{
const ssize_t shiftAmountValue = shiftAmount->AsIntCon()->IconValue();
- if (shiftAmountValue >= 64)
+ if ((shiftAmountValue >= 64) || (shiftAmountValue < 0))
{
- // Shift amount is large enough that result is undefined.
- // Don't try and optimize.
+ // Shift amount is large enough or negative so result is undefined.
+ // Don't try to optimize.
assert(!canPushCast);
}
- else if (shiftAmountValue >= 32)
+ else if ((shiftAmountValue >= 32) && ((tree->gtFlags & GTF_ALL_EFFECT) == 0))
{
// Result of the shift is zero.
DEBUG_DESTROY_NODE(tree);
GenTree* zero = gtNewZeroConNode(TYP_INT);
return fgMorphTree(zero);
}
- else if (shiftAmountValue >= 0)
- {
- // Shift amount is small enough that we can push the cast through.
- canPushCast = true;
- }
else
{
- // Shift amount is negative and so result is undefined.
- // Don't try and optimize.
- assert(!canPushCast);
+ // Shift amount is positive and small enough that we can push the cast through.
+ canPushCast = true;
}
}
else
{
DEBUG_DESTROY_NODE(tree);
- // Insert narrowing casts for op1 and op2
+ // Insert narrowing casts for op1 and op2.
oper->gtOp.gtOp1 = gtNewCastNode(TYP_INT, oper->gtOp.gtOp1, false, dstType);
if (oper->gtOp.gtOp2 != nullptr)
{
oper->gtOp.gtOp2 = gtNewCastNode(TYP_INT, oper->gtOp.gtOp2, false, dstType);
}
- // Clear the GT_MUL_64RSLT if it is set
+ // Clear the GT_MUL_64RSLT if it is set.
if (oper->gtOper == GT_MUL && (oper->gtFlags & GTF_MUL_64RSLT))
{
oper->gtFlags &= ~GTF_MUL_64RSLT;
--- /dev/null
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+
+// The test showed an incorrect optimization of (int)(long<<32+) when the const 32+ tree
+// had side effects.
+
+struct S0
+{
+ public ulong F0;
+ public sbyte F6;
+ public S0(sbyte f6): this() { F6 = f6; }
+}
+
+public class Program
+{
+ static S0 s_1 = new S0(127);
+ static int result = -1;
+
+ static void SetResult(ulong res)
+ {
+ result = 100;
+ }
+
+ static byte M1()
+ {
+ SetResult(s_1.F0);
+ return 0;
+ }
+
+ public static int Main()
+ {
+ int vr0 = (int)((ulong)M1() << 33) / s_1.F6;
+ if (result == 100)
+ {
+ System.Console.WriteLine("Pass");
+ }
+ else
+ {
+ System.Console.WriteLine("Failed");
+ }
+ return result;
+ }
+}
--- /dev/null
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+ <PropertyGroup>
+ <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+ <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+ <AssemblyName>$(MSBuildProjectName)</AssemblyName>
+ <SchemaVersion>2.0</SchemaVersion>
+ <ProjectGuid>{ADEEA3D1-B67B-456E-8F2B-6DCCACC2D34C}</ProjectGuid>
+ <OutputType>Exe</OutputType>
+ <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+ <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+ </PropertyGroup>
+ <!-- Default configurations to help VS understand the configurations -->
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+ <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "></PropertyGroup>
+ <ItemGroup>
+ <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+ <Visible>False</Visible>
+ </CodeAnalysisDependentAssemblyPaths>
+ </ItemGroup>
+ <PropertyGroup>
+ <DebugType>Full</DebugType>
+ <Optimize>True</Optimize>
+ <AllowUnsafeBlocks>True</AllowUnsafeBlocks>
+ </PropertyGroup>
+ <ItemGroup>
+ <Compile Include="$(MSBuildProjectName).cs" />
+ </ItemGroup>
+ <ItemGroup>
+ <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+ </ItemGroup>
+ <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+ <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>