New unified type representation
authorrossberg@chromium.org <rossberg@chromium.org@ce2b1a6d-e550-0410-aec6-3dcde31c8c00>
Wed, 5 Jun 2013 15:43:53 +0000 (15:43 +0000)
committerrossberg@chromium.org <rossberg@chromium.org@ce2b1a6d-e550-0410-aec6-3dcde31c8c00>
Wed, 5 Jun 2013 15:43:53 +0000 (15:43 +0000)
Not used yet, only unit tests.

R=jkummerow@chromium.org, svenpanne@chromium.org
BUG=

Review URL: https://codereview.chromium.org/16154027

git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@14957 ce2b1a6d-e550-0410-aec6-3dcde31c8c00

src/handles.h
src/types.cc [new file with mode: 0644]
src/types.h [new file with mode: 0644]
src/typing.cc
test/cctest/cctest.gyp
test/cctest/test-types.cc [new file with mode: 0644]
tools/gyp/v8.gyp

index e08a775..0cd4f5b 100644 (file)
@@ -61,7 +61,7 @@ class Handle {
     location_ = reinterpret_cast<T**>(handle.location_);
   }
 
-  INLINE(T* operator ->() const) { return operator*(); }
+  INLINE(T* operator->() const) { return operator*(); }
 
   // Check if this handle refers to the exact same object as the other handle.
   INLINE(bool is_identical_to(const Handle<T> other) const);
diff --git a/src/types.cc b/src/types.cc
new file mode 100644 (file)
index 0000000..2a96055
--- /dev/null
@@ -0,0 +1,281 @@
+// Copyright 2013 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "types.h"
+
+namespace v8 {
+namespace internal {
+
+// Get the smallest bitset subsuming this type.
+int Type::LubBitset() {
+  if (this->is_bitset()) {
+    return this->as_bitset();
+  } else if (this->is_union()) {
+    Handle<Unioned> unioned = this->as_union();
+    int bitset = kNone;
+    for (int i = 0; i < unioned->length(); ++i) {
+      bitset |= union_get(unioned, i)->LubBitset();
+    }
+    return bitset;
+  } else {
+    Map* map =
+        this->is_class() ? *this->as_class() : this->as_constant()->map();
+    switch (map->instance_type()) {
+      case STRING_TYPE:
+      case ASCII_STRING_TYPE:
+      case CONS_STRING_TYPE:
+      case CONS_ASCII_STRING_TYPE:
+      case SLICED_STRING_TYPE:
+      case EXTERNAL_STRING_TYPE:
+      case EXTERNAL_ASCII_STRING_TYPE:
+      case EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
+      case SHORT_EXTERNAL_STRING_TYPE:
+      case SHORT_EXTERNAL_ASCII_STRING_TYPE:
+      case SHORT_EXTERNAL_STRING_WITH_ONE_BYTE_DATA_TYPE:
+      case INTERNALIZED_STRING_TYPE:
+      case ASCII_INTERNALIZED_STRING_TYPE:
+      case CONS_INTERNALIZED_STRING_TYPE:
+      case CONS_ASCII_INTERNALIZED_STRING_TYPE:
+      case EXTERNAL_INTERNALIZED_STRING_TYPE:
+      case EXTERNAL_ASCII_INTERNALIZED_STRING_TYPE:
+      case EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
+      case SHORT_EXTERNAL_INTERNALIZED_STRING_TYPE:
+      case SHORT_EXTERNAL_ASCII_INTERNALIZED_STRING_TYPE:
+      case SHORT_EXTERNAL_INTERNALIZED_STRING_WITH_ONE_BYTE_DATA_TYPE:
+        return kString;
+      case SYMBOL_TYPE:
+        return kSymbol;
+      case ODDBALL_TYPE:
+        return kOddball;
+      case HEAP_NUMBER_TYPE:
+        return kDouble;
+      case JS_VALUE_TYPE:
+      case JS_DATE_TYPE:
+      case JS_OBJECT_TYPE:
+      case JS_CONTEXT_EXTENSION_OBJECT_TYPE:
+      case JS_GENERATOR_OBJECT_TYPE:
+      case JS_MODULE_TYPE:
+      case JS_GLOBAL_OBJECT_TYPE:
+      case JS_BUILTINS_OBJECT_TYPE:
+      case JS_GLOBAL_PROXY_TYPE:
+      case JS_ARRAY_BUFFER_TYPE:
+      case JS_TYPED_ARRAY_TYPE:
+      case JS_WEAK_MAP_TYPE:
+      case JS_REGEXP_TYPE:
+        return kOtherObject;
+      case JS_ARRAY_TYPE:
+        return kArray;
+      case JS_FUNCTION_TYPE:
+        return kFunction;
+      case JS_PROXY_TYPE:
+      case JS_FUNCTION_PROXY_TYPE:
+        return kProxy;
+      default:
+        UNREACHABLE();
+        return kNone;
+    }
+  }
+}
+
+
+// Get the largest bitset subsumed by this type.
+int Type::GlbBitset() {
+  if (this->is_bitset()) {
+    return this->as_bitset();
+  } else if (this->is_union()) {
+    // All but the first are non-bitsets and thus would yield kNone anyway.
+    return union_get(this->as_union(), 0)->GlbBitset();
+  } else {
+    return kNone;
+  }
+}
+
+
+// Check this <= that.
+bool Type::Is(Handle<Type> that) {
+  // Fast path for bitsets.
+  if (that->is_bitset()) {
+    return (this->LubBitset() | that->as_bitset()) == that->as_bitset();
+  }
+
+  if (that->is_class()) {
+    return this->is_class() && *this->as_class() == *that->as_class();
+  }
+  if (that->is_constant()) {
+    return this->is_constant() && *this->as_constant() == *that->as_constant();
+  }
+
+  // (T1 \/ ... \/ Tn) <= T  <=>  (T1 <= T) /\ ... /\ (Tn <= T)
+  if (this->is_union()) {
+    Handle<Unioned> unioned = this->as_union();
+    for (int i = 0; i < unioned->length(); ++i) {
+      Handle<Type> this_i = union_get(unioned, i);
+      if (!this_i->Is(that)) return false;
+    }
+    return true;
+  }
+
+  // T <= (T1 \/ ... \/ Tn)  <=>  (T <= T1) \/ ... \/ (T <= Tn)
+  // (iff T is not a union)
+  if (that->is_union()) {
+    Handle<Unioned> unioned = that->as_union();
+    for (int i = 0; i < unioned->length(); ++i) {
+      Handle<Type> that_i = union_get(unioned, i);
+      if (this->Is(that_i)) return true;
+      if (this->is_bitset()) break;  // Fast fail, no other field is a bitset.
+    }
+    return false;
+  }
+
+  return false;
+}
+
+
+// Check this overlaps that.
+bool Type::Maybe(Handle<Type> that) {
+  // Fast path for bitsets.
+  if (this->is_bitset()) {
+    return (this->as_bitset() & that->LubBitset()) != 0;
+  }
+  if (that->is_bitset()) {
+    return (this->LubBitset() & that->as_bitset()) != 0;
+  }
+
+  if (this->is_class()) {
+    return that->is_class() && *this->as_class() == *that->as_class();
+  }
+  if (this->is_constant()) {
+    return that->is_constant() && *this->as_constant() == *that->as_constant();
+  }
+
+  // (T1 \/ ... \/ Tn) overlaps T <=> (T1 overlaps T) \/ ... \/ (Tn overlaps T)
+  if (this->is_union()) {
+    Handle<Unioned> unioned = this->as_union();
+    for (int i = 0; i < unioned->length(); ++i) {
+      Handle<Type> this_i = union_get(unioned, i);
+      if (this_i->Maybe(that)) return true;
+    }
+    return false;
+  }
+
+  // T overlaps (T1 \/ ... \/ Tn) <=> (T overlaps T1) \/ ... \/ (T overlaps Tn)
+  if (that->is_union()) {
+    Handle<Unioned> unioned = that->as_union();
+    for (int i = 0; i < unioned->length(); ++i) {
+      Handle<Type> that_i = union_get(unioned, i);
+      if (this->Maybe(that_i)) return true;
+    }
+    return false;
+  }
+
+  return false;
+}
+
+
+bool Type::InUnion(Handle<Unioned> unioned, int current_size) {
+  ASSERT(!this->is_union());
+  for (int i = 0; i < current_size; ++i) {
+    Handle<Type> type = union_get(unioned, i);
+    if (type->is_bitset() ? this->Is(type) : this == *type) return true;
+  }
+  return false;
+}
+
+// Get non-bitsets from this which are not subsumed by that, store at unioned,
+// starting at index. Returns updated index.
+int Type::ExtendUnion(Handle<Unioned> result, int current_size) {
+  int old_size = current_size;
+  if (this->is_class() || this->is_constant()) {
+    if (!this->InUnion(result, old_size)) result->set(current_size++, this);
+  } else if (this->is_union()) {
+    Handle<Unioned> unioned = this->as_union();
+    for (int i = 0; i < unioned->length(); ++i) {
+      Handle<Type> type = union_get(unioned, i);
+      ASSERT(i == 0 || !(type->is_bitset() || type->Is(union_get(unioned, 0))));
+      if (type->is_bitset()) continue;
+      if (!type->InUnion(result, old_size)) result->set(current_size++, *type);
+    }
+  }
+  return current_size;
+}
+
+
+// Union is O(1) on simple bit unions, but O(n*m) on structured unions.
+// TODO(rossberg): Should we use object sets somehow? Is it worth it?
+Type* Type::Union(Handle<Type> type1, Handle<Type> type2) {
+  // Fast case: bit sets.
+  if (type1->is_bitset() && type2->is_bitset()) {
+    return from_bitset(type1->as_bitset() | type2->as_bitset());
+  }
+
+  // Semi-fast case: Unioned objects are neither involved nor produced.
+  if (!(type1->is_union() || type2->is_union())) {
+    if (type1->Is(type2)) return *type2;
+    if (type2->Is(type1)) return *type1;
+  }
+
+  // Slow case: may need to produce a Unioned object.
+  Isolate* isolate = NULL;
+  int size = type1->is_bitset() || type2->is_bitset() ? 1 : 0;
+  if (!type1->is_bitset()) {
+    isolate = HeapObject::cast(*type1)->GetIsolate();
+    size += (type1->is_union() ? type1->as_union()->length() : 1);
+  }
+  if (!type2->is_bitset()) {
+    isolate = HeapObject::cast(*type2)->GetIsolate();
+    size += (type2->is_union() ? type2->as_union()->length() : 1);
+  }
+  ASSERT(isolate != NULL);
+  ASSERT(size >= 2);
+  Handle<Unioned> unioned = isolate->factory()->NewFixedArray(size);
+  size = 0;
+
+  int bitset = type1->GlbBitset() | type2->GlbBitset();
+  if (bitset != kNone) unioned->set(size++, from_bitset(bitset));
+  size = type1->ExtendUnion(unioned, size);
+  size = type2->ExtendUnion(unioned, size);
+
+  if (size == 1) {
+    return *union_get(unioned, 0);
+  } else if (size == unioned->length()) {
+    return from_handle(unioned);
+  }
+
+  // There was an overlap. Copy to smaller union.
+  Handle<Unioned> result = isolate->factory()->NewFixedArray(size);
+  for (int i = 0; i < size; ++i) result->set(i, unioned->get(i));
+  return from_handle(result);
+}
+
+
+Type* Type::Optional(Handle<Type> type) {
+  return type->is_bitset()
+      ? from_bitset(type->as_bitset() | kUndefined)
+      : Union(type, Undefined()->handle_via_isolate_of(*type));
+}
+
+} }  // namespace v8::internal
diff --git a/src/types.h b/src/types.h
new file mode 100644 (file)
index 0000000..018969f
--- /dev/null
@@ -0,0 +1,200 @@
+// Copyright 2013 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#ifndef V8_TYPES_H_
+#define V8_TYPES_H_
+
+#include "v8.h"
+
+#include "objects.h"
+
+namespace v8 {
+namespace internal {
+
+
+// A simple type system for compiler-internal use. It is based entirely on
+// union types, and all subtyping hence amounts to set inclusion. Besides the
+// obvious primitive types and some predefined unions, the type language also
+// can express class types (a.k.a. specific maps) and singleton types (i.e.,
+// concrete constants).
+//
+// The following equations and inequations hold:
+//
+//   None <= T
+//   T <= Any
+//
+//   Oddball = Boolean \/ Null \/ Undefined
+//   Number = Smi \/ Double
+//   Name = String \/ Symbol
+//   UniqueName = InternalizedString \/ Symbol
+//   InternalizedString < String
+//
+//   Receiver = Object \/ Proxy
+//   Array < Object
+//   Function < Object
+//
+//   Class(map) < T   iff instance_type(map) < T
+//   Constant(x) < T  iff instance_type(map(x)) < T
+//
+// Note that Constant(x) < Class(map(x)) does _not_ hold, since x's map can
+// change! (Its instance type cannot, however.)
+// TODO(rossberg): the latter is not currently true for proxies, because of fix,
+// but will hold once we implement direct proxies.
+//
+// There are two main functions for testing types:
+//
+//   T1->Is(T2)     -- tests whether T1 is included in T2 (i.e., T1 <= T2)
+//   T1->Maybe(T2)  -- tests whether T1 and T2 overlap (i.e., T1 /\ T2 =/= 0)
+//
+// Typically, the latter should be used to check whether a specific case needs
+// handling (e.g., via T->Maybe(Number)).
+//
+// There is no functionality to discover whether a type is a leaf in the
+// lattice. That is intentional. It should always be possible to refine the
+// lattice (e.g., splitting up number types further) without invalidating any
+// existing assumptions or tests.
+//
+// Internally, all 'primitive' types, and their unions, are represented as
+// bitsets via smis. Class and Constant are heap pointers to the respective
+// argument. Only unions containing Class'es or Constant's require allocation.
+//
+// The type representation is heap-allocated, so cannot (currently) be used in
+// a parallel compilation context.
+
+class Type : public Object {
+ public:
+  static Type* None() { return from_bitset(kNone); }
+  static Type* Any() { return from_bitset(kAny); }
+
+  static Type* Oddball() { return from_bitset(kOddball); }
+  static Type* Boolean() { return from_bitset(kBoolean); }
+  static Type* Null() { return from_bitset(kNull); }
+  static Type* Undefined() { return from_bitset(kUndefined); }
+
+  static Type* Number() { return from_bitset(kNumber); }
+  static Type* Smi() { return from_bitset(kSmi); }
+  static Type* Double() { return from_bitset(kDouble); }
+
+  static Type* Name() { return from_bitset(kName); }
+  static Type* UniqueName() { return from_bitset(kUniqueName); }
+  static Type* String() { return from_bitset(kString); }
+  static Type* InternalizedString() { return from_bitset(kInternalizedString); }
+  static Type* Symbol() { return from_bitset(kSymbol); }
+
+  static Type* Receiver() { return from_bitset(kReceiver); }
+  static Type* Object() { return from_bitset(kObject); }
+  static Type* Array() { return from_bitset(kArray); }
+  static Type* Function() { return from_bitset(kFunction); }
+  static Type* Proxy() { return from_bitset(kProxy); }
+
+  static Type* Class(Handle<Map> map) { return from_handle(map); }
+  static Type* Constant(Handle<HeapObject> value) {
+    ASSERT(!value->IsMap() && !value->IsFixedArray());
+    return from_handle(value);
+  }
+
+  static Type* Union(Handle<Type> type1, Handle<Type> type2);
+  static Type* Optional(Handle<Type> type);  // type \/ Undefined
+
+  bool Is(Handle<Type> that);
+  bool Maybe(Handle<Type> that);
+
+  // TODO(rossberg): method to iterate unions?
+
+ private:
+  // A union is a fixed array containing types. Invariants:
+  // - its length is at least 2
+  // - at most one field is a bitset, and it must go into index 0
+  // - no field is a union
+  typedef FixedArray Unioned;
+
+  enum {
+    kNull = 1 << 0,
+    kUndefined = 1 << 1,
+    kBoolean = 1 << 2,
+    kSmi = 1 << 3,
+    kDouble = 1 << 4,
+    kSymbol = 1 << 5,
+    kInternalizedString = 1 << 6,
+    kOtherString = 1 << 7,
+    kArray = 1 << 8,
+    kFunction = 1 << 9,
+    kOtherObject = 1 << 10,
+    kProxy = 1 << 11,
+
+    kOddball = kBoolean | kNull | kUndefined,
+    kNumber = kSmi | kDouble,
+    kString = kInternalizedString | kOtherString,
+    kUniqueName = kSymbol | kInternalizedString,
+    kName = kSymbol | kString,
+    kObject = kArray | kFunction | kOtherObject,
+    kReceiver = kObject | kProxy,
+    kAny = kOddball | kNumber | kName | kReceiver,
+    kNone = 0
+  };
+
+  bool is_bitset() { return this->IsSmi(); }
+  bool is_class() { return this->IsMap(); }
+  bool is_constant() { return !(is_bitset() || is_class() || is_union()); }
+  bool is_union() { return this->IsFixedArray(); }
+
+  int as_bitset() { return Smi::cast(this)->value(); }
+  Handle<Map> as_class() { return Handle<Map>::cast(handle()); }
+  Handle<HeapObject> as_constant() {
+    ASSERT(is_constant());
+    return Handle<HeapObject>::cast(handle());
+  }
+  Handle<Unioned> as_union() { return Handle<Unioned>::cast(handle()); }
+
+  Handle<Type> handle() { return handle_via_isolate_of(this); }
+  Handle<Type> handle_via_isolate_of(Type* type) {
+    ASSERT(type->IsHeapObject());
+    return v8::internal::handle(this, HeapObject::cast(type)->GetIsolate());
+  }
+
+  static Type* from_bitset(int bitset) {
+    return static_cast<Type*>(Object::cast(Smi::FromInt(bitset)));
+  }
+  static Type* from_handle(Handle<HeapObject> handle) {
+    return static_cast<Type*>(Object::cast(*handle));
+  }
+
+  static Handle<Type> union_get(Handle<Unioned> unioned, int i) {
+    Type* type = static_cast<Type*>(unioned->get(i));
+    ASSERT(!type->is_union());
+    return type->handle_via_isolate_of(from_handle(unioned));
+  }
+
+  int LubBitset();  // least upper bound that's a bitset
+  int GlbBitset();  // greatest lower bound that's a bitset
+  bool InUnion(Handle<Unioned> unioned, int current_size);
+  int ExtendUnion(Handle<Unioned> unioned, int current_size);
+};
+
+} }  // namespace v8::internal
+
+#endif  // V8_TYPES_H_
index c2d418f..3e4144e 100644 (file)
@@ -27,7 +27,6 @@
 
 #include "typing.h"
 
-#include "v8.h"
 #include "parser.h"  // for CompileTimeValue; TODO(rossberg): should move
 #include "scopes.h"
 
index 0a91ed5..75e4158 100644 (file)
@@ -99,6 +99,7 @@
         'test-strtod.cc',
         'test-thread-termination.cc',
         'test-threads.cc',
+        'test-types.cc',
         'test-unbound-queue.cc',
         'test-utils.cc',
         'test-version.cc',
diff --git a/test/cctest/test-types.cc b/test/cctest/test-types.cc
new file mode 100644 (file)
index 0000000..d5852e0
--- /dev/null
@@ -0,0 +1,521 @@
+// Copyright 2013 the V8 project authors. All rights reserved.
+// Redistribution and use in source and binary forms, with or without
+// modification, are permitted provided that the following conditions are
+// met:
+//
+//     * Redistributions of source code must retain the above copyright
+//       notice, this list of conditions and the following disclaimer.
+//     * Redistributions in binary form must reproduce the above
+//       copyright notice, this list of conditions and the following
+//       disclaimer in the documentation and/or other materials provided
+//       with the distribution.
+//     * Neither the name of Google Inc. nor the names of its
+//       contributors may be used to endorse or promote products derived
+//       from this software without specific prior written permission.
+//
+// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+#include "cctest.h"
+#include "types.h"
+
+using namespace v8::internal;
+
+// Testing auxiliaries (breaking the Type abstraction).
+static bool IsBitset(Type* type) { return type->IsSmi(); }
+static bool IsClass(Type* type) { return type->IsMap(); }
+static bool IsUnion(Type* type) { return type->IsFixedArray(); }
+static bool IsConstant(Type* type) {
+  return !(IsBitset(type) || IsClass(type) || IsUnion(type));
+}
+
+static int AsBitset(Type* type) { return Smi::cast(type)->value(); }
+static Map* AsClass(Type* type) { return Map::cast(type); }
+static HeapObject* AsConstant(Type* type) { return HeapObject::cast(type); }
+static FixedArray* AsUnion(Type* type) { return FixedArray::cast(type); }
+
+class HandlifiedTypes {
+ public:
+  explicit HandlifiedTypes(Isolate* isolate) :
+      None(Type::None(), isolate),
+      Any(Type::Any(), isolate),
+      Oddball(Type::Oddball(), isolate),
+      Boolean(Type::Boolean(), isolate),
+      Null(Type::Null(), isolate),
+      Undefined(Type::Undefined(), isolate),
+      Number(Type::Number(), isolate),
+      Smi(Type::Smi(), isolate),
+      Double(Type::Double(), isolate),
+      Name(Type::Name(), isolate),
+      UniqueName(Type::UniqueName(), isolate),
+      String(Type::String(), isolate),
+      InternalizedString(Type::InternalizedString(), isolate),
+      Symbol(Type::Symbol(), isolate),
+      Receiver(Type::Receiver(), isolate),
+      Object(Type::Object(), isolate),
+      Array(Type::Array(), isolate),
+      Function(Type::Function(), isolate),
+      Proxy(Type::Proxy(), isolate),
+      object_map(isolate->factory()->NewMap(JS_OBJECT_TYPE, 3 * kPointerSize)),
+      array_map(isolate->factory()->NewMap(JS_ARRAY_TYPE, 4 * kPointerSize)),
+      isolate_(isolate) {
+    object1 = isolate->factory()->NewJSObjectFromMap(object_map);
+    object2 = isolate->factory()->NewJSObjectFromMap(object_map);
+    array = isolate->factory()->NewJSArray(20);
+    ObjectClass = handle(Type::Class(object_map), isolate);
+    ArrayClass = handle(Type::Class(array_map), isolate);
+    ObjectConstant1 = handle(Type::Constant(object1), isolate);
+    ObjectConstant2 = handle(Type::Constant(object2), isolate);
+    ArrayConstant = handle(Type::Constant(array), isolate);
+  }
+
+  Handle<Type> None;
+  Handle<Type> Any;
+  Handle<Type> Oddball;
+  Handle<Type> Boolean;
+  Handle<Type> Null;
+  Handle<Type> Undefined;
+  Handle<Type> Number;
+  Handle<Type> Smi;
+  Handle<Type> Double;
+  Handle<Type> Name;
+  Handle<Type> UniqueName;
+  Handle<Type> String;
+  Handle<Type> InternalizedString;
+  Handle<Type> Symbol;
+  Handle<Type> Receiver;
+  Handle<Type> Object;
+  Handle<Type> Array;
+  Handle<Type> Function;
+  Handle<Type> Proxy;
+
+  Handle<Type> ObjectClass;
+  Handle<Type> ArrayClass;
+  Handle<Type> ObjectConstant1;
+  Handle<Type> ObjectConstant2;
+  Handle<Type> ArrayConstant;
+
+  Handle<Map> object_map;
+  Handle<Map> array_map;
+
+  Handle<JSObject> object1;
+  Handle<JSObject> object2;
+  Handle<JSArray> array;
+
+  Handle<Type> Union(Handle<Type> type1, Handle<Type> type2) {
+    return handle(Type::Union(type1, type2), isolate_);
+  }
+
+ private:
+  Isolate* isolate_;
+};
+
+
+TEST(Bitset) {
+  CcTest::InitializeVM();
+  Isolate* isolate = Isolate::Current();
+  HandleScope scope(isolate);
+  HandlifiedTypes T(isolate);
+
+  CHECK(IsBitset(*T.None));
+  CHECK(IsBitset(*T.Any));
+  CHECK(IsBitset(*T.String));
+  CHECK(IsBitset(*T.Object));
+
+  CHECK(IsBitset(Type::Union(T.String, T.Number)));
+  CHECK(IsBitset(Type::Union(T.String, T.Receiver)));
+  CHECK(IsBitset(Type::Optional(T.Object)));
+
+  CHECK_EQ(0, AsBitset(*T.None));
+  CHECK_EQ(AsBitset(*T.Number) | AsBitset(*T.String),
+           AsBitset(Type::Union(T.String, T.Number)));
+  CHECK_EQ(AsBitset(*T.Receiver),
+           AsBitset(Type::Union(T.Receiver, T.Object)));
+  CHECK_EQ(AsBitset(*T.String) | AsBitset(*T.Undefined),
+           AsBitset(Type::Optional(T.String)));
+}
+
+
+TEST(Class) {
+  CcTest::InitializeVM();
+  Isolate* isolate = Isolate::Current();
+  HandleScope scope(isolate);
+  HandlifiedTypes T(isolate);
+
+  CHECK(IsClass(*T.ObjectClass));
+  CHECK(IsClass(*T.ArrayClass));
+
+  CHECK(*T.object_map == AsClass(*T.ObjectClass));
+  CHECK(*T.array_map == AsClass(*T.ArrayClass));
+}
+
+
+TEST(Constant) {
+  CcTest::InitializeVM();
+  Isolate* isolate = Isolate::Current();
+  HandleScope scope(isolate);
+  HandlifiedTypes T(isolate);
+
+  CHECK(IsConstant(*T.ObjectConstant1));
+  CHECK(IsConstant(*T.ObjectConstant2));
+  CHECK(IsConstant(*T.ArrayConstant));
+
+  CHECK(*T.object1 == AsConstant(*T.ObjectConstant1));
+  CHECK(*T.object2 == AsConstant(*T.ObjectConstant2));
+  CHECK(*T.object1 != AsConstant(*T.ObjectConstant2));
+  CHECK(*T.array == AsConstant(*T.ArrayConstant));
+}
+
+
+static void CheckSub(Handle<Type> type1, Handle<Type> type2) {
+  CHECK(type1->Is(type2));
+  CHECK(!type2->Is(type1));
+  if (IsBitset(*type1) && IsBitset(*type2)) {
+    CHECK_NE(AsBitset(*type1), AsBitset(*type2));
+  }
+}
+
+static void CheckUnordered(Handle<Type> type1, Handle<Type> type2) {
+  CHECK(!type1->Is(type2));
+  CHECK(!type2->Is(type1));
+  if (IsBitset(*type1) && IsBitset(*type2)) {
+    CHECK_NE(AsBitset(*type1), AsBitset(*type2));
+  }
+}
+
+TEST(Is) {
+  CcTest::InitializeVM();
+  Isolate* isolate = Isolate::Current();
+  HandleScope scope(isolate);
+  HandlifiedTypes T(isolate);
+
+  // Reflexivity
+  CHECK(T.None->Is(T.None));
+  CHECK(T.Any->Is(T.Any));
+  CHECK(T.Object->Is(T.Object));
+
+  CHECK(T.ObjectClass->Is(T.ObjectClass));
+  CHECK(T.ObjectConstant1->Is(T.ObjectConstant1));
+
+  // Symmetry and Transitivity
+  CheckSub(T.None, T.Number);
+  CheckSub(T.None, T.Any);
+
+  CheckSub(T.Oddball, T.Any);
+  CheckSub(T.Boolean, T.Oddball);
+  CheckSub(T.Null, T.Oddball);
+  CheckSub(T.Undefined, T.Oddball);
+  CheckUnordered(T.Boolean, T.Null);
+  CheckUnordered(T.Undefined, T.Null);
+  CheckUnordered(T.Boolean, T.Undefined);
+
+  CheckSub(T.Number, T.Any);
+  CheckSub(T.Smi, T.Number);
+  CheckSub(T.Double, T.Number);
+  CheckUnordered(T.Smi, T.Double);
+
+  CheckSub(T.Name, T.Any);
+  CheckSub(T.UniqueName, T.Any);
+  CheckSub(T.UniqueName, T.Name);
+  CheckSub(T.String, T.Name);
+  CheckSub(T.InternalizedString, T.String);
+  CheckSub(T.InternalizedString, T.UniqueName);
+  CheckSub(T.InternalizedString, T.Name);
+  CheckSub(T.Symbol, T.UniqueName);
+  CheckSub(T.Symbol, T.Name);
+  CheckUnordered(T.String, T.UniqueName);
+  CheckUnordered(T.String, T.Symbol);
+  CheckUnordered(T.InternalizedString, T.Symbol);
+
+  CheckSub(T.Receiver, T.Any);
+  CheckSub(T.Object, T.Any);
+  CheckSub(T.Object, T.Receiver);
+  CheckSub(T.Array, T.Object);
+  CheckSub(T.Function, T.Object);
+  CheckSub(T.Proxy, T.Receiver);
+  CheckUnordered(T.Object, T.Proxy);
+  CheckUnordered(T.Array, T.Function);
+
+  // Structured subtyping
+  CheckSub(T.ObjectClass, T.Object);
+  CheckSub(T.ArrayClass, T.Object);
+  CheckUnordered(T.ObjectClass, T.ArrayClass);
+
+  CheckSub(T.ObjectConstant1, T.Object);
+  CheckSub(T.ObjectConstant2, T.Object);
+  CheckSub(T.ArrayConstant, T.Object);
+  CheckSub(T.ArrayConstant, T.Array);
+  CheckUnordered(T.ObjectConstant1, T.ObjectConstant2);
+  CheckUnordered(T.ObjectConstant1, T.ArrayConstant);
+
+  CheckUnordered(T.ObjectConstant1, T.ObjectClass);
+  CheckUnordered(T.ObjectConstant2, T.ObjectClass);
+  CheckUnordered(T.ObjectConstant1, T.ArrayClass);
+  CheckUnordered(T.ObjectConstant2, T.ArrayClass);
+  CheckUnordered(T.ArrayConstant, T.ObjectClass);
+}
+
+
+static void CheckOverlap(Handle<Type> type1, Handle<Type> type2) {
+  CHECK(type1->Maybe(type2));
+  CHECK(type2->Maybe(type1));
+  if (IsBitset(*type1) && IsBitset(*type2)) {
+    CHECK_NE(0, AsBitset(*type1) & AsBitset(*type2));
+  }
+}
+
+static void CheckDisjoint(Handle<Type> type1, Handle<Type> type2) {
+  CHECK(!type1->Is(type2));
+  CHECK(!type2->Is(type1));
+  CHECK(!type1->Maybe(type2));
+  CHECK(!type2->Maybe(type1));
+  if (IsBitset(*type1) && IsBitset(*type2)) {
+    CHECK_EQ(0, AsBitset(*type1) & AsBitset(*type2));
+  }
+}
+
+TEST(Maybe) {
+  CcTest::InitializeVM();
+  Isolate* isolate = Isolate::Current();
+  HandleScope scope(isolate);
+  HandlifiedTypes T(isolate);
+
+  CheckOverlap(T.Any, T.Any);
+  CheckOverlap(T.Object, T.Object);
+
+  CheckOverlap(T.Oddball, T.Any);
+  CheckOverlap(T.Boolean, T.Oddball);
+  CheckOverlap(T.Null, T.Oddball);
+  CheckOverlap(T.Undefined, T.Oddball);
+  CheckDisjoint(T.Boolean, T.Null);
+  CheckDisjoint(T.Undefined, T.Null);
+  CheckDisjoint(T.Boolean, T.Undefined);
+
+  CheckOverlap(T.Number, T.Any);
+  CheckOverlap(T.Smi, T.Number);
+  CheckOverlap(T.Double, T.Number);
+  CheckDisjoint(T.Smi, T.Double);
+
+  CheckOverlap(T.Name, T.Any);
+  CheckOverlap(T.UniqueName, T.Any);
+  CheckOverlap(T.UniqueName, T.Name);
+  CheckOverlap(T.String, T.Name);
+  CheckOverlap(T.InternalizedString, T.String);
+  CheckOverlap(T.InternalizedString, T.UniqueName);
+  CheckOverlap(T.InternalizedString, T.Name);
+  CheckOverlap(T.Symbol, T.UniqueName);
+  CheckOverlap(T.Symbol, T.Name);
+  CheckOverlap(T.String, T.UniqueName);
+  CheckDisjoint(T.String, T.Symbol);
+  CheckDisjoint(T.InternalizedString, T.Symbol);
+
+  CheckOverlap(T.Receiver, T.Any);
+  CheckOverlap(T.Object, T.Any);
+  CheckOverlap(T.Object, T.Receiver);
+  CheckOverlap(T.Array, T.Object);
+  CheckOverlap(T.Function, T.Object);
+  CheckOverlap(T.Proxy, T.Receiver);
+  CheckDisjoint(T.Object, T.Proxy);
+  CheckDisjoint(T.Array, T.Function);
+
+  CheckOverlap(T.ObjectClass, T.Object);
+  CheckOverlap(T.ArrayClass, T.Object);
+  CheckOverlap(T.ObjectClass, T.ObjectClass);
+  CheckOverlap(T.ArrayClass, T.ArrayClass);
+  CheckDisjoint(T.ObjectClass, T.ArrayClass);
+
+  CheckOverlap(T.ObjectConstant1, T.Object);
+  CheckOverlap(T.ObjectConstant2, T.Object);
+  CheckOverlap(T.ArrayConstant, T.Object);
+  CheckOverlap(T.ArrayConstant, T.Array);
+  CheckOverlap(T.ObjectConstant1, T.ObjectConstant1);
+  CheckDisjoint(T.ObjectConstant1, T.ObjectConstant2);
+  CheckDisjoint(T.ObjectConstant1, T.ArrayConstant);
+
+  CheckDisjoint(T.ObjectConstant1, T.ObjectClass);
+  CheckDisjoint(T.ObjectConstant2, T.ObjectClass);
+  CheckDisjoint(T.ObjectConstant1, T.ArrayClass);
+  CheckDisjoint(T.ObjectConstant2, T.ArrayClass);
+  CheckDisjoint(T.ArrayConstant, T.ObjectClass);
+}
+
+
+static void CheckEqual(Handle<Type> type1, Handle<Type> type2) {
+  CHECK_EQ(IsBitset(*type1), IsBitset(*type2));
+  CHECK_EQ(IsClass(*type1), IsClass(*type2));
+  CHECK_EQ(IsConstant(*type1), IsConstant(*type2));
+  CHECK_EQ(IsUnion(*type1), IsUnion(*type2));
+  if (IsBitset(*type1)) {
+    CHECK_EQ(AsBitset(*type1), AsBitset(*type2));
+  } else if (IsClass(*type1)) {
+    CHECK_EQ(AsClass(*type1), AsClass(*type2));
+  } else if (IsConstant(*type1)) {
+    CHECK_EQ(AsConstant(*type1), AsConstant(*type2));
+  } else if (IsUnion(*type1)) {
+    CHECK_EQ(AsUnion(*type1)->length(), AsUnion(*type2)->length());
+  }
+  CHECK(type1->Is(type2));
+  CHECK(type2->Is(type1));
+}
+
+TEST(Union) {
+  CcTest::InitializeVM();
+  Isolate* isolate = Isolate::Current();
+  HandleScope scope(isolate);
+  HandlifiedTypes T(isolate);
+
+  // Bitset-bitset
+  CHECK(IsBitset(Type::Union(T.Object, T.Number)));
+  CHECK(IsBitset(Type::Union(T.Object, T.Object)));
+  CHECK(IsBitset(Type::Union(T.Any, T.None)));
+
+  CheckEqual(T.Union(T.None, T.Number), T.Number);
+  CheckEqual(T.Union(T.Object, T.Proxy), T.Receiver);
+  CheckEqual(T.Union(T.Number, T.String), T.Union(T.String, T.Number));
+  CheckSub(T.Union(T.Number, T.String), T.Any);
+
+  // Class-class
+  CHECK(IsClass(Type::Union(T.ObjectClass, T.ObjectClass)));
+  CHECK(IsUnion(Type::Union(T.ObjectClass, T.ArrayClass)));
+
+  CheckEqual(T.Union(T.ObjectClass, T.ObjectClass), T.ObjectClass);
+  CheckSub(T.ObjectClass, T.Union(T.ObjectClass, T.ArrayClass));
+  CheckSub(T.ArrayClass, T.Union(T.ObjectClass, T.ArrayClass));
+  CheckSub(T.Union(T.ObjectClass, T.ArrayClass), T.Object);
+  CheckUnordered(T.Union(T.ObjectClass, T.ArrayClass), T.Array);
+  CheckOverlap(T.Union(T.ObjectClass, T.ArrayClass), T.Array);
+  CheckDisjoint(T.Union(T.ObjectClass, T.ArrayClass), T.Number);
+
+  // Constant-constant
+  CHECK(IsConstant(Type::Union(T.ObjectConstant1, T.ObjectConstant1)));
+  CHECK(IsUnion(Type::Union(T.ObjectConstant1, T.ObjectConstant2)));
+
+  CheckEqual(T.Union(T.ObjectConstant1, T.ObjectConstant1), T.ObjectConstant1);
+  CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2));
+  CheckSub(T.ObjectConstant2, T.Union(T.ObjectConstant1, T.ObjectConstant2));
+  CheckSub(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.Object);
+  CheckUnordered(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.ObjectClass);
+  CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array);
+  CheckOverlap(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Array);
+  CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayConstant), T.Number);
+  CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayConstant), T.ObjectClass);
+
+  // Bitset-class
+  CHECK(IsBitset(Type::Union(T.ObjectClass, T.Object)));
+  CHECK(IsUnion(Type::Union(T.ObjectClass, T.Number)));
+
+  CheckEqual(T.Union(T.ObjectClass, T.Object), T.Object);
+  CheckSub(T.Union(T.ObjectClass, T.Number), T.Any);
+  CheckSub(T.Union(T.ObjectClass, T.Smi), T.Union(T.Object, T.Number));
+  CheckSub(T.Union(T.ObjectClass, T.Array), T.Object);
+  CheckUnordered(T.Union(T.ObjectClass, T.String), T.Array);
+  CheckOverlap(T.Union(T.ObjectClass, T.String), T.Object);
+  CheckDisjoint(T.Union(T.ObjectClass, T.String), T.Number);
+
+  // Bitset-constant
+  CHECK(IsBitset(Type::Union(T.ObjectConstant1, T.Object)));
+  CHECK(IsUnion(Type::Union(T.ObjectConstant2, T.Number)));
+
+  CheckEqual(T.Union(T.ObjectConstant1, T.Object), T.Object);
+  CheckSub(T.Union(T.ObjectConstant1, T.Number), T.Any);
+  CheckSub(T.Union(T.ObjectConstant1, T.Smi), T.Union(T.Object, T.Number));
+  CheckSub(T.Union(T.ObjectConstant1, T.Array), T.Object);
+  CheckUnordered(T.Union(T.ObjectConstant1, T.String), T.Array);
+  CheckOverlap(T.Union(T.ObjectConstant1, T.String), T.Object);
+  CheckDisjoint(T.Union(T.ObjectConstant1, T.String), T.Number);
+
+  // Class-constant
+  CHECK(IsUnion(Type::Union(T.ObjectConstant1, T.ObjectClass)));
+  CHECK(IsUnion(Type::Union(T.ArrayClass, T.ObjectConstant2)));
+
+  CheckSub(T.Union(T.ObjectConstant1, T.ArrayClass), T.Object);
+  CheckSub(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ArrayClass));
+  CheckSub(T.ArrayClass, T.Union(T.ObjectConstant1, T.ArrayClass));
+  CheckUnordered(T.ObjectClass, T.Union(T.ObjectConstant1, T.ArrayClass));
+  CheckSub(
+      T.Union(T.ObjectConstant1, T.ArrayClass), T.Union(T.Array, T.Object));
+  CheckUnordered(T.Union(T.ObjectConstant1, T.ArrayClass), T.ArrayConstant);
+  CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectConstant2);
+  CheckDisjoint(T.Union(T.ObjectConstant1, T.ArrayClass), T.ObjectClass);
+
+  // Bitset-union
+  CHECK(IsBitset(
+      Type::Union(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass))));
+  CHECK(IsUnion(
+      Type::Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.Number)));
+
+  CheckEqual(
+      T.Union(T.Object, T.Union(T.ObjectConstant1, T.ObjectClass)),
+      T.Object);
+  CheckEqual(
+      T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number),
+      T.Union(T.ObjectConstant1, T.Union(T.Number, T.ArrayClass)));
+  CheckSub(
+      T.Double,
+      T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Number));
+  CheckSub(
+      T.ObjectConstant1,
+      T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double));
+  CheckSub(
+      T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double),
+      T.Any);
+  CheckSub(
+      T.Union(T.Union(T.ArrayClass, T.ObjectConstant1), T.Double),
+      T.Union(T.ObjectConstant1, T.Union(T.Number, T.ArrayClass)));
+
+  // Class-union
+  CHECK(IsUnion(
+      Type::Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass)));
+  CHECK(IsUnion(
+      Type::Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ObjectClass)));
+
+  CheckEqual(
+      T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)),
+      T.Union(T.ObjectClass, T.ObjectConstant1));
+  CheckSub(
+      T.Union(T.ObjectClass, T.Union(T.ObjectConstant1, T.ObjectClass)),
+      T.Object);
+  CheckEqual(
+      T.Union(T.Union(T.ArrayClass, T.ObjectConstant2), T.ArrayClass),
+      T.Union(T.ArrayClass, T.ObjectConstant2));
+
+  // Constant-union
+  CHECK(IsUnion(Type::Union(
+      T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2))));
+  CHECK(IsUnion(Type::Union(
+      T.Union(T.ArrayConstant, T.ObjectClass), T.ObjectConstant1)));
+  CHECK(IsUnion(Type::Union(
+      T.Union(T.ArrayConstant, T.ObjectConstant2), T.ObjectConstant1)));
+
+  CheckEqual(
+      T.Union(T.ObjectConstant1, T.Union(T.ObjectConstant1, T.ObjectConstant2)),
+      T.Union(T.ObjectConstant2, T.ObjectConstant1));
+  CheckEqual(
+      T.Union(T.Union(T.ArrayConstant, T.ObjectConstant2), T.ObjectConstant1),
+      T.Union(T.ObjectConstant2, T.Union(T.ArrayConstant, T.ObjectConstant1)));
+
+  // Union-union
+  CHECK(IsBitset(
+      Type::Union(T.Union(T.Number, T.ArrayClass), T.Union(T.Smi, T.Array))));
+
+  CheckEqual(
+      T.Union(T.Union(T.ObjectConstant2, T.ObjectConstant1),
+              T.Union(T.ObjectConstant1, T.ObjectConstant2)),
+      T.Union(T.ObjectConstant2, T.ObjectConstant1));
+  CheckEqual(
+      T.Union(T.Union(T.ObjectConstant2, T.ArrayConstant),
+              T.Union(T.ObjectConstant1, T.ArrayConstant)),
+      T.Union(T.Union(T.ObjectConstant1, T.ObjectConstant2), T.ArrayConstant));
+  CheckEqual(
+      T.Union(T.Union(T.Number, T.ArrayClass), T.Union(T.Smi, T.Array)),
+      T.Union(T.Number, T.Array));
+}
index 9b90cba..ed37e72 100644 (file)
         '../../src/transitions.h',
         '../../src/type-info.cc',
         '../../src/type-info.h',
+        '../../src/types.cc',
+        '../../src/types.h',
         '../../src/typing.cc',
         '../../src/typing.h',
         '../../src/unbound-queue-inl.h',