%1 = mul i64 %a, -65
ret i64 %1
}
+
+define i32 @muli32_p384(i32 %a) nounwind {
+; RV32I-LABEL: muli32_p384:
+; RV32I: # %bb.0:
+; RV32I-NEXT: addi sp, sp, -16
+; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
+; RV32I-NEXT: addi a1, zero, 384
+; RV32I-NEXT: call __mulsi3@plt
+; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
+; RV32I-NEXT: addi sp, sp, 16
+; RV32I-NEXT: ret
+;
+; RV32IM-LABEL: muli32_p384:
+; RV32IM: # %bb.0:
+; RV32IM-NEXT: addi a1, zero, 384
+; RV32IM-NEXT: mul a0, a0, a1
+; RV32IM-NEXT: ret
+;
+; RV64I-LABEL: muli32_p384:
+; RV64I: # %bb.0:
+; RV64I-NEXT: addi sp, sp, -16
+; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
+; RV64I-NEXT: addi a1, zero, 384
+; RV64I-NEXT: call __muldi3@plt
+; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
+; RV64I-NEXT: addi sp, sp, 16
+; RV64I-NEXT: ret
+;
+; RV64IM-LABEL: muli32_p384:
+; RV64IM: # %bb.0:
+; RV64IM-NEXT: addi a1, zero, 384
+; RV64IM-NEXT: mul a0, a0, a1
+; RV64IM-NEXT: ret
+ %1 = mul i32 %a, 384
+ ret i32 %1
+}
+
+define i32 @muli32_p12288(i32 %a) nounwind {
+; RV32I-LABEL: muli32_p12288:
+; RV32I: # %bb.0:
+; RV32I-NEXT: addi sp, sp, -16
+; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
+; RV32I-NEXT: lui a1, 3
+; RV32I-NEXT: call __mulsi3@plt
+; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
+; RV32I-NEXT: addi sp, sp, 16
+; RV32I-NEXT: ret
+;
+; RV32IM-LABEL: muli32_p12288:
+; RV32IM: # %bb.0:
+; RV32IM-NEXT: lui a1, 3
+; RV32IM-NEXT: mul a0, a0, a1
+; RV32IM-NEXT: ret
+;
+; RV64I-LABEL: muli32_p12288:
+; RV64I: # %bb.0:
+; RV64I-NEXT: addi sp, sp, -16
+; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
+; RV64I-NEXT: lui a1, 3
+; RV64I-NEXT: call __muldi3@plt
+; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
+; RV64I-NEXT: addi sp, sp, 16
+; RV64I-NEXT: ret
+;
+; RV64IM-LABEL: muli32_p12288:
+; RV64IM: # %bb.0:
+; RV64IM-NEXT: lui a1, 3
+; RV64IM-NEXT: mul a0, a0, a1
+; RV64IM-NEXT: ret
+ %1 = mul i32 %a, 12288
+ ret i32 %1
+}
+
+define i32 @muli32_p4352(i32 %a) nounwind {
+; RV32I-LABEL: muli32_p4352:
+; RV32I: # %bb.0:
+; RV32I-NEXT: addi sp, sp, -16
+; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
+; RV32I-NEXT: lui a1, 1
+; RV32I-NEXT: addi a1, a1, 256
+; RV32I-NEXT: call __mulsi3@plt
+; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
+; RV32I-NEXT: addi sp, sp, 16
+; RV32I-NEXT: ret
+;
+; RV32IM-LABEL: muli32_p4352:
+; RV32IM: # %bb.0:
+; RV32IM-NEXT: lui a1, 1
+; RV32IM-NEXT: addi a1, a1, 256
+; RV32IM-NEXT: mul a0, a0, a1
+; RV32IM-NEXT: ret
+;
+; RV64I-LABEL: muli32_p4352:
+; RV64I: # %bb.0:
+; RV64I-NEXT: addi sp, sp, -16
+; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
+; RV64I-NEXT: lui a1, 1
+; RV64I-NEXT: addiw a1, a1, 256
+; RV64I-NEXT: call __muldi3@plt
+; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
+; RV64I-NEXT: addi sp, sp, 16
+; RV64I-NEXT: ret
+;
+; RV64IM-LABEL: muli32_p4352:
+; RV64IM: # %bb.0:
+; RV64IM-NEXT: lui a1, 1
+; RV64IM-NEXT: addiw a1, a1, 256
+; RV64IM-NEXT: mul a0, a0, a1
+; RV64IM-NEXT: ret
+ %1 = mul i32 %a, 4352
+ ret i32 %1
+}
+
+define i32 @muli32_p3840(i32 %a) nounwind {
+; RV32I-LABEL: muli32_p3840:
+; RV32I: # %bb.0:
+; RV32I-NEXT: addi sp, sp, -16
+; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
+; RV32I-NEXT: lui a1, 1
+; RV32I-NEXT: addi a1, a1, -256
+; RV32I-NEXT: call __mulsi3@plt
+; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
+; RV32I-NEXT: addi sp, sp, 16
+; RV32I-NEXT: ret
+;
+; RV32IM-LABEL: muli32_p3840:
+; RV32IM: # %bb.0:
+; RV32IM-NEXT: lui a1, 1
+; RV32IM-NEXT: addi a1, a1, -256
+; RV32IM-NEXT: mul a0, a0, a1
+; RV32IM-NEXT: ret
+;
+; RV64I-LABEL: muli32_p3840:
+; RV64I: # %bb.0:
+; RV64I-NEXT: addi sp, sp, -16
+; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
+; RV64I-NEXT: lui a1, 1
+; RV64I-NEXT: addiw a1, a1, -256
+; RV64I-NEXT: call __muldi3@plt
+; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
+; RV64I-NEXT: addi sp, sp, 16
+; RV64I-NEXT: ret
+;
+; RV64IM-LABEL: muli32_p3840:
+; RV64IM: # %bb.0:
+; RV64IM-NEXT: lui a1, 1
+; RV64IM-NEXT: addiw a1, a1, -256
+; RV64IM-NEXT: mul a0, a0, a1
+; RV64IM-NEXT: ret
+ %1 = mul i32 %a, 3840
+ ret i32 %1
+}
+
+define i32 @muli32_m3840(i32 %a) nounwind {
+; RV32I-LABEL: muli32_m3840:
+; RV32I: # %bb.0:
+; RV32I-NEXT: addi sp, sp, -16
+; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
+; RV32I-NEXT: lui a1, 1048575
+; RV32I-NEXT: addi a1, a1, 256
+; RV32I-NEXT: call __mulsi3@plt
+; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
+; RV32I-NEXT: addi sp, sp, 16
+; RV32I-NEXT: ret
+;
+; RV32IM-LABEL: muli32_m3840:
+; RV32IM: # %bb.0:
+; RV32IM-NEXT: lui a1, 1048575
+; RV32IM-NEXT: addi a1, a1, 256
+; RV32IM-NEXT: mul a0, a0, a1
+; RV32IM-NEXT: ret
+;
+; RV64I-LABEL: muli32_m3840:
+; RV64I: # %bb.0:
+; RV64I-NEXT: addi sp, sp, -16
+; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
+; RV64I-NEXT: lui a1, 1048575
+; RV64I-NEXT: addiw a1, a1, 256
+; RV64I-NEXT: call __muldi3@plt
+; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
+; RV64I-NEXT: addi sp, sp, 16
+; RV64I-NEXT: ret
+;
+; RV64IM-LABEL: muli32_m3840:
+; RV64IM: # %bb.0:
+; RV64IM-NEXT: lui a1, 1048575
+; RV64IM-NEXT: addiw a1, a1, 256
+; RV64IM-NEXT: mul a0, a0, a1
+; RV64IM-NEXT: ret
+ %1 = mul i32 %a, -3840
+ ret i32 %1
+}
+
+define i32 @muli32_m4352(i32 %a) nounwind {
+; RV32I-LABEL: muli32_m4352:
+; RV32I: # %bb.0:
+; RV32I-NEXT: addi sp, sp, -16
+; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
+; RV32I-NEXT: lui a1, 1048575
+; RV32I-NEXT: addi a1, a1, -256
+; RV32I-NEXT: call __mulsi3@plt
+; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
+; RV32I-NEXT: addi sp, sp, 16
+; RV32I-NEXT: ret
+;
+; RV32IM-LABEL: muli32_m4352:
+; RV32IM: # %bb.0:
+; RV32IM-NEXT: lui a1, 1048575
+; RV32IM-NEXT: addi a1, a1, -256
+; RV32IM-NEXT: mul a0, a0, a1
+; RV32IM-NEXT: ret
+;
+; RV64I-LABEL: muli32_m4352:
+; RV64I: # %bb.0:
+; RV64I-NEXT: addi sp, sp, -16
+; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
+; RV64I-NEXT: lui a1, 1048575
+; RV64I-NEXT: addiw a1, a1, -256
+; RV64I-NEXT: call __muldi3@plt
+; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
+; RV64I-NEXT: addi sp, sp, 16
+; RV64I-NEXT: ret
+;
+; RV64IM-LABEL: muli32_m4352:
+; RV64IM: # %bb.0:
+; RV64IM-NEXT: lui a1, 1048575
+; RV64IM-NEXT: addiw a1, a1, -256
+; RV64IM-NEXT: mul a0, a0, a1
+; RV64IM-NEXT: ret
+ %1 = mul i32 %a, -4352
+ ret i32 %1
+}
+
+define i64 @muli64_p4352(i64 %a) nounwind {
+; RV32I-LABEL: muli64_p4352:
+; RV32I: # %bb.0:
+; RV32I-NEXT: addi sp, sp, -16
+; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
+; RV32I-NEXT: lui a2, 1
+; RV32I-NEXT: addi a2, a2, 256
+; RV32I-NEXT: mv a3, zero
+; RV32I-NEXT: call __muldi3@plt
+; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
+; RV32I-NEXT: addi sp, sp, 16
+; RV32I-NEXT: ret
+;
+; RV32IM-LABEL: muli64_p4352:
+; RV32IM: # %bb.0:
+; RV32IM-NEXT: lui a2, 1
+; RV32IM-NEXT: addi a2, a2, 256
+; RV32IM-NEXT: mul a1, a1, a2
+; RV32IM-NEXT: mulhu a3, a0, a2
+; RV32IM-NEXT: add a1, a3, a1
+; RV32IM-NEXT: mul a0, a0, a2
+; RV32IM-NEXT: ret
+;
+; RV64I-LABEL: muli64_p4352:
+; RV64I: # %bb.0:
+; RV64I-NEXT: addi sp, sp, -16
+; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
+; RV64I-NEXT: lui a1, 1
+; RV64I-NEXT: addiw a1, a1, 256
+; RV64I-NEXT: call __muldi3@plt
+; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
+; RV64I-NEXT: addi sp, sp, 16
+; RV64I-NEXT: ret
+;
+; RV64IM-LABEL: muli64_p4352:
+; RV64IM: # %bb.0:
+; RV64IM-NEXT: lui a1, 1
+; RV64IM-NEXT: addiw a1, a1, 256
+; RV64IM-NEXT: mul a0, a0, a1
+; RV64IM-NEXT: ret
+ %1 = mul i64 %a, 4352
+ ret i64 %1
+}
+
+define i64 @muli64_p3840(i64 %a) nounwind {
+; RV32I-LABEL: muli64_p3840:
+; RV32I: # %bb.0:
+; RV32I-NEXT: addi sp, sp, -16
+; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
+; RV32I-NEXT: lui a2, 1
+; RV32I-NEXT: addi a2, a2, -256
+; RV32I-NEXT: mv a3, zero
+; RV32I-NEXT: call __muldi3@plt
+; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
+; RV32I-NEXT: addi sp, sp, 16
+; RV32I-NEXT: ret
+;
+; RV32IM-LABEL: muli64_p3840:
+; RV32IM: # %bb.0:
+; RV32IM-NEXT: lui a2, 1
+; RV32IM-NEXT: addi a2, a2, -256
+; RV32IM-NEXT: mul a1, a1, a2
+; RV32IM-NEXT: mulhu a3, a0, a2
+; RV32IM-NEXT: add a1, a3, a1
+; RV32IM-NEXT: mul a0, a0, a2
+; RV32IM-NEXT: ret
+;
+; RV64I-LABEL: muli64_p3840:
+; RV64I: # %bb.0:
+; RV64I-NEXT: addi sp, sp, -16
+; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
+; RV64I-NEXT: lui a1, 1
+; RV64I-NEXT: addiw a1, a1, -256
+; RV64I-NEXT: call __muldi3@plt
+; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
+; RV64I-NEXT: addi sp, sp, 16
+; RV64I-NEXT: ret
+;
+; RV64IM-LABEL: muli64_p3840:
+; RV64IM: # %bb.0:
+; RV64IM-NEXT: lui a1, 1
+; RV64IM-NEXT: addiw a1, a1, -256
+; RV64IM-NEXT: mul a0, a0, a1
+; RV64IM-NEXT: ret
+ %1 = mul i64 %a, 3840
+ ret i64 %1
+}
+
+define i64 @muli64_m4352(i64 %a) nounwind {
+; RV32I-LABEL: muli64_m4352:
+; RV32I: # %bb.0:
+; RV32I-NEXT: addi sp, sp, -16
+; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
+; RV32I-NEXT: lui a2, 1048575
+; RV32I-NEXT: addi a2, a2, -256
+; RV32I-NEXT: addi a3, zero, -1
+; RV32I-NEXT: call __muldi3@plt
+; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
+; RV32I-NEXT: addi sp, sp, 16
+; RV32I-NEXT: ret
+;
+; RV32IM-LABEL: muli64_m4352:
+; RV32IM: # %bb.0:
+; RV32IM-NEXT: lui a2, 1048575
+; RV32IM-NEXT: addi a2, a2, -256
+; RV32IM-NEXT: mul a1, a1, a2
+; RV32IM-NEXT: mulhu a3, a0, a2
+; RV32IM-NEXT: sub a3, a3, a0
+; RV32IM-NEXT: add a1, a3, a1
+; RV32IM-NEXT: mul a0, a0, a2
+; RV32IM-NEXT: ret
+;
+; RV64I-LABEL: muli64_m4352:
+; RV64I: # %bb.0:
+; RV64I-NEXT: addi sp, sp, -16
+; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
+; RV64I-NEXT: lui a1, 1048575
+; RV64I-NEXT: addiw a1, a1, -256
+; RV64I-NEXT: call __muldi3@plt
+; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
+; RV64I-NEXT: addi sp, sp, 16
+; RV64I-NEXT: ret
+;
+; RV64IM-LABEL: muli64_m4352:
+; RV64IM: # %bb.0:
+; RV64IM-NEXT: lui a1, 1048575
+; RV64IM-NEXT: addiw a1, a1, -256
+; RV64IM-NEXT: mul a0, a0, a1
+; RV64IM-NEXT: ret
+ %1 = mul i64 %a, -4352
+ ret i64 %1
+}
+
+define i64 @muli64_m3840(i64 %a) nounwind {
+; RV32I-LABEL: muli64_m3840:
+; RV32I: # %bb.0:
+; RV32I-NEXT: addi sp, sp, -16
+; RV32I-NEXT: sw ra, 12(sp) # 4-byte Folded Spill
+; RV32I-NEXT: lui a2, 1048575
+; RV32I-NEXT: addi a2, a2, 256
+; RV32I-NEXT: addi a3, zero, -1
+; RV32I-NEXT: call __muldi3@plt
+; RV32I-NEXT: lw ra, 12(sp) # 4-byte Folded Reload
+; RV32I-NEXT: addi sp, sp, 16
+; RV32I-NEXT: ret
+;
+; RV32IM-LABEL: muli64_m3840:
+; RV32IM: # %bb.0:
+; RV32IM-NEXT: lui a2, 1048575
+; RV32IM-NEXT: addi a2, a2, 256
+; RV32IM-NEXT: mul a1, a1, a2
+; RV32IM-NEXT: mulhu a3, a0, a2
+; RV32IM-NEXT: sub a3, a3, a0
+; RV32IM-NEXT: add a1, a3, a1
+; RV32IM-NEXT: mul a0, a0, a2
+; RV32IM-NEXT: ret
+;
+; RV64I-LABEL: muli64_m3840:
+; RV64I: # %bb.0:
+; RV64I-NEXT: addi sp, sp, -16
+; RV64I-NEXT: sd ra, 8(sp) # 8-byte Folded Spill
+; RV64I-NEXT: lui a1, 1048575
+; RV64I-NEXT: addiw a1, a1, 256
+; RV64I-NEXT: call __muldi3@plt
+; RV64I-NEXT: ld ra, 8(sp) # 8-byte Folded Reload
+; RV64I-NEXT: addi sp, sp, 16
+; RV64I-NEXT: ret
+;
+; RV64IM-LABEL: muli64_m3840:
+; RV64IM: # %bb.0:
+; RV64IM-NEXT: lui a1, 1048575
+; RV64IM-NEXT: addiw a1, a1, 256
+; RV64IM-NEXT: mul a0, a0, a1
+; RV64IM-NEXT: ret
+ %1 = mul i64 %a, -3840
+ ret i64 %1
+}