Ector renderer gl: Remove the no longer needed .Base hack.
authorTom Hacohen <tom@stosb.com>
Wed, 11 May 2016 11:33:30 +0000 (12:33 +0100)
committerTom Hacohen <tom@stosb.com>
Wed, 11 May 2016 11:57:55 +0000 (12:57 +0100)
src/Makefile_Ector.am
src/lib/ector/Makefile.am
src/lib/ector/gl/Ector_GL.h
src/lib/ector/gl/ector_renderer_gl.c [moved from src/lib/ector/gl/ector_renderer_gl_base.c with 60% similarity]
src/lib/ector/gl/ector_renderer_gl.eo [moved from src/lib/ector/gl/ector_renderer_gl_base.eo with 86% similarity]
src/lib/ector/gl/ector_renderer_gl_gradient_linear.c
src/lib/ector/gl/ector_renderer_gl_gradient_linear.eo
src/lib/ector/gl/ector_renderer_gl_gradient_radial.c
src/lib/ector/gl/ector_renderer_gl_gradient_radial.eo
src/lib/ector/gl/ector_renderer_gl_shape.c
src/lib/ector/gl/ector_renderer_gl_shape.eo

index a07a442..e0652c5 100644 (file)
@@ -38,7 +38,7 @@ ector_eolian_files_gl = \
        lib/ector/gl/ector_gl_surface.eo \
        lib/ector/gl/ector_gl_buffer.eo \
        lib/ector/gl/ector_gl_buffer_base.eo \
-       lib/ector/gl/ector_renderer_gl_base.eo \
+       lib/ector/gl/ector_renderer_gl.eo \
        lib/ector/gl/ector_renderer_gl_shape.eo \
        lib/ector/gl/ector_renderer_gl_gradient_radial.eo \
        lib/ector/gl/ector_renderer_gl_gradient_linear.eo
@@ -135,7 +135,7 @@ lib_ector_libector_la_SOURCES += \
 lib/ector/gl/ector_renderer_gl_gradient_linear.c \
 lib/ector/gl/ector_renderer_gl_gradient_radial.c \
 lib/ector/gl/ector_renderer_gl_shape.c \
-lib/ector/gl/ector_renderer_gl_base.c \
+lib/ector/gl/ector_renderer_gl.c \
 lib/ector/gl/ector_gl_buffer.c \
 lib/ector/gl/ector_gl_buffer_base.c \
 lib/ector/gl/ector_gl_surface.c \
index d41ac7c..0aec2f9 100644 (file)
@@ -41,7 +41,7 @@ ector_eolian_files_gl = \
        gl/ector_gl_surface.eo \
        gl/ector_gl_buffer.eo \
        gl/ector_gl_buffer_base.eo \
-       gl/ector_renderer_gl_base.eo \
+       gl/ector_renderer_gl.eo \
        gl/ector_renderer_gl_shape.eo \
        gl/ector_renderer_gl_gradient_radial.eo \
        gl/ector_renderer_gl_gradient_linear.eo
@@ -124,7 +124,7 @@ libector_la_SOURCES += \
 gl/ector_renderer_gl_gradient_linear.c \
 gl/ector_renderer_gl_gradient_radial.c \
 gl/ector_renderer_gl_shape.c \
-gl/ector_renderer_gl_base.c \
+gl/ector_renderer_gl.c \
 gl/ector_gl_buffer.c \
 gl/ector_gl_buffer_base.c \
 gl/ector_gl_surface.c \
index dc25b2a..04d76c0 100644 (file)
@@ -18,7 +18,7 @@ typedef short        GLshort;
 #include "gl/ector_gl_buffer_base.eo.h"
 #include "gl/ector_gl_buffer.eo.h"
 #include "gl/ector_gl_surface.eo.h"
-#include "gl/ector_renderer_gl_base.eo.h"
+#include "gl/ector_renderer_gl.eo.h"
 #include "gl/ector_renderer_gl_shape.eo.h"
 #include "gl/ector_renderer_gl_gradient_linear.eo.h"
 #include "gl/ector_renderer_gl_gradient_radial.eo.h"
similarity index 60%
rename from src/lib/ector/gl/ector_renderer_gl_base.c
rename to src/lib/ector/gl/ector_renderer_gl.c
index 75829cf..0b2f43d 100644 (file)
@@ -9,22 +9,22 @@
 #include "ector_private.h"
 #include "ector_gl_private.h"
 
-typedef struct _Ector_Renderer_GL_Base_Data Ector_Renderer_GL_Base_Data;
-struct _Ector_Renderer_GL_Base_Data
+typedef struct _Ector_Renderer_GL_Data Ector_Renderer_GL_Data;
+struct _Ector_Renderer_GL_Data
 {
    Ector_Renderer_Generic_Base_Data *base;
 };
 
 static Eina_Bool
-_ector_renderer_gl_base_ector_renderer_generic_base_prepare(Eo *obj EINA_UNUSED,
-                                                            Ector_Renderer_GL_Base_Data *pd EINA_UNUSED)
+_ector_renderer_gl_ector_renderer_generic_base_prepare(Eo *obj EINA_UNUSED,
+                                                            Ector_Renderer_GL_Data *pd EINA_UNUSED)
 {
    return EINA_TRUE;
 }
 
 static Eina_Bool
-_ector_renderer_gl_base_ector_renderer_generic_base_draw(Eo *obj EINA_UNUSED,
-                                                         Ector_Renderer_GL_Base_Data *pd,
+_ector_renderer_gl_ector_renderer_generic_base_draw(Eo *obj EINA_UNUSED,
+                                                         Ector_Renderer_GL_Data *pd,
                                                          Efl_Gfx_Render_Op op,
                                                          Eina_Array *clips,
                                                          unsigned int mul_col EINA_UNUSED)
@@ -37,9 +37,9 @@ _ector_renderer_gl_base_ector_renderer_generic_base_draw(Eo *obj EINA_UNUSED,
 }
 
 static Eo_Base *
-_ector_renderer_gl_base_eo_base_constructor(Eo *obj, Ector_Renderer_GL_Base_Data *pd)
+_ector_renderer_gl_eo_base_constructor(Eo *obj, Ector_Renderer_GL_Data *pd)
 {
-   obj = eo_constructor(eo_super(obj, ECTOR_RENDERER_GL_BASE_CLASS));
+   obj = eo_constructor(eo_super(obj, ECTOR_RENDERER_GL_CLASS));
    if (!obj) return NULL;
 
    pd->base = eo_data_xref(obj, ECTOR_RENDERER_GENERIC_BASE_CLASS, obj);
@@ -47,9 +47,9 @@ _ector_renderer_gl_base_eo_base_constructor(Eo *obj, Ector_Renderer_GL_Base_Data
 }
 
 static void
-_ector_renderer_gl_base_eo_base_destructor(Eo *obj, Ector_Renderer_GL_Base_Data *pd)
+_ector_renderer_gl_eo_base_destructor(Eo *obj, Ector_Renderer_GL_Data *pd)
 {
    eo_data_xunref(obj, pd->base, obj);
 }
 
-#include "ector_renderer_gl_base.eo.c"
+#include "ector_renderer_gl.eo.c"
similarity index 86%
rename from src/lib/ector/gl/ector_renderer_gl_base.eo
rename to src/lib/ector/gl/ector_renderer_gl.eo
index fa1e426..34d940b 100644 (file)
@@ -1,6 +1,6 @@
 import ector_types;
 
-abstract Ector.Renderer.GL.Base (Ector.Renderer.Generic.Base)
+abstract Ector.Renderer.GL (Ector.Renderer.Generic.Base)
 {
    legacy_prefix: null;
    methods {
index 9cc6922..17510b9 100644 (file)
@@ -52,7 +52,7 @@ _ector_renderer_gl_gradient_linear_ector_renderer_generic_base_bounds_get(Eo *ob
 }
 
 static Eina_Bool
-_ector_renderer_gl_gradient_linear_ector_renderer_gl_base_fill(Eo *obj, Ector_Renderer_GL_Gradient_Linear_Data *pd, uint64_t flags, GLshort *vertex, unsigned int vertex_count, unsigned int mul_col)
+_ector_renderer_gl_gradient_linear_ector_renderer_gl_fill(Eo *obj, Ector_Renderer_GL_Gradient_Linear_Data *pd, uint64_t flags, GLshort *vertex, unsigned int vertex_count, unsigned int mul_col)
 {
    // FIXME: The idea here is to select the right shader and push the needed parameter for it
    // along with the other value
index dd8e364..eda0d1a 100644 (file)
@@ -1,4 +1,4 @@
-class Ector.Renderer.GL.Gradient_Linear (Ector.Renderer.GL.Base, Ector.Renderer.Generic.Gradient, Ector.Renderer.Generic.Gradient_Linear)
+class Ector.Renderer.GL.Gradient_Linear (Ector.Renderer.GL, Ector.Renderer.Generic.Gradient, Ector.Renderer.Generic.Gradient_Linear)
 {
    eo_prefix: ector_renderer_gl_gradient_linear;
    legacy_prefix: null;
@@ -7,7 +7,7 @@ class Ector.Renderer.GL.Gradient_Linear (Ector.Renderer.GL.Base, Ector.Renderer.
       Ector.Renderer.Generic.Base.draw;
       Ector.Renderer.Generic.Base.bounds_get;
       Ector.Renderer.Generic.Base.crc.get;
-      Ector.Renderer.GL.Base.fill;
+      Ector.Renderer.GL.fill;
       Eo.Base.constructor;
       Eo.Base.destructor;
       Efl.Gfx.Gradient.stop.set;
index 31a9752..3716a84 100644 (file)
@@ -39,7 +39,7 @@ _ector_renderer_gl_gradient_radial_ector_renderer_generic_base_draw(Eo *obj, Ect
 }
 
 static Eina_Bool
-_ector_renderer_gl_gradient_radial_ector_renderer_gl_base_fill(Eo *obj, Ector_Renderer_GL_Gradient_Radial_Data *pd, uint64_t flags, GLshort *vertex, unsigned int vertex_count, unsigned int mul_col)
+_ector_renderer_gl_gradient_radial_ector_renderer_gl_fill(Eo *obj, Ector_Renderer_GL_Gradient_Radial_Data *pd, uint64_t flags, GLshort *vertex, unsigned int vertex_count, unsigned int mul_col)
 {
    // FIXME: The idea here is to select the right shader and push the needed parameter for it
    // along with the other value
index 5ece084..d57a973 100644 (file)
@@ -1,4 +1,4 @@
-class Ector.Renderer.GL.Gradient_Radial (Ector.Renderer.GL.Base, Ector.Renderer.Generic.Gradient, Ector.Renderer.Generic.Gradient_Radial)
+class Ector.Renderer.GL.Gradient_Radial (Ector.Renderer.GL, Ector.Renderer.Generic.Gradient, Ector.Renderer.Generic.Gradient_Radial)
 {
    eo_prefix: ector_renderer_gl_gradient_radial;
    legacy_prefix: null;
@@ -7,7 +7,7 @@ class Ector.Renderer.GL.Gradient_Radial (Ector.Renderer.GL.Base, Ector.Renderer.
       Ector.Renderer.Generic.Base.draw;
       Ector.Renderer.Generic.Base.bounds_get;
       Ector.Renderer.Generic.Base.crc.get;
-      Ector.Renderer.GL.Base.fill;
+      Ector.Renderer.GL.fill;
       Eo.Base.constructor;
       Eo.Base.destructor;
       Efl.Gfx.Gradient.stop.set;
index 59aaadf..4fcac48 100644 (file)
@@ -82,7 +82,7 @@ _ector_renderer_gl_shape_ector_renderer_generic_base_draw(Eo *obj, Ector_Rendere
 
    if (pd->shape->fill)
      {
-        ector_renderer_gl_base_fill(pd->shape->fill, flags, pd->vertex, 6, mul_col);
+        ector_renderer_gl_fill(pd->shape->fill, flags, pd->vertex, 6, mul_col);
      }
    else
      {
@@ -93,7 +93,7 @@ _ector_renderer_gl_shape_ector_renderer_generic_base_draw(Eo *obj, Ector_Rendere
 }
 
 static Eina_Bool
-_ector_renderer_gl_shape_ector_renderer_gl_base_fill(Eo *obj EINA_UNUSED,
+_ector_renderer_gl_shape_ector_renderer_gl_fill(Eo *obj EINA_UNUSED,
                                                      Ector_Renderer_GL_Shape_Data *pd EINA_UNUSED,
                                                      uint64_t flags EINA_UNUSED,
                                                      GLshort *vertex EINA_UNUSED,
index 46d6a5e..ba75b51 100644 (file)
@@ -1,4 +1,4 @@
-class Ector.Renderer.GL.Shape (Ector.Renderer.GL.Base, Ector.Renderer.Generic.Shape)
+class Ector.Renderer.GL.Shape (Ector.Renderer.GL, Ector.Renderer.Generic.Shape)
 {
    eo_prefix: ector_renderer_gl_shape;
    legacy_prefix: null;
@@ -7,7 +7,7 @@ class Ector.Renderer.GL.Shape (Ector.Renderer.GL.Base, Ector.Renderer.Generic.Sh
       Ector.Renderer.Generic.Base.draw;
       Ector.Renderer.Generic.Base.bounds_get;
       Ector.Renderer.Generic.Base.crc.get;
-      Ector.Renderer.GL.Base.fill;
+      Ector.Renderer.GL.fill;
       Eo.Base.constructor;
       Eo.Base.destructor;
    }