EPhysics: add test for collision filter
authorBruno Dilly <bdilly@profusion.mobi>
Fri, 27 Jul 2012 14:50:14 +0000 (14:50 +0000)
committerBruno Dilly <bdilly@profusion.mobi>
Fri, 27 Jul 2012 14:50:14 +0000 (14:50 +0000)
SVN revision: 74503

legacy/ephysics/src/bin/Makefile.am
legacy/ephysics/src/bin/test.c
legacy/ephysics/src/bin/test_collision_filter.c [new file with mode: 0644]

index fd93bdb..809f80b 100644 (file)
@@ -21,6 +21,7 @@ test_bouncing_text.c \
 test_camera.c \
 test_colliding_balls.c \
 test_collision_detection.c \
+test_collision_filter.c \
 test_collision_speed.c \
 test_constraint.c \
 test_falling_letters.c \
index 5302da2..537d5b7 100644 (file)
@@ -14,6 +14,7 @@ void test_bouncing_text(void *data, Evas_Object *obj, void *event_info);
 void test_camera(void *data, Evas_Object *obj, void *event_info);
 void test_colliding_balls(void *data, Evas_Object *obj, void *event_info);
 void test_collision(void *data, Evas_Object *obj, void *event_info);
+void test_collision_filter(void *data, Evas_Object *obj, void *event_info);
 void test_collision_speed(void *data, Evas_Object *obj, void *event_info);
 void test_constraint(void *data, Evas_Object *obj, void *event_info);
 void test_falling_letters(void *data, Evas_Object *obj, void *event_info);
@@ -155,6 +156,7 @@ _main_win_add(char *autorun __UNUSED__, Eina_Bool test_win_only __UNUSED__)
    ADD_TEST("CAMERA", test_camera);
    ADD_TEST("COLLIDING BALLS", test_colliding_balls);
    ADD_TEST("COLLISION DETECTION", test_collision);
+   ADD_TEST("COLLISION FILTER", test_collision_filter);
    ADD_TEST("COLLISION HIGH SPEED", test_collision_speed);
    ADD_TEST("CONSTRAINT", test_constraint);
    ADD_TEST("FALLING LETTERS", test_falling_letters);
diff --git a/legacy/ephysics/src/bin/test_collision_filter.c b/legacy/ephysics/src/bin/test_collision_filter.c
new file mode 100644 (file)
index 0000000..2c485b8
--- /dev/null
@@ -0,0 +1,88 @@
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+#include "ephysics_test.h"
+
+static void
+_world_populate(Test_Data *test_data)
+{
+   static const char *colors[] = {"blue-ball", "big-red-ball"};
+   static const int sizes[] = {54, 70};
+   EPhysics_Body *fall_body;
+   Evas_Object *sphere;
+   int i, column, row;
+
+   for (i = 0; i < 4; i++)
+     {
+        column = i % 2;
+        row = i / 2;
+
+        sphere = elm_image_add(test_data->win);
+        elm_image_file_set(
+           sphere, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj",
+           colors[row]);
+        evas_object_move(sphere, (1 + column) * WIDTH / 4 +
+                         (70 - sizes[row]) / 2,
+                         100 + row * 60 + row / 2 * 20);
+        evas_object_resize(sphere, sizes[row], sizes[row]);
+        evas_object_show(sphere);
+        test_data->evas_objs = eina_list_append(test_data->evas_objs, sphere);
+
+        fall_body = ephysics_body_circle_add(test_data->world);
+        ephysics_body_evas_object_set(fall_body, sphere, EINA_TRUE);
+        ephysics_body_restitution_set(fall_body, 0.95);
+        ephysics_body_friction_set(fall_body, 0.1);
+        ephysics_body_collision_group_add(fall_body, colors[row]);
+        if (column + row == 1)
+          ephysics_body_central_impulse_apply(fall_body, 20 * row - 10, 0);
+        test_data->bodies = eina_list_append(test_data->bodies, fall_body);
+     }
+}
+
+static void
+_restart(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__)
+{
+   Test_Data *test_data = data;
+
+   DBG("Restart pressed");
+   test_clean(test_data);
+   _world_populate(test_data);
+}
+
+void
+test_collision_filter(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
+{
+   EPhysics_Body *boundary;
+   EPhysics_World *world;
+   Test_Data *test_data;
+
+   if (!ephysics_init())
+     return;
+
+   test_data = test_data_new();
+   test_win_add(test_data, "Collision Filter", EINA_TRUE);
+   elm_layout_signal_callback_add(test_data->layout, "restart", "test-theme",
+                                  _restart, test_data);
+
+   world = ephysics_world_new();
+   ephysics_world_render_geometry_set(world, 60, 40, WIDTH - 120, FLOOR_Y - 32);
+   test_data->world = world;
+
+   boundary = ephysics_body_bottom_boundary_add(test_data->world);
+   ephysics_body_restitution_set(boundary, 0.65);
+   ephysics_body_friction_set(boundary, 2);
+
+   boundary = ephysics_body_box_add(test_data->world);
+   ephysics_body_geometry_set(boundary, 60, FLOOR_Y - 16, WIDTH - 120, 10);
+   ephysics_body_restitution_set(boundary, 0.65);
+   ephysics_body_friction_set(boundary, 2);
+   ephysics_body_mass_set(boundary, 0);
+   ephysics_body_collision_group_add(boundary, "blue-ball");
+
+   ephysics_body_top_boundary_add(test_data->world);
+   ephysics_body_left_boundary_add(test_data->world);
+   ephysics_body_right_boundary_add(test_data->world);
+
+   _world_populate(test_data);
+}