GPU lockup error reporting.
} while (ret == -EINTR && ignore_signals);
if (time_after_eq(jiffies, _end) && (ret != 0))
ret = -EBUSY;
- if (ret)
+ if (ret) {
+ if (ret == -EBUSY) {
+ DRM_ERROR("Fence timout. GPU lockup.\n");
+ }
return ((ret == -EINTR) ? -EAGAIN : ret);
-
+ }
} else if ((fence->class == 0) && (mask & DRM_FENCE_TYPE_EXE) &&
driver->lazy_capable) {
type = "??";
else
type = types[map->type];
- DRM_PROC_PRINT("%4d 0x%16lx 0x%16lx %4.4s 0x%02x 0x%16lx ",
+ DRM_PROC_PRINT("%4d 0x%08lx 0x%08lx %4.4s 0x%02x 0x%08lx ",
i,
map->offset,
map->size, type, map->flags,