};
#if defined (GLES_VARIETY_S3C6410)
-const unsigned int rect_frag_bin[] =
+const unsigned int rect_vert_bin[] =
{
# include "shader/rect_vert_bin_s3c6410.h"
};
};
#if defined (GLES_VARIETY_S3C6410)
-const unsigned int img_frag_bin[] =
+const unsigned int img_vert_bin[] =
{
# include "shader/img_vert_bin_s3c6410.h"
};
};
#if defined (GLES_VARIETY_S3C6410)
-const unsigned int font_frag_bin[] =
+const unsigned int font_vert_bin[] =
{
# include "shader/font_vert_bin_s3c6410.h"
};
};
#if defined (GLES_VARIETY_S3C6410)
-const unsigned int yuv_frag_bin[] =
+const unsigned int yuv_vert_bin[] =
{
# include "shader/yuv_vert_bin_s3c6410.h"
};