* @activate: the virtual function pointer for g_action_activate(). Note that #GAction does not have an
* 'activate' signal but that implementations of it may have one.
*
- * Since: 2.26
+ * Since: 2.28
*/
struct _GActionInterface
{
*
* The virtual function table for #GActionGroup.
*
- * Since: 2.26
+ * Since: 2.28
*/
struct _GActionGroupInterface
{
*
* Flags used to define the behaviour of a #GApplication.
*
- * Since: 2.26
+ * Since: 2.28
**/
typedef enum
{
* The <structname>GSimpleAction</structname> structure contains private
* data and should only be accessed using the provided API
*
- * Since: 2.26
+ * Since: 2.28
*/
struct _GSimpleAction
{
* GSimpleActionClass:
* @activate: the class closure for the activate signal
*
- * Since: 2.26
+ * Since: 2.28
*/
struct _GSimpleActionClass
{
*
* The #GSimpleActionGroup structure contains private data and should only be accessed using the provided API.
*
- * Since: 2.26
+ * Since: 2.28
*/
struct _GSimpleActionGroup
{
* Return value: an #GSequenceIter pointing to the position of the first item
* found equal to @data according to @cmp_func and @cmp_data.
*
- * Since: 2.26
+ * Since: 2.28
**/
GSequenceIter *
g_sequence_lookup (GSequence *seq,
* Return value: an #GSequenceIter pointing to the position of the first item
* found equal to @data according to @cmp_func and @cmp_data.
*
- * Since: 2.26
+ * Since: 2.28
**/
GSequenceIter *
g_sequence_lookup_iter (GSequence *seq,