unsigned NumDebugInfoErrors = 0;
ReferenceMap CrossUnitReferences;
- unsigned int Index = 1;
+ unsigned Index = 1;
for (const auto &Unit : Units) {
OS << "Verifying unit: " << Index << " / " << Units.getNumUnits();
if (const char* Name = Unit->getUnitDIE(true).getShortName())
# CHECK-NEXT: Verifying .debug_types Unit Header Chain...
# CHECK-NEXT: Verifying non-dwo Units...
# CHECK-NEXT: Verifying unit: 1 / 2, "test.cpp"
-# CHECK-NEXT: Verifying unit: 2 / 2
+# CHECK-NEXT: Verifying unit: 2 / 2{{$}}
# CHECK-NEXT: warning: DW_TAG_skeleton_unit has DW_CHILDREN_yes but DIE has no children
# CHECK-NEXT: DW_TAG_skeleton_unit
# CHECK-NEXT: error: Skeleton compilation unit has children.