The DDX may allocate a buffer with a too small size.
Instead of failing, let's pretend everything's alright.
Such bugs should be fixed in the DDX, of course.
NOTE: This is a candidate for the stable branches.
}
}
-boolean r300_resource_set_properties(struct pipe_screen *screen,
- struct pipe_resource *tex,
- const struct pipe_resource *new_properties)
+void r300_resource_set_properties(struct pipe_screen *screen,
+ struct pipe_resource *tex,
+ const struct pipe_resource *new_properties)
{
struct r300_screen *rscreen = r300_screen(screen);
struct r300_resource *res = r300_resource(tex);
util_format_short_name(tex->format),
util_format_short_name(new_properties->format));
- if (!r300_texture_desc_init(rscreen, res, new_properties)) {
- fprintf(stderr, "r300: ERROR: Cannot set texture properties.\n");
- return FALSE;
- }
+ r300_texture_desc_init(rscreen, res, new_properties);
r300_texture_setup_format_state(rscreen, res, 0, &res->tx_format);
-
- return TRUE;
}
static void r300_texture_destroy(struct pipe_screen *screen,
tex->tex.stride_in_bytes_override = stride_in_bytes_override;
tex->buf = buffer;
- if (!r300_resource_set_properties(&rscreen->screen, &tex->b.b.b, base)) {
- if (buffer)
- pb_reference(&buffer, NULL);
- FREE(tex);
- return NULL;
- }
+ r300_resource_set_properties(&rscreen->screen, &tex->b.b.b, base);
/* Create the backing buffer if needed. */
if (!tex->buf) {
uint32_t r500_tx_format_msb_bit(enum pipe_format format);
-boolean r300_resource_set_properties(struct pipe_screen *screen,
- struct pipe_resource *tex,
- const struct pipe_resource *new_properties);
+void r300_resource_set_properties(struct pipe_screen *screen,
+ struct pipe_resource *tex,
+ const struct pipe_resource *new_properties);
boolean r300_is_colorbuffer_format_supported(enum pipe_format format);
util_format_short_name(tex->b.b.b.format));
}
-boolean r300_texture_desc_init(struct r300_screen *rscreen,
- struct r300_resource *tex,
- const struct pipe_resource *base)
+void r300_texture_desc_init(struct r300_screen *rscreen,
+ struct r300_resource *tex,
+ const struct pipe_resource *base)
{
tex->b.b.b.target = base->target;
tex->b.b.b.format = base->format;
/* Make sure the buffer we got is large enough. */
if (tex->tex.size_in_bytes > tex->buf->size) {
- fprintf(stderr, "r300: texture_desc_init: The buffer is not "
- "large enough. Got: %i, Need: %i, Info:\n",
- tex->buf->size, tex->tex.size_in_bytes);
+ fprintf(stderr,
+ "r300: I got a pre-allocated buffer to use it as a texture "
+ "storage, but the buffer is too small. I'll use the buffer "
+ "anyway, because I can't crash here, but it's dangerous. "
+ "This can be a DDX bug. Got: %iB, Need: %iB, Info:\n",
+ tex->buf->size, tex->tex.size_in_bytes);
r300_tex_print_info(tex, "texture_desc_init");
- return FALSE;
+ /* Ooops, what now. Apps will break if we fail this,
+ * so just pretend everything's okay. */
}
}
if (SCREEN_DBG_ON(rscreen, DBG_TEX))
r300_tex_print_info(tex, "texture_desc_init");
-
- return TRUE;
}
unsigned r300_texture_get_offset(struct r300_resource *tex,
enum radeon_bo_layout macrotile,
enum r300_dim dim, boolean is_rs690);
-boolean r300_texture_desc_init(struct r300_screen *rscreen,
- struct r300_resource *tex,
- const struct pipe_resource *base);
+void r300_texture_desc_init(struct r300_screen *rscreen,
+ struct r300_resource *tex,
+ const struct pipe_resource *base);
unsigned r300_texture_get_offset(struct r300_resource *tex,
unsigned level, unsigned layer);