Object* obj = Heap::AllocateHashTable(EntryToIndex(capacity));
if (!obj->IsFailure()) {
HashTable::cast(obj)->SetNumberOfElements(0);
+ HashTable::cast(obj)->SetNumberOfDeletedElements(0);
HashTable::cast(obj)->SetCapacity(capacity);
}
return obj;
Object* HashTable<Shape, Key>::EnsureCapacity(int n, Key key) {
int capacity = Capacity();
int nof = NumberOfElements() + n;
- // Make sure 50% is free
- if (nof + (nof >> 1) <= capacity) return this;
+ int nod = NumberOfDeletedElements();
+ // Return if:
+ // 50% is still free after adding n elements and
+ // at most 50% of the free elements are deleted elements.
+ if ((nof + (nof >> 1) <= capacity) &&
+ (nod <= (capacity - nof) >> 1) ) return this;
Object* obj = Allocate(nof * 2);
if (obj->IsFailure()) return obj;
}
}
table->SetNumberOfElements(NumberOfElements());
+ table->SetNumberOfDeletedElements(0);
return table;
}
}
// Update the number of elements.
- SetNumberOfElements(NumberOfElements() - removed_entries);
+ ElementsRemoved(removed_entries);
}
return Smi::cast(get(kNumberOfElementsIndex))->value();
}
+ // Returns the number of deleted elements in the hash table.
+ int NumberOfDeletedElements() {
+ return Smi::cast(get(kNumberOfDeletedElementsIndex))->value();
+ }
+
// Returns the capacity of the hash table.
int Capacity() {
return Smi::cast(get(kCapacityIndex))->value();
// ElementRemoved should be called whenever an element is removed from
// a hash table.
- void ElementRemoved() { SetNumberOfElements(NumberOfElements() - 1); }
- void ElementsRemoved(int n) { SetNumberOfElements(NumberOfElements() - n); }
+ void ElementRemoved() {
+ SetNumberOfElements(NumberOfElements() - 1);
+ SetNumberOfDeletedElements(NumberOfDeletedElements() + 1);
+ }
+ void ElementsRemoved(int n) {
+ SetNumberOfElements(NumberOfElements() - n);
+ SetNumberOfDeletedElements(NumberOfDeletedElements() + n);
+ }
// Returns a new HashTable object. Might return Failure.
static Object* Allocate(int at_least_space_for);
}
static const int kNumberOfElementsIndex = 0;
- static const int kCapacityIndex = 1;
- static const int kPrefixStartIndex = 2;
- static const int kElementsStartIndex =
+ static const int kNumberOfDeletedElementsIndex = 1;
+ static const int kCapacityIndex = 2;
+ static const int kPrefixStartIndex = 3;
+ static const int kElementsStartIndex =
kPrefixStartIndex + Shape::kPrefixSize;
- static const int kEntrySize = Shape::kEntrySize;
- static const int kElementsStartOffset =
+ static const int kEntrySize = Shape::kEntrySize;
+ static const int kElementsStartOffset =
kHeaderSize + kElementsStartIndex * kPointerSize;
// Constant used for denoting a absent entry.
fast_set(this, kNumberOfElementsIndex, Smi::FromInt(nof));
}
+ // Update the number of deleted elements in the hash table.
+ void SetNumberOfDeletedElements(int nod) {
+ fast_set(this, kNumberOfDeletedElementsIndex, Smi::FromInt(nod));
+ }
+
// Sets the capacity of the hash table.
void SetCapacity(int capacity) {
// To scale a computed hash code to fit within the hash table, we