LOADER_REPO_ROOT=c:\absolute_path_to\Vulkan-Loader
and use absolute (not relative) paths, like so:
cmake -DLOADER_REPO_ROOT=c:\absolute_path_to\Vulkan-Loader ....
+ Currently, the build directory *must* be named either 'build' or 'build32'.
- [glslang](https://github.com/KhronosGroup/glslang)
- By default, the build scripts will attempt to download the necessary components from the glslang repo.
However, if a specific version of this file is required, please see the [Custom glslang Version](#custom-glslang-version) section below.
LOADER_REPO_ROOT=c:\absolute_path_to\Vulkan-Loader
makeing sure to specify an absoute path, like so:
cmake -DLOADER_REPO_ROOT=c:\absolute_path_to\Vulkan-Loader ....
+ Currently, the build directory *must* be named either 'build' or 'build32'.
### Linux Build