
-#include <boost/thread.hpp>
-#include <boost/thread/condition_variable.hpp>
-
namespace Dali
{
// CLASS HEADER
#include "update-thread.h"
+// EXTERNAL INCLUDES
+#include <boost/thread.hpp>
+#include <cstdio>
+
// INTERNAL INCLUDES
#include <dali/integration-api/debug.h>
#include <base/interfaces/adaptor-internal-services.h>
#include <base/update-render-synchronization.h>
#include <base/environment-options.h>
-// EXTERNAL INCLUDES
-#include <boost/thread.hpp>
-#include <cstdio>
-
namespace Dali
{
*
*/
-// INTERNAL INCLUDES
+// EXTERNAL INCLUDES
#include <dali/public-api/common/vector-wrapper.h>
namespace boost
*
*/
+// CLASS HEADER
+#include "vsync-notifier.h"
+
// EXTERNAL INCLUDES
#include <boost/thread.hpp>
#include <dali/integration-api/platform-abstraction.h>
// INTERNAL INCLUDES
-#include "vsync-notifier.h"
#include <base/interfaces/adaptor-internal-services.h>
#include <base/update-render-synchronization.h>
#include <base/environment-options.h>
*
*/
+// CLASS HEADER
#include "abort-handler.h"
namespace Dali
*
*/
+// EXTERNAL INCLUDES
#include <signal.h>
+
+// INTERNAL INCLUDES
#include "application.h"
namespace Dali
#include "accessibility-gesture-detector.h"
// EXTERNAL INCLUDES
+#include <dali/integration-api/events/gesture-requests.h>
// INTERNAL INCLUDES
-#include <dali/integration-api/events/gesture-requests.h>
#include <accessibility-manager-impl.h>
namespace Dali
#include <dali/public-api/math/vector2.h>
#include <dali/public-api/events/touch-point.h>
#include <dali/integration-api/events/touch-event-combiner.h>
-#include <accessibility-manager.h>
// INTERNAL INCLUDES
+#include <accessibility-manager.h>
#include <accessibility-action-handler.h>
#include <accessibility-gesture-handler.h>
#include <indicator-impl.h>
#include <boost/function.hpp>
#include <boost/thread.hpp>
-// INTERNAL INCLUDES
#include <dali/public-api/common/vector-wrapper.h>
#include <dali/public-api/common/view-mode.h>
#include <dali/public-api/math/rect.h>
#include <dali/integration-api/render-controller.h>
+// INTERNAL INCLUDES
#include <adaptor.h>
#include <render-surface.h>
#include <tts-player.h>
// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
+
+// INTERNAL INCLUDES
#include <accessibility-manager.h>
#include <imf-manager.h>
#include <style-monitor.h>
#include <window.h>
-
-// INTERNAL INCLUDES
#include <adaptor-impl.h>
#include <render-surface-impl.h>
#include <window-impl.h>
// EXTERNAL INCLUDES
#include <boost/function.hpp>
-#include "window.h"
-#include "application-configuration.h"
-#include "tts-player.h"
+
#include <dali/public-api/signals/dali-signal.h>
#include <dali/public-api/math/rect.h>
#include <dali/public-api/events/touch-event.h>
+// INTERNAL INCLUDES
+#include "window.h"
+#include "application-configuration.h"
+#include "tts-player.h"
+
namespace Dali DALI_INTERNAL
{
// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
-#include <style-monitor.h>
// INTERNAL INCLUDES
+#include <style-monitor.h>
#include <command-line-options.h>
#include <common/adaptor-impl.h>
#include <singleton-service-impl.h>
* limitations under the License.
*/
-#include "bitmap-loader-impl.h"
+// EXTERNAL INCLUDES
+#include <string>
+
#include <dali/integration-api/resource-types.h>
#include <dali/integration-api/resource-cache.h>
-#include "image-loaders/image-loader.h"
-#include <string>
+// INTERNAL INCLUDES
+#include "bitmap-loader-impl.h"
+#include "image-loaders/image-loader.h"
namespace Dali
{
#include <dali/public-api/object/base-object.h>
#include <dali/public-api/common/intrusive-ptr.h>
#include <dali/integration-api/bitmap.h>
+
+// INTERNAL INCLUDES
#include <bitmap-loader.h>
namespace Dali
#include <string>
#include <dali/public-api/object/base-object.h>
#include <dali/public-api/math/vector2.h>
-#include <clipboard-event-notifier.h>
// INTERNAL INCLUDES
+#include <clipboard-event-notifier.h>
namespace Dali
{
*
*/
+// EXTERNAL INCLUDES
#include <dali/public-api/object/base-object.h>
+
+// INTERNAL INCLUDES
#include <color-controller.h>
namespace Dali
// EXTERNAL INCLUDES
#include <dali/public-api/common/vector-wrapper.h>
-
#include <dali/public-api/math/rect.h>
namespace Dali
#include <dali/public-api/object/base-object.h>
#include <dali/public-api/math/vector2.h>
-#include <drag-and-drop-detector.h>
// INTERNAL INCLUDES
+#include <drag-and-drop-detector.h>
namespace Dali
{
#include <boost/thread/mutex.hpp>
+#include <dali/integration-api/debug.h>
+
// INTERNAL INCLUDES
#include <gl/egl-implementation.h>
-#include <dali/integration-api/debug.h>
#ifdef _ARCH_ARM_
*
*/
+// EXTERNAL INCLUDES
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <dali/public-api/common/dali-common.h>
#include <EGL/egl.h>
#include <EGL/eglext.h>
-// INTERNAL INCLUDES
#include <dali/integration-api/debug.h>
namespace Dali
// EXTERNAL INCLUDES
#include <math.h>
+#include <dali/integration-api/debug.h>
+
// INTERNAL INCLUDES
#include <base/environment-options.h>
-#include <dali/integration-api/debug.h>
namespace
{
*
*/
-// EXTERNAL INCLUDES
-
+// INTERNAL INCLUDES
#include <gl/gl-implementation.h>
namespace Dali
// EXTERNAL INCLUDES
#include <string>
#include <dali/public-api/object/base-object.h>
-#include <haptic-player.h>
// INTERNAL INCLUDES
+#include <haptic-player.h>
#include <feedback/feedback-plugin-proxy.h>
namespace Dali
*
*/
+// CLASS HEADER
#include "indicator-buffer.h"
namespace Dali
#include <errno.h>
#include <dali/public-api/images/bitmap-image.h>
-#include <pixmap-image.h>
#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/events/touch-event.h>
#include <dali/public-api/events/touch-point.h>
// INTERNAL INCLUDES
#include <adaptor-impl.h>
#include <accessibility-manager-impl.h>
+#include <pixmap-image.h>
using Dali::Vector4;
#include <dali/public-api/actors/image-actor.h>
#include <dali/public-api/actors/mesh-actor.h>
#include <dali/public-api/geometry/animatable-mesh.h>
-#include <window.h>
-#include <timer.h>
#include <dali/public-api/animation/animation.h>
#include <dali/public-api/events/pan-gesture.h>
#include <dali/public-api/events/pan-gesture-detector.h>
#include <indicator-buffer.h>
#include <server-connection.h>
#include <shared-file.h>
+#include <timer.h>
+#include <window.h>
namespace Dali
{
// CLASS HEADER
#include "kernel-trace.h"
-// INTERNAL HEADERS
-#include <dali/integration-api/debug.h>
-
// EXTERNAL HEADERS
#include <fcntl.h>
#include <stdio.h>
#include <unistd.h>
+// INTERNAL HEADERS
+#include <dali/integration-api/debug.h>
+
namespace Dali
{
*
*/
-// EXTERNAL INCLUDES
+// INTERNAL INCLUDES
#include <key.h>
namespace Dali
// CLASS HEADER
#include "lifecycle-controller-impl.h"
-// INTERNAL INCLUDES
+// EXTERNAL INCLUDES
#include <dali/public-api/object/type-registry.h>
+
+// INTERNAL INCLUDES
#include <adaptor-impl.h>
#include <singleton-service-impl.h>
// EXTERNAL INCLUDES
#include <string>
-#include <virtual-keyboard.h>
// INTERNAL INCLUDES
+#include <virtual-keyboard.h>
namespace Dali
{
*
*/
+// CLASS HEADER
#include "object-profiler.h"
+
+// EXTERNAL INCLUDES
#include <stdlib.h>
#include <dali/integration-api/debug.h>
#include <dali/integration-api/profiling.h>
*
*/
+// EXTERNAL INCLUDES
#include <dali/public-api/object/object-registry.h>
#include <dali/public-api/object/type-registry.h>
#include <dali/public-api/common/map-wrapper.h>
#include <dali/public-api/signals/connection-tracker.h>
+
+// INTERNAL INCLUDES
#include <timer.h>
namespace Dali
#include <cmath>
#include <dali/public-api/common/constants.h>
#include <dali/public-api/object/base-object.h>
-#include <orientation.h>
// INTERNAL INCLUDES
+#include <orientation.h>
#include <rotation-observer.h>
namespace Dali
// CLASS HEADER
#include <performance-logger-impl.h>
+
+// INTERNAL INCLUDES
#include <adaptor-impl.h>
namespace Dali
*
*/
-#include <base/interfaces/performance-interface.h>
-
// EXTERNAL INCLUDES
#include <dali/public-api/object/base-object.h>
+
+// INTERNAL INCLUDES
+#include <base/interfaces/performance-interface.h>
#include <performance-logger.h>
namespace Dali
*/
// EXTERNAL INCLUDES
-#include <render-surface.h>
#include <dali/public-api/common/dali-common.h>
#include <dali/public-api/common/view-mode.h>
+
+// INTERNAL INCLUDES
+#include <render-surface.h>
#include <base/interfaces/egl-interface.h>
namespace Dali
// CLASS HEADER
#include "style-monitor-impl.h"
-// INTERNAL INCLUDES
+// EXTERNAL INCLUDES
#include <dali/public-api/object/type-registry.h>
+
+// INTERNAL INCLUDES
#include <adaptor-impl.h>
#include <singleton-service-impl.h>
// EXTERNAL INCLUDES
#include <dali/public-api/object/ref-object.h>
#include <dali/public-api/object/base-object.h>
-#include <style-monitor.h>
#include <dali/integration-api/platform-abstraction.h>
// INTERNAL INCLUDES
+#include <style-monitor.h>
namespace Dali
{
// EXTERNAL INCLUDES
#include <dali/public-api/common/dali-common.h>
#include <dali/public-api/object/base-object.h>
-#include <timer.h>
// INTERNAL INCLUDES
#include <base/interfaces/timer-interface.h>
+#include <timer.h>
namespace Dali
{
// EXTERNAL INCLUDES
#include <boost/function.hpp>
-// INTERNAL INCLUDES
#include <dali/public-api/common/dali-common.h>
+
+// INTERNAL INCLUDES
#include <base/interfaces/trigger-event-interface.h>
namespace Dali
#include <algorithm>
#include <dali/public-api/common/vector-wrapper.h>
-#include <adaptor.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
+#include <adaptor.h>
#include <locale-utils.h>
#include <imf-manager-impl.h>
// EXTERNAL INCLUDES
#include <dali/public-api/object/ref-object.h>
#include <dali/public-api/object/base-object.h>
-#include <window.h>
-#include <orientation.h>
-#include <render-surface.h>
-#include <drag-and-drop-detector.h>
// INTERNAL INCLUDES
#include <base/lifecycle-observer.h>
#include <adaptor-impl.h>
#include <indicator-impl.h>
-
+#include <window.h>
+#include <orientation.h>
+#include <render-surface.h>
+#include <drag-and-drop-detector.h>
namespace Dali
{
*
*/
+// INTERNAL INCLUDES
#include <pixmap-render-surface.h>
namespace Dali
*
*/
-// INTERNAL INCLUDES
+// EXTERNAL INCLUDES
#include <dali/integration-api/events/pan-gesture-event.h>
namespace Dali
#include <dali/public-api/object/base-handle.h>
#include <dali/public-api/common/view-mode.h>
+// INTERNAL INCLUDES
#include "application-configuration.h"
#include "style-monitor.h"
#include "device-layout.h"
* limitations under the License.
*/
+// CLASS HEADER
#include "bitmap-loader.h"
+// EXTERNAL INCLUDES
#include <string>
#include <dali/integration-api/bitmap.h>
#include <dali/integration-api/resource-types.h>
#include <dali/integration-api/resource-cache.h>
+// INTERNAL INCLUDES
#include "image-loaders/image-loader.h"
#include <bitmap-loader-impl.h>
* limitations under the License.
*/
+// CLASS HEADER
#include "bitmap-saver.h"
+
+// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
+
+// INTERNAL INCLUDES
#include <platform-abstractions/slp/resource-loader/resource-loader.h>
#include <platform-abstractions/slp/image-loaders/loader-jpeg.h>
#include <platform-abstractions/slp/image-loaders/loader-png.h>
* limitations under the License.
*/
+// EXTERNAL INCLUDES
#include <string>
#include <dali/public-api/images/pixel.h>
*
*/
+// EXTERNAL INCLUDES
#include <dali/public-api/object/base-handle.h>
namespace Dali
*
*/
-// HEADER
+// CLASS HEADER
#include <event-feeder.h>
// INTERNAL INCLUDES
// CLASS HEADER
#include <pixmap-image.h>
-// INTERNAL INCLUDES
-#include <pixmap-image-impl.h>
-
// EXTERNAL INCLUDES
#include <dali/public-api/object/any.h>
+// INTERNAL INCLUDES
+#include <pixmap-image-impl.h>
+
namespace Dali
{
// EXTERNAL INCLUDES
#include <deque>
#include <dali/public-api/object/base-object.h>
-#include <timer.h>
// INTERNAL INCLUDES
#include <tilt-sensor.h>
+#include <timer.h>
namespace Dali
{
#include <tts.h>
#include <stdio.h>
-// INTERNAL INCLUDES
#include <dali/public-api/object/type-registry.h>
#include <dali/integration-api/debug.h>
#include <dali/public-api/object/base-object.h>
+
+// INTERNAL INCLUDES
#include <tts-player.h>
namespace Dali
#include <string.h>
#include <iostream>
-
#include <dali/integration-api/debug.h>
*
*/
+// INTERNAL INCLUDES
#include <pixmap-render-surface.h>
namespace Dali
#include <dali/public-api/math/vector2.h>
#include <dali/public-api/events/touch-point.h>
#include <dali/integration-api/events/touch-event-combiner.h>
-#include <accessibility-manager.h>
// INTERNAL INCLUDES
+#include <accessibility-manager.h>
#include <accessibility-action-handler.h>
#include <accessibility-gesture-handler.h>
#include <indicator-impl.h>
// EXTERNAL INCLUDES
#include <deque>
#include <dali/public-api/object/base-object.h>
-#include <timer.h>
// INTERNAL INCLUDES
#include <tilt-sensor.h>
+#include <timer.h>
namespace Dali
{
// CLASS HEADER
#include "tts-player-impl.h"
-// INTERNAL INCLUDES
+// EXTERNAL INCLUDES
#include <dali/public-api/object/type-registry.h>
#include <dali/public-api/dali-core.h>
#include <dali/integration-api/debug.h>
#include <dali/integration-api/events/gesture-requests.h>
+
+// INTERNAL INCLUDES
#include "system-settings.h"
namespace Dali
#include <Ecore.h>
#include <Ecore_Wayland.h>
#include <dali/public-api/dali-core.h>
+#include <dali/public-api/object/any.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
-#include <dali/public-api/object/any.h>
#include <singleton-service-impl.h>
namespace //unnamed namespace
*/
// EXTERNAL INCLUDES
-#include <clipboard.h>
#include <dali/public-api/object/base-object.h>
#include <Ecore.h>
#include <Ecore_Wayland.h>
-
+// INTERNAL INCLUDES
+#include <clipboard.h>
namespace Dali
{
*
*/
+// INTERNAL INCLUDES
#include <ecore-wl-render-surface.h>
namespace Dali
#include <boost/bind.hpp>
#include <dali/public-api/events/key-event.h>
#include <dali/public-api/object/type-registry.h>
-#include <adaptor.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
+#include <adaptor.h>
#include <window-render-surface.h>
#include <adaptor-impl.h>
#include <singleton-service-impl.h>
#include <Ecore_Wayland.h>
#include <dali/public-api/object/base-object.h>
-#include <imf-manager.h>
#include <dali/integration-api/events/key-event-integ.h>
// INTERNAL INCLUDES
-
+#include <imf-manager.h>
namespace Dali
{
#include <string.h>
#include <iostream>
-
#include <dali/integration-api/debug.h>
// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
-#include <render-surface.h>
// INTERNAL INCLUDES
#include <gl/egl-image-extensions.h>
#include <gl/egl-factory.h>
#include <adaptor-impl.h>
+#include <render-surface.h>
// Allow this to be encoded and saved:
#include <platform-abstractions/slp/resource-loader/resource-loader.h>
#include <algorithm>
#include <dali/public-api/common/vector-wrapper.h>
-#include <adaptor.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
+#include <adaptor.h>
#include <locale-utils.h>
#include <imf-manager-impl.h>
#include <dali/public-api/dali-core.h>
#include <dali/integration-api/debug.h>
#include <dali/integration-api/events/gesture-requests.h>
+
+// INTERNAL INCLUDES
#include "system-settings.h"
#define MSG_DOMAIN_CONTROL_ACCESS (int)ECORE_X_ATOM_E_ILLUME_ACCESS_CONTROL
// EXTERNAL INCLUDES
#include <Ecore_X.h>
+#include <dali/public-api/object/any.h>
#include <dali/public-api/dali-core.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
-#include <dali/public-api/object/any.h>
#include <adaptor-impl.h>
#include <ecore-x-window-interface.h>
#include <singleton-service-impl.h>
*/
// EXTERNAL INCLUDES
-#include <clipboard.h>
#include <dali/public-api/object/base-object.h>
#include <Ecore_X.h>
-
+// INTERNAL INCLUDES
+#include <clipboard.h>
namespace Dali
{
*
*/
+// INTERNAL INCLUDES
#include "pixmap-render-surface.h"
namespace Dali
#include <boost/bind.hpp>
#include <dali/public-api/events/key-event.h>
#include <dali/public-api/object/type-registry.h>
-#include <adaptor.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
+#include <adaptor.h>
#include <window-render-surface.h>
#include <adaptor-impl.h>
#include <singleton-service-impl.h>
#include <Ecore_X.h>
#include <dali/public-api/object/base-object.h>
-#include <imf-manager.h>
#include <dali/integration-api/events/key-event-integ.h>
// INTERNAL INCLUDES
-
+#include <imf-manager.h>
namespace Dali
{
#include <string.h>
#include <iostream>
-
#include <dali/integration-api/debug.h>
#include <algorithm>
#include <dali/public-api/common/vector-wrapper.h>
-#include <adaptor.h>
#include <dali/integration-api/debug.h>
// INTERNAL INCLUDES
+#include <adaptor.h>
#include <locale-utils.h>
#include <imf-manager-impl.h>
#include <dali/integration-api/system-overlay.h>
#include <dali/public-api/render-tasks/render-task.h>
#include <dali/public-api/render-tasks/render-task-list.h>
-#include <orientation.h>
// INTERNAL HEADERS
#include <window-render-surface.h>
#include <drag-and-drop-detector-impl.h>
#include <indicator-impl.h>
#include <window-visibility-observer.h>
+#include <orientation.h>
#include <orientation-impl.h>
namespace
// CLASS HEADER
#include "data-cache-impl.h"
-// INTERNAL INCLUDES
-#include "data-cache-io.h"
-#include "data-compression.h"
-#include <dali/integration-api/debug.h>
-
-
// EXTERNAL INCLUDES
#include <boost/functional/hash.hpp>
#include <boost/thread.hpp>
#include <cstdio>
+// INTERNAL INCLUDES
+#include "data-cache-io.h"
+#include "data-compression.h"
+#include <dali/integration-api/debug.h>
+
namespace Dali
{
*
*/
-// Class header
+// CLASS HEADER
#include "assimp-model-builder.h"
-// Core headers
+// EXTERNAL INCLUDES
+#include <libgen.h>
+#include <assimp/assimp.hpp>
+#include <assimp/aiScene.h>
+#include <assimp/aiPostProcess.h> // Post processing flags
+#include <cstdio>
+
#include <dali/public-api/common/light.h>
#include <dali/public-api/math/matrix.h>
#include <dali/public-api/math/vector2.h>
#include <dali/public-api/animation/key-frames.h>
#include <dali/integration-api/debug.h>
-// Local headers
+// INTERNAL INCLUDES
#include "assimp-proxy.h"
#include "left-hand-convertor.h"
-// External headers
-#include <libgen.h>
-#include <assimp/assimp.hpp>
-#include <assimp/aiScene.h>
-#include <assimp/aiPostProcess.h> // Post processing flags
-#include <cstdio>
-
namespace Dali
{
namespace SlpPlatform