This is another bit field describing layout.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
}
}
-static unsigned
-panfrost_layout_for_texture(struct panfrost_resource *rsrc, bool manual_stride)
+static enum mali_texture_layout
+panfrost_layout_for_texture(struct panfrost_resource *rsrc)
{
/* TODO: other linear depth textures */
bool is_depth = rsrc->base.format == PIPE_FORMAT_Z32_UNORM;
- unsigned usage2_layout = 0x10;
-
switch (rsrc->layout) {
case PAN_AFBC:
- usage2_layout |= 0x8 | 0x4;
- break;
+ return MALI_TEXTURE_AFBC;
case PAN_TILED:
- usage2_layout |= 0x1;
- break;
+ assert(!is_depth);
+ return MALI_TEXTURE_TILED;
case PAN_LINEAR:
- usage2_layout |= is_depth ? 0x1 : 0x2;
- break;
+ return is_depth ? MALI_TEXTURE_TILED : MALI_TEXTURE_LINEAR;
default:
- assert(0);
- break;
+ unreachable("Invalid texture layout");
}
-
- if (manual_stride)
- usage2_layout |= MALI_TEX_MANUAL_STRIDE;
-
- return usage2_layout;
}
static mali_ptr
/* Add the usage flags in, since they can change across the CSO
* lifetime due to layout switches */
- view->hw.format.usage2 = panfrost_layout_for_texture(rsrc, has_manual_stride);
+ view->hw.format.layout = panfrost_layout_for_texture(rsrc);
+ view->hw.format.manual_stride = has_manual_stride;
/* Inject the addresses in, interleaving mip levels, cube faces, and
* strides in that order */
* (data) itself. So, we serialise the descriptor here and cache it for
* later. */
- /* TODO: Detect from format better */
const struct util_format_description *desc = util_format_description(prsrc->base.format);
unsigned char user_swizzle[4] = {
.format = format,
.srgb = desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB,
.type = panfrost_translate_texture_type(template->target),
+ .unknown2 = 0x1,
},
.swizzle = panfrost_translate_swizzle_4(user_swizzle)
/* For each pointer, there is an address and optionally also a stride */
#define MAX_ELEMENTS (2)
-/* Corresponds to the type passed to glTexImage2D and so forth */
+/* It's not known why there are 4-bits allocated -- this enum is almost
+ * certainly incomplete */
+
+enum mali_texture_layout {
+ /* For a Z/S texture, this is linear */
+ MALI_TEXTURE_TILED = 0x1,
+
+ /* Z/S textures cannot be tiled */
+ MALI_TEXTURE_LINEAR = 0x2,
+
+ /* 16x16 sparse */
+ MALI_TEXTURE_AFBC = 0xC
+};
-/* Flags for usage2 */
-#define MALI_TEX_MANUAL_STRIDE (0x20)
+/* Corresponds to the type passed to glTexImage2D and so forth */
struct mali_texture_format {
unsigned swizzle : 12;
unsigned unknown1 : 1;
enum mali_texture_type type : 2;
+ enum mali_texture_layout layout : 4;
+
+ /* Always set */
+ unsigned unknown2 : 1;
+
+ /* Set to allow packing an explicit stride */
+ unsigned manual_stride : 1;
- unsigned usage2 : 8;
+ unsigned zero : 2;
} __attribute__((packed));
struct mali_texture_descriptor {
pandecode_log_cont(",\n");
pandecode_prop("type = %s", pandecode_texture_type(f.type));
- pandecode_prop("usage2 = 0x%" PRIx32, f.usage2);
+ pandecode_prop("layout = %" PRId32, f.layout);
- if (f.unknown1) {
+ if (f.unknown1 | f.zero) {
pandecode_msg("XXX: texture format zero tripped\n");
pandecode_prop("unknown1 = %" PRId32, f.unknown1);
+ pandecode_prop("zero = %" PRId32, f.zero);
+ }
+
+ if (!f.unknown2) {
+ pandecode_msg("XXX: expected unknown texture bit set\n");
+ pandecode_prop("unknown2 = %" PRId32, f.unknown1);
}
pandecode_indent--;
* possibilities to futureproof */
int bitmap_count = MALI_NEGATIVE(t->levels);
- bool manual_stride = f.usage2 & MALI_TEX_MANUAL_STRIDE;
/* Miptree for each face */
if (f.type == MALI_TEX_CUBE)
bitmap_count *= MALI_NEGATIVE(t->array_size);
/* Stride for each element */
- if (manual_stride)
+ if (f.manual_stride)
bitmap_count *= 2;
/* Sanity check the size */
for (int i = 0; i < bitmap_count; ++i) {
/* How we dump depends if this is a stride or a pointer */
- if ((f.usage2 & MALI_TEX_MANUAL_STRIDE) && (i & 1)) {
+ if (f.manual_stride && (i & 1)) {
/* signed 32-bit snuck in as a 64-bit pointer */
uint64_t stride_set = t->payload[i];
uint32_t clamped_stride = stride_set;