\cvCppFunc{gpu::HOGDescriptor::HOGDescriptor}\r
Creates HOG descriptor and detector.\r
\r
-\cvdefCpp{HOGDescriptor(Size win\_size=Size(64, 128), Size block\_size=Size(16, 16),\par\r
- Size block\_stride=Size(8, 8), Size cell\_size=Size(8, 8),\par\r
- int nbins=9, double win\_sigma=DEFAULT\_WIN\_SIGMA,\par\r
- double threshold\_L2hys=0.2, bool gamma\_correction=true,\par\r
- int nlevels=DEFAULT\_NLEVELS);}\r
+\cvdefCpp{HOGDescriptor::HOGDescriptor(Size win\_size=Size(64, 128),\par\r
+ Size block\_size=Size(16, 16), Size block\_stride=Size(8, 8),\par\r
+ Size cell\_size=Size(8, 8), int nbins=9,\par\r
+ double win\_sigma=DEFAULT\_WIN\_SIGMA,\par\r
+ double threshold\_L2hys=0.2, bool gamma\_correction=true,\par\r
+ int nlevels=DEFAULT\_NLEVELS);}\r
\r
\begin{description}\r
\cvarg{win\_size}{Detection window size. Must be aligned to block size and block stride.}\r
\cvCppFunc{gpu::HOGDescriptor::setSVMDetector}\r
Sets coefficients for the linear SVM classifier. \r
\r
-\cvdefCpp{void setSVMDetector(const vector<float>\& detector);}\r
+\cvdefCpp{void HOGDescriptor::setSVMDetector(const vector<float>\& detector);}\r
\r
\r
\cvCppFunc{gpu::HOGDescriptor::getDefaultPeopleDetector}\r
\cvCppFunc{gpu::HOGDescriptor::detect}\r
Perfroms object detection without multiscale window.\r
\r
-\cvdefCpp{void HOGDescriptor::detect(const GpuMat\& img, vector<Point>\& found\_locations,\par\r
- double hit\_threshold=0, Size win\_stride=Size(),\par\r
- Size padding=Size());}\r
+\cvdefCpp{void HOGDescriptor::detect(const GpuMat\& img,\par\r
+ vector<Point>\& found\_locations, double hit\_threshold=0,\par\r
+ Size win\_stride=Size(), Size padding=Size());}\r
\r
\begin{description}\r
\cvarg{img}{Source image. \texttt{CV\_8UC1} and \texttt{CV\_8UC4}types are supported for now.}\r