edje: support torque impulse (action and embryo script)
authorBruno Dilly <bdilly@profusion.mobi>
Thu, 6 Dec 2012 16:58:58 +0000 (16:58 +0000)
committerBruno Dilly <bdilly@profusion.mobi>
Thu, 6 Dec 2012 16:58:58 +0000 (16:58 +0000)
SVN revision: 80372

legacy/edje/data/include/edje.inc
legacy/edje/src/bin/edje_cc_handlers.c
legacy/edje/src/examples/physics_actions.edc
legacy/edje/src/lib/Edje.h
legacy/edje/src/lib/edje_embryo.c
legacy/edje/src/lib/edje_program.c

index b84e25d..93da20c 100644 (file)
@@ -226,5 +226,7 @@ native       play_tone        (tone_name[], Float:duration);
 /* Example:
  *
  * physics_impulse(PART:"logo", 0, 50.8, 0);
+ * physics_torque_impulse(PART:"logo", 0, 0, 3.4);
  */
 native       physics_impulse  (part_id, Float:x, Float:y, Float:z);
+native       physics_torque_impulse  (part_id, Float:x, Float:y, Float:z);
index b55e010..3c72d87 100644 (file)
@@ -8031,7 +8031,7 @@ st_collections_group_programs_program_in(void)
         Action to be performed by the program. Valid actions are: STATE_SET,
         ACTION_STOP, SIGNAL_EMIT, DRAG_VAL_SET, DRAG_VAL_STEP, DRAG_VAL_PAGE,
         FOCUS_SET, PARAM_COPY, PARAM_SET, PLAY_SAMPLE, PLAY_TONE,
-        PHYSICS_IMPULSE
+        PHYSICS_IMPULSE, PHYSICS_TORQUE_IMPULSE
         Only one action can be specified per program. Examples:\n
            action: STATE_SET "statename" 0.5;\n
            action: ACTION_STOP;\n
@@ -8046,6 +8046,7 @@ st_collections_group_programs_program_in(void)
            action: PLAY_SAMPLE "sample name";\n
            action: PLAY_TONE "tone name" duration in seconds ( Range 0.1 to 10.0 );\n
            action: PHYSICS_IMPULSE 10 -23.4 0;\n
+           action: PHYSICS_TORQUE_IMPULSE 0 2.1 0.95;\n
     @endproperty
 */
 static void
@@ -8072,6 +8073,8 @@ st_collections_group_programs_program_action(void)
                            "PLAY_SAMPLE", EDJE_ACTION_TYPE_SOUND_SAMPLE,
                            "PLAY_TONE", EDJE_ACTION_TYPE_SOUND_TONE,
                            "PHYSICS_IMPULSE", EDJE_ACTION_TYPE_PHYSICS_IMPULSE,
+                           "PHYSICS_TORQUE_IMPULSE",
+                           EDJE_ACTION_TYPE_PHYSICS_TORQUE_IMPULSE,
                            NULL);
    if (ep->action == EDJE_ACTION_TYPE_STATE_SET)
      {
@@ -8164,6 +8167,12 @@ st_collections_group_programs_program_action(void)
         ep->physics.impulse.y = parse_float(2);
         ep->physics.impulse.z = parse_float(3);
      }
+   else if (ep->action == EDJE_ACTION_TYPE_PHYSICS_TORQUE_IMPULSE)
+     {
+        ep->physics.impulse.x = parse_float(1);
+        ep->physics.impulse.y = parse_float(2);
+        ep->physics.impulse.z = parse_float(3);
+     }
 #endif
 
    switch (ep->action)
@@ -8192,6 +8201,7 @@ st_collections_group_programs_program_action(void)
         check_arg_count(3);
         break;
       case EDJE_ACTION_TYPE_PHYSICS_IMPULSE:
+      case EDJE_ACTION_TYPE_PHYSICS_TORQUE_IMPULSE:
         check_arg_count(4);
         break;
       default:
@@ -8393,6 +8403,8 @@ st_collections_group_programs_program_target(void)
 #ifdef HAVE_EPHYSICS
        else if (ep->action == EDJE_ACTION_TYPE_PHYSICS_IMPULSE)
          data_queue_part_lookup(pc, name, &(et->id));
+       else if (ep->action == EDJE_ACTION_TYPE_PHYSICS_TORQUE_IMPULSE)
+         data_queue_part_lookup(pc, name, &(et->id));
 #endif
        else
          {
index 44a59a8..9274ed6 100644 (file)
@@ -1,12 +1,19 @@
 /* It can be tested with edje_player slave mode
  * $ edje_player -S physics_actions.edj
+ *
  * signal up impulse   -> will throw both balls up
  * signal left impulse -> will throw blue ball to the left
+ * signal clockwise impulse -> will roll blue ball in clockwise
+ * signal counterclockwise impulse -> will roll blue ball in counterclockwise
+ *
  * message 1 FLOAT_SET 3 50 -100 0 -> apply an impulse on blue ball with
  *    x = 50, y = -100, z = 0, for example
+ * message 2 FLOAT_SET 3 0 0 8.2 -> apply a torque impulse on blue ball with
+ *    x = 4, y = 0, z = 0.8, for example
  */
 
 #define ID_IMPULSE (1)
+#define ID_TORQUE_IMPULSE (2)
 
 collections {
 
@@ -28,6 +35,15 @@ collections {
                z = getfarg(4);
                physics_impulse(PART:"blue_circle", x, y, z);
             }
+            else if ((id == ID_TORQUE_IMPULSE) && (type == MSG_FLOAT_SET)) {
+               new Float:x, Float:y, Float:z;
+               new n = numargs();
+               if (n < 5) return;
+               x = getfarg(2);
+               y = getfarg(3);
+               z = getfarg(4);
+               physics_torque_impulse(PART:"blue_circle", x, y, z);
+            }
          }
       }
 
@@ -173,6 +189,22 @@ collections {
             target: "red_circle";
          }
 
+         program {
+            name: "impulse_clockwise";
+            signal: "clockwise";
+            source: "impulse";
+            action: PHYSICS_TORQUE_IMPULSE 0 0 4;
+            target: "blue_circle";
+         }
+
+         program {
+            name: "impulse_counterclockwise";
+            signal: "counterclockwise";
+            source: "impulse";
+            action: PHYSICS_TORQUE_IMPULSE 0 0 -4;
+            target: "blue_circle";
+         }
+
       }
 
    }
index b76fb5b..b11a9db 100644 (file)
@@ -4140,23 +4140,24 @@ typedef enum _Edje_Tween_Mode
 
 typedef enum _Edje_Action_Type
 {
-   EDJE_ACTION_TYPE_NONE                = 0,
-   EDJE_ACTION_TYPE_STATE_SET           = 1,
-   EDJE_ACTION_TYPE_ACTION_STOP         = 2,
-   EDJE_ACTION_TYPE_SIGNAL_EMIT         = 3,
-   EDJE_ACTION_TYPE_DRAG_VAL_SET        = 4,
-   EDJE_ACTION_TYPE_DRAG_VAL_STEP       = 5,
-   EDJE_ACTION_TYPE_DRAG_VAL_PAGE       = 6,
-   EDJE_ACTION_TYPE_SCRIPT              = 7,
-   EDJE_ACTION_TYPE_FOCUS_SET           = 8,
-   EDJE_ACTION_TYPE_RESERVED00          = 9,
-   EDJE_ACTION_TYPE_FOCUS_OBJECT        = 10,
-   EDJE_ACTION_TYPE_PARAM_COPY          = 11,
-   EDJE_ACTION_TYPE_PARAM_SET           = 12,
-   EDJE_ACTION_TYPE_SOUND_SAMPLE        = 13, /**< @since 1.1 */
-   EDJE_ACTION_TYPE_SOUND_TONE          = 14, /**< @since 1.1 */
-   EDJE_ACTION_TYPE_PHYSICS_IMPULSE     = 15, /**< @since 1.8 */
-   EDJE_ACTION_TYPE_LAST                = 16
+   EDJE_ACTION_TYPE_NONE                     = 0,
+   EDJE_ACTION_TYPE_STATE_SET                = 1,
+   EDJE_ACTION_TYPE_ACTION_STOP              = 2,
+   EDJE_ACTION_TYPE_SIGNAL_EMIT              = 3,
+   EDJE_ACTION_TYPE_DRAG_VAL_SET             = 4,
+   EDJE_ACTION_TYPE_DRAG_VAL_STEP            = 5,
+   EDJE_ACTION_TYPE_DRAG_VAL_PAGE            = 6,
+   EDJE_ACTION_TYPE_SCRIPT                   = 7,
+   EDJE_ACTION_TYPE_FOCUS_SET                = 8,
+   EDJE_ACTION_TYPE_RESERVED00               = 9,
+   EDJE_ACTION_TYPE_FOCUS_OBJECT             = 10,
+   EDJE_ACTION_TYPE_PARAM_COPY               = 11,
+   EDJE_ACTION_TYPE_PARAM_SET                = 12,
+   EDJE_ACTION_TYPE_SOUND_SAMPLE             = 13, /**< @since 1.1 */
+   EDJE_ACTION_TYPE_SOUND_TONE               = 14, /**< @since 1.1 */
+   EDJE_ACTION_TYPE_PHYSICS_IMPULSE          = 15, /**< @since 1.8 */
+   EDJE_ACTION_TYPE_PHYSICS_TORQUE_IMPULSE   = 16, /**< @since 1.8 */
+   EDJE_ACTION_TYPE_LAST                     = 17
 } Edje_Action_Type;
 
 /**
index 2902af6..0f7356d 100644 (file)
  * external_param_set_bool(id, param_name[], value)
  *
  * physics_impulse(part_id, Float:x, Float:y, Float:z)
+ * physics_torque_impulse(part_id, Float:x, Float:y, Float:z)
  *
  * ADD/DEL CUSTOM OBJECTS UNDER SOLE EMBRYO SCRIPT CONTROL
  *
@@ -3062,6 +3063,37 @@ _edje_embryo_fn_physics_impulse(Embryo_Program *ep, Embryo_Cell *params)
      }
    return 0;
 }
+
+/* physics_torque_impulse(part_id, Float:x, Float:y, Float:z) */
+static Embryo_Cell
+_edje_embryo_fn_physics_torque_impulse(Embryo_Program *ep, Embryo_Cell *params)
+{
+   Edje_Real_Part *rp;
+   int part_id = 0;
+   Edje *ed;
+
+   CHKPARAM(4);
+
+   ed = embryo_program_data_get(ep);
+   part_id = params[1];
+   if (part_id < 0) return 0;
+
+   rp = ed->table_parts[part_id % ed->table_parts_size];
+   if (rp)
+     {
+        if (rp->body)
+          {
+             double x, y, z;
+
+             x = (double) EMBRYO_CELL_TO_FLOAT(params[2]);
+             y = (double) EMBRYO_CELL_TO_FLOAT(params[3]);
+             z = (double) EMBRYO_CELL_TO_FLOAT(params[4]);
+
+             ephysics_body_torque_impulse_apply(rp->body, x, y, z);
+          }
+     }
+   return 0;
+}
 #endif
 
 void
@@ -3161,6 +3193,7 @@ _edje_embryo_script_init(Edje_Part_Collection *edc)
 
 #ifdef HAVE_EPHYSICS
    embryo_program_native_call_add(ep, "physics_impulse", _edje_embryo_fn_physics_impulse);
+   embryo_program_native_call_add(ep, "physics_torque_impulse", _edje_embryo_fn_physics_torque_impulse);
 #endif
 }
 
index 853f524..7d817ce 100644 (file)
@@ -949,6 +949,21 @@ _edje_program_run(Edje *ed, Edje_Program *pr, Eina_Bool force, const char *ssig,
                }
           }
         break;
+     case EDJE_ACTION_TYPE_PHYSICS_TORQUE_IMPULSE:
+        if (_edje_block_break(ed))
+          goto break_prog;
+        EINA_LIST_FOREACH(pr->targets, l, pt)
+          {
+             if (pt->id >= 0)
+               {
+                  rp = ed->table_parts[pt->id % ed->table_parts_size];
+                  if ((rp) && (rp->body))
+                    ephysics_body_torque_impulse_apply(
+                       rp->body, pr->physics.impulse.x, pr->physics.impulse.y,
+                       pr->physics.impulse.z);
+               }
+          }
+        break;
 #endif
      default:
         // _edje_emit(ed, "program,start", pr->name);