CLUTTER_DEBUG_PICK = 1 << 16,
CLUTTER_DEBUG_EVENTLOOP = 1 << 17,
CLUTTER_DEBUG_CLIPPING = 1 << 18,
- CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 19,
- CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 20,
+ CLUTTER_DEBUG_OOB_TRANSFORMS = 1 << 19
} ClutterDebugFlag;
typedef enum {
CLUTTER_DEBUG_PAINT_VOLUMES = 1 << 3,
CLUTTER_DEBUG_DISABLE_CULLING = 1 << 4,
CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT = 1 << 5,
- CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6
+ CLUTTER_DEBUG_CONTINUOUS_REDRAW = 1 << 6,
+ CLUTTER_DEBUG_PAINT_DEFORM_TILES = 1 << 7
} ClutterDrawDebugFlag;
#ifdef CLUTTER_ENABLE_DEBUG
else if (priv->back_material == COGL_INVALID_HANDLE && is_cull_enabled)
cogl_set_backface_culling_enabled (TRUE);
- if (G_UNLIKELY (clutter_debug_flags & CLUTTER_DEBUG_PAINT_DEFORM_TILES))
+ if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_PAINT_DEFORM_TILES))
{
cogl_set_source_color4f (1.0, 0, 0, 1.0);
cogl_vertex_buffer_draw_elements (priv->vbo,
{ "layout", CLUTTER_DEBUG_LAYOUT },
{ "clipping", CLUTTER_DEBUG_CLIPPING },
{ "oob-transforms", CLUTTER_DEBUG_OOB_TRANSFORMS },
- { "paint-deform-tiles", CLUTTER_DEBUG_PAINT_DEFORM_TILES },
};
#endif /* CLUTTER_ENABLE_DEBUG */
static const GDebugKey clutter_pick_debug_keys[] = {
{ "nop-picking", CLUTTER_DEBUG_NOP_PICKING },
- { "dump-pick-buffers", CLUTTER_DEBUG_DUMP_PICK_BUFFERS }
+ { "dump-pick-buffers", CLUTTER_DEBUG_DUMP_PICK_BUFFERS },
};
static const GDebugKey clutter_paint_debug_keys[] = {
{ "paint-volumes", CLUTTER_DEBUG_PAINT_VOLUMES },
{ "disable-culling", CLUTTER_DEBUG_DISABLE_CULLING },
{ "disable-offscreen-redirect", CLUTTER_DEBUG_DISABLE_OFFSCREEN_REDIRECT },
- { "continuous-redraw", CLUTTER_DEBUG_CONTINUOUS_REDRAW }
+ { "continuous-redraw", CLUTTER_DEBUG_CONTINUOUS_REDRAW },
+ { "paint-deform-tiles", CLUTTER_DEBUG_PAINT_DEFORM_TILES },
};
#ifdef CLUTTER_ENABLE_PROFILE