Made QSGNode flags togglable and added StaticSubtreeGeometry.
authorKim Motoyoshi Kalland <kim.kalland@nokia.com>
Thu, 17 Nov 2011 15:36:53 +0000 (16:36 +0100)
committerQt by Nokia <qt-info@nokia.com>
Wed, 14 Dec 2011 03:49:01 +0000 (04:49 +0100)
The UsePreprocess and ChildrenDoNotOverlap flags could previously
only be set during node initialization. They can now be toggled.
This change also introduces the StaticSubtreeGeometry flag which is
meant to be used to indicate that all the nodes in the sub-tree
have static matrices and vertex data.

Change-Id: I3b182b81f7010aea636f8f654ef22dab19bc6b29
Reviewed-by: Michael Brasser <michael.brasser@nokia.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
src/quick/items/qquickcanvas.cpp
src/quick/items/qquickitem.cpp
src/quick/items/qquickitem_p.h
src/quick/scenegraph/coreapi/qsgdefaultrenderer.cpp
src/quick/scenegraph/coreapi/qsgdefaultrenderer_p.h
src/quick/scenegraph/coreapi/qsgnode.cpp
src/quick/scenegraph/coreapi/qsgnode.h
src/quick/scenegraph/coreapi/qsgnodeupdater.cpp
src/quick/scenegraph/coreapi/qsgrenderer.cpp
src/quick/scenegraph/coreapi/qsgrenderer_p.h
tests/auto/qtquick2/nodes/tst_nodestest.cpp

index 432d167..596db6c 100644 (file)
@@ -1610,6 +1610,11 @@ void QQuickCanvasPrivate::updateDirtyNode(QQuickItem *item)
         }
     }
 
+    if ((dirty & QQuickItemPrivate::PerformanceHints) && itemPriv->groupNode) {
+        itemPriv->groupNode->setFlag(QSGNode::ChildrenDoNotOverlap, itemPriv->childrenDoNotOverlap);
+        itemPriv->groupNode->setFlag(QSGNode::StaticSubtreeGeometry, itemPriv->staticSubtreeGeometry);
+    }
+
 #ifndef QT_NO_DEBUG
     // Check consistency.
     const QSGNode *nodeChain[] = {
index 8f58c33..008ac96 100644 (file)
@@ -2250,6 +2250,7 @@ QQuickItemPrivate::QQuickItemPrivate()
   effectiveVisible(true), explicitEnable(true), effectiveEnable(true), polishScheduled(false),
   inheritedLayoutMirror(false), effectiveLayoutMirror(false), isMirrorImplicit(true),
   inheritMirrorFromParent(false), inheritMirrorFromItem(false), childrenDoNotOverlap(false),
+  staticSubtreeGeometry(false),
 
   canvas(0), parentItem(0), sortedChildItems(&childItems),
 
@@ -3960,6 +3961,7 @@ QString QQuickItemPrivate::dirtyToString() const
     DIRTY_TO_STRING(EffectReference);
     DIRTY_TO_STRING(Visible);
     DIRTY_TO_STRING(HideReference);
+    DIRTY_TO_STRING(PerformanceHints);
 
     return rv;
 }
index e9c9498..6ed4a69 100644 (file)
@@ -279,6 +279,7 @@ public:
     bool inheritMirrorFromParent:1;
     bool inheritMirrorFromItem:1;
     bool childrenDoNotOverlap:1;
+    bool staticSubtreeGeometry:1;
 
     QQuickCanvas *canvas;
     QSGContext *sceneGraphContext() const { Q_ASSERT(canvas); return static_cast<QQuickCanvasPrivate *>(QObjectPrivate::get(canvas))->context; }
@@ -396,6 +397,7 @@ public:
         EffectReference         = 0x00008000,
         Visible                 = 0x00010000,
         HideReference           = 0x00020000,
+        PerformanceHints        = 0x00040000,
         // When you add an attribute here, don't forget to update
         // dirtyToString()
 
@@ -738,6 +740,7 @@ QSGNode *QQuickItemPrivate::childContainerNode()
         else
             itemNode()->appendChildNode(groupNode);
         groupNode->setFlag(QSGNode::ChildrenDoNotOverlap, childrenDoNotOverlap);
+        groupNode->setFlag(QSGNode::StaticSubtreeGeometry, staticSubtreeGeometry);
 #ifdef QML_RUNTIME_TESTING
         groupNode->description = QLatin1String("group");
 #endif
index 56a6e0e..0bed1b8 100644 (file)
@@ -175,18 +175,18 @@ QSGDefaultRenderer::QSGDefaultRenderer(QSGContext *context)
 #endif
 }
 
-void QSGDefaultRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags)
+void QSGDefaultRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyState state)
 {
-    QSGRenderer::nodeChanged(node, flags);
+    QSGRenderer::nodeChanged(node, state);
 
-    quint32 rebuildFlags = QSGNode::DirtyNodeAdded | QSGNode::DirtyNodeRemoved
-                         | QSGNode::DirtyMaterial | QSGNode::DirtyOpacity
-                         | QSGNode::DirtyForceUpdate;
+    const quint32 rebuildBits = QSGNode::DirtyNodeAdded | QSGNode::DirtyNodeRemoved
+                                | QSGNode::DirtyMaterial | QSGNode::DirtyOpacity
+                                | QSGNode::DirtyForceUpdate | QSGNode::DirtyChildrenDoNotOverlap;
 
-    if (flags & rebuildFlags)
+    if (state & rebuildBits)
         m_rebuild_lists = true;
 
-    if (flags & (rebuildFlags | QSGNode::DirtyClipList))
+    if (state & (rebuildBits | QSGNode::DirtyClipList))
         m_needs_sorting = true;
 }
 
index a4c2ffb..7bbac40 100644 (file)
@@ -82,7 +82,7 @@ public:
 
     void render();
 
-    void nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags);
+    void nodeChanged(QSGNode *node, QSGNode::DirtyState state);
 
     void setSortFrontToBackEnabled(bool sort);
     bool isSortFrontToBackEnabled() const;
index 2d68283..bc83a81 100644 (file)
@@ -92,7 +92,7 @@ QSGNode::QSGNode()
     , m_previousSibling(0)
     , m_subtreeGeometryCount(0)
     , m_nodeFlags(OwnedByParent)
-    , m_flags(0)
+    , m_dirtyState(0)
 {
     init();
 }
@@ -106,7 +106,7 @@ QSGNode::QSGNode(NodeType type)
     , m_previousSibling(0)
     , m_subtreeGeometryCount(type == GeometryNodeType ? 1 : 0)
     , m_nodeFlags(OwnedByParent)
-    , m_flags(0)
+    , m_dirtyState(0)
 {
     init();
 }
@@ -421,10 +421,15 @@ QSGNode *QSGNode::childAtIndex(int i) const
 
 void QSGNode::setFlag(Flag f, bool enabled)
 {
-    if (enabled)
-        m_nodeFlags |= f;
-    else
-        m_nodeFlags &= ~f;
+    if (bool(m_nodeFlags & f) == enabled)
+        return;
+    m_nodeFlags ^= f;
+    Q_ASSERT(int(UsePreprocess) == int(DirtyUsePreprocess));
+    Q_ASSERT(int(ChildrenDoNotOverlap) == int(DirtyChildrenDoNotOverlap));
+    Q_ASSERT(int(StaticSubtreeGeometry) == int(DirtyStaticSubtreeGeometry));
+    int changedFlag = f & (UsePreprocess | ChildrenDoNotOverlap | StaticSubtreeGeometry);
+    if (changedFlag)
+        markDirty(DirtyState(changedFlag));
 }
 
 
@@ -437,10 +442,18 @@ void QSGNode::setFlag(Flag f, bool enabled)
 
 void QSGNode::setFlags(Flags f, bool enabled)
 {
+    Flags oldFlags = m_nodeFlags;
     if (enabled)
         m_nodeFlags |= f;
     else
         m_nodeFlags &= ~f;
+    Q_ASSERT(int(UsePreprocess) == int(DirtyUsePreprocess));
+    Q_ASSERT(int(ChildrenDoNotOverlap) == int(DirtyChildrenDoNotOverlap));
+    Q_ASSERT(int(StaticSubtreeGeometry) == int(DirtyStaticSubtreeGeometry));
+    int changedFlags = (oldFlags ^ m_nodeFlags)
+                       & (UsePreprocess | ChildrenDoNotOverlap | StaticSubtreeGeometry);
+    if (changedFlags)
+        markDirty(DirtyState(changedFlags));
 }
 
 
@@ -452,24 +465,24 @@ void QSGNode::setFlags(Flags f, bool enabled)
     as dirty and notify all connected renderers that the has dirty states.
  */
 
-void QSGNode::markDirty(DirtyFlags flags)
+void QSGNode::markDirty(DirtyState bits)
 {
-    m_flags |= (flags & DirtyPropagationMask);
+    m_dirtyState |= (bits & DirtyPropagationMask);
 
-    DirtyFlags subtreeFlags = DirtyFlags((flags & DirtyPropagationMask) << 16);
+    DirtyState subtreeBits = DirtyState((bits & DirtyPropagationMask) << 16);
 
     int geometryCountDiff = 0;
-    if (flags & DirtyNodeAdded)
+    if (bits & DirtyNodeAdded)
         geometryCountDiff += m_subtreeGeometryCount;
-    if (flags & DirtyNodeRemoved)
+    if (bits & DirtyNodeRemoved)
         geometryCountDiff -= m_subtreeGeometryCount;
 
     QSGNode *p = m_parent;
     while (p) {
-        p->m_flags |= subtreeFlags;
+        p->m_dirtyState |= subtreeBits;
         p->m_subtreeGeometryCount += geometryCountDiff;
         if (p->type() == RootNodeType)
-            static_cast<QSGRootNode *>(p)->notifyNodeChange(this, flags);
+            static_cast<QSGRootNode *>(p)->notifyNodeChange(this, bits);
         p = p->m_parent;
     }
 }
@@ -685,7 +698,7 @@ void QSGGeometryNode::setOpaqueMaterial(QSGMaterial *material)
  */
 QSGMaterial *QSGGeometryNode::activeMaterial() const
 {
-    Q_ASSERT_X(dirtyFlags() == 0, "QSGGeometryNode::activeMaterial()", "function assumes that all dirty states are cleaned up");
+    Q_ASSERT_X(dirtyState() == 0, "QSGGeometryNode::activeMaterial()", "function assumes that all dirty states are cleaned up");
     if (m_opaque_material && m_opacity > 0.999)
         return m_opaque_material;
     return m_material;
@@ -908,10 +921,10 @@ QSGRootNode::~QSGRootNode()
     with \a flags.
  */
 
-void QSGRootNode::notifyNodeChange(QSGNode *node, DirtyFlags flags)
+void QSGRootNode::notifyNodeChange(QSGNode *node, DirtyState state)
 {
     for (int i=0; i<m_renderers.size(); ++i) {
-        m_renderers.at(i)->nodeChanged(node, flags);
+        m_renderers.at(i)->nodeChanged(node, state);
     }
 }
 
@@ -1138,7 +1151,7 @@ QDebug operator<<(QDebug d, const QSGGeometryNode *n)
 #ifdef QML_RUNTIME_TESTING
     d << n->description;
 #endif
-    d << "dirty=" << hex << (int) n->dirtyFlags() << dec;
+    d << "dirty=" << hex << (int) n->dirtyState() << dec;
     return d;
 }
 
@@ -1159,7 +1172,7 @@ QDebug operator<<(QDebug d, const QSGClipNode *n)
 #ifdef QML_RUNTIME_TESTING
     d << n->description;
 #endif
-    d << "dirty=" << hex << (int) n->dirtyFlags() << dec << (n->isSubtreeBlocked() ? "*BLOCKED*" : "");
+    d << "dirty=" << hex << (int) n->dirtyState() << dec << (n->isSubtreeBlocked() ? "*BLOCKED*" : "");
     return d;
 }
 
@@ -1181,7 +1194,7 @@ QDebug operator<<(QDebug d, const QSGTransformNode *n)
 #ifdef QML_RUNTIME_TESTING
     d << n->description;
 #endif
-    d << "dirty=" << hex << (int) n->dirtyFlags() << dec << (n->isSubtreeBlocked() ? "*BLOCKED*" : "");
+    d << "dirty=" << hex << (int) n->dirtyState() << dec << (n->isSubtreeBlocked() ? "*BLOCKED*" : "");
     d << ")";
     return d;
 }
@@ -1200,7 +1213,7 @@ QDebug operator<<(QDebug d, const QSGOpacityNode *n)
 #ifdef QML_RUNTIME_TESTING
     d << n->description;
 #endif
-    d << "dirty=" << hex << (int) n->dirtyFlags() << dec;
+    d << "dirty=" << hex << (int) n->dirtyState() << dec;
     d << ")";
     return d;
 }
@@ -1212,7 +1225,7 @@ QDebug operator<<(QDebug d, const QSGRootNode *n)
         d << "QSGRootNode(null)";
         return d;
     }
-    d << "QSGRootNode" << hex << (void *) n << "dirty=" << (int) n->dirtyFlags() << dec
+    d << "QSGRootNode" << hex << (void *) n << "dirty=" << (int) n->dirtyState() << dec
       << (n->isSubtreeBlocked() ? "*BLOCKED*" : "");
 #ifdef QML_RUNTIME_TESTING
     d << n->description;
@@ -1247,7 +1260,7 @@ QDebug operator<<(QDebug d, const QSGNode *n)
         break;
     default:
         d << "QSGNode(" << hex << (void *) n << dec
-          << "dirty=" << hex << (int) n->dirtyFlags()
+          << "dirty=" << hex << (int) n->dirtyState()
           << "flags=" << (int) n->flags() << dec
           << (n->isSubtreeBlocked() ? "*BLOCKED*" : "");
 #ifdef QML_RUNTIME_TESTING
index 41c63e2..54e50e4 100644 (file)
@@ -74,30 +74,12 @@ public:
         UserNodeType = 1024
     };
 
-    enum DirtyFlag {
-        DirtyMatrix                 = 0x0001,
-        DirtyClipList               = 0x0002,
-        DirtyNodeAdded              = 0x0004,
-        DirtyNodeRemoved            = 0x0008,
-        DirtyGeometry               = 0x0010,
-        DirtyMaterial               = 0x0040,
-        DirtyOpacity                = 0x0080,
-        DirtyForceUpdate            = 0x0100,
-
-        DirtyPropagationMask        = DirtyMatrix
-                                      | DirtyClipList
-                                      | DirtyNodeAdded
-                                      | DirtyOpacity
-                                      | DirtyForceUpdate
-
-    };
-    Q_DECLARE_FLAGS(DirtyFlags, DirtyFlag)
-
     enum Flag {
         // Lower 16 bites reserved for general node
         OwnedByParent               = 0x0001,
         UsePreprocess               = 0x0002,
         ChildrenDoNotOverlap        = 0x0004,
+        StaticSubtreeGeometry       = 0x0008, // Subtree nodes have fixed matrix and vertex data.
 
         // Upper 16 bits reserved for node subclasses
 
@@ -108,6 +90,29 @@ public:
     };
     Q_DECLARE_FLAGS(Flags, Flag)
 
+    enum DirtyStateBit {
+        DirtyUsePreprocess          = UsePreprocess,
+        DirtyChildrenDoNotOverlap   = ChildrenDoNotOverlap,
+        DirtyStaticSubtreeGeometry  = StaticSubtreeGeometry,
+
+        DirtyMatrix                 = 0x0100,
+        DirtyClipList               = 0x0200,
+        DirtyNodeAdded              = 0x0400,
+        DirtyNodeRemoved            = 0x0800,
+        DirtyGeometry               = 0x1000,
+        DirtyMaterial               = 0x2000,
+        DirtyOpacity                = 0x4000,
+        DirtyForceUpdate            = 0x8000,
+
+        DirtyPropagationMask        = DirtyMatrix
+                                      | DirtyClipList
+                                      | DirtyNodeAdded
+                                      | DirtyOpacity
+                                      | DirtyForceUpdate
+
+    };
+    Q_DECLARE_FLAGS(DirtyState, DirtyStateBit)
+
     QSGNode();
     virtual ~QSGNode();
 
@@ -129,9 +134,9 @@ public:
 
     inline NodeType type() const { return m_type; }
 
-    void clearDirty() { m_flags = 0; }
-    void markDirty(DirtyFlags flags);
-    DirtyFlags dirtyFlags() const { return m_flags; }
+    void clearDirty() { m_dirtyState = 0; }
+    void markDirty(DirtyState bits);
+    DirtyState dirtyState() const { return m_dirtyState; }
 
     virtual bool isSubtreeBlocked() const;
 
@@ -163,12 +168,12 @@ private:
     int m_subtreeGeometryCount;
 
     Flags m_nodeFlags;
-    DirtyFlags m_flags;
+    DirtyState m_dirtyState;
 
     void *m_reserved;
 };
 
-Q_DECLARE_OPERATORS_FOR_FLAGS(QSGNode::DirtyFlags)
+Q_DECLARE_OPERATORS_FOR_FLAGS(QSGNode::DirtyState)
 Q_DECLARE_OPERATORS_FOR_FLAGS(QSGNode::Flags)
 
 class Q_QUICK_EXPORT QSGBasicGeometryNode : public QSGNode
@@ -284,7 +289,7 @@ public:
     ~QSGRootNode();
 
 private:
-    void notifyNodeChange(QSGNode *node, DirtyFlags flags);
+    void notifyNodeChange(QSGNode *node, DirtyState state);
 
     friend class QSGRenderer;
     friend class QSGNode;
index a7e5b08..c5fa656 100644 (file)
@@ -114,7 +114,7 @@ bool QSGNodeUpdater::isNodeBlocked(QSGNode *node, QSGNode *root) const
 
 void QSGNodeUpdater::enterTransformNode(QSGTransformNode *t)
 {
-    if (t->dirtyFlags() & QSGNode::DirtyMatrix)
+    if (t->dirtyState() & QSGNode::DirtyMatrix)
         ++m_force_update;
 
 #ifdef QSG_UPDATER_DEBUG
@@ -144,7 +144,7 @@ void QSGNodeUpdater::leaveTransformNode(QSGTransformNode *t)
     qDebug() << "leave transform:" << t;
 #endif
 
-    if (t->dirtyFlags() & QSGNode::DirtyMatrix)
+    if (t->dirtyState() & QSGNode::DirtyMatrix)
         --m_force_update;
 
     if (!t->matrix().isIdentity()) {
@@ -160,7 +160,7 @@ void QSGNodeUpdater::enterClipNode(QSGClipNode *c)
     qDebug() << "enter clip:" << c;
 #endif
 
-    if (c->dirtyFlags() & QSGNode::DirtyClipList)
+    if (c->dirtyState() & QSGNode::DirtyClipList)
         ++m_force_update;
 
     c->m_matrix = m_combined_matrix_stack.isEmpty() ? 0 : m_combined_matrix_stack.last();
@@ -175,7 +175,7 @@ void QSGNodeUpdater::leaveClipNode(QSGClipNode *c)
     qDebug() << "leave clip:" << c;
 #endif
 
-    if (c->dirtyFlags() & QSGNode::DirtyClipList)
+    if (c->dirtyState() & QSGNode::DirtyClipList)
         --m_force_update;
 
     m_current_clip = c->m_clip_list;
@@ -204,7 +204,7 @@ void QSGNodeUpdater::leaveGeometryNode(QSGGeometryNode *g)
 
 void QSGNodeUpdater::enterOpacityNode(QSGOpacityNode *o)
 {
-    if (o->dirtyFlags() & QSGNode::DirtyOpacity)
+    if (o->dirtyState() & QSGNode::DirtyOpacity)
         ++m_force_update;
 
     qreal opacity = m_opacity_stack.last() * o->opacity();
@@ -239,12 +239,12 @@ void QSGNodeUpdater::visitNode(QSGNode *n)
     qDebug() << "enter:" << n;
 #endif
 
-    if (!n->dirtyFlags() && !m_force_update)
+    if (!n->dirtyState() && !m_force_update)
         return;
     if (n->isSubtreeBlocked())
         return;
 
-    bool forceUpdate = n->dirtyFlags() & (QSGNode::DirtyNodeAdded | QSGNode::DirtyForceUpdate);
+    bool forceUpdate = n->dirtyState() & (QSGNode::DirtyNodeAdded | QSGNode::DirtyForceUpdate);
     if (forceUpdate)
         ++m_force_update;
 
index b22631a..1b4f5da 100644 (file)
@@ -325,15 +325,18 @@ void QSGRenderer::setClearColor(const QColor &color)
     pointer.
 */
 
-void QSGRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags)
+void QSGRenderer::nodeChanged(QSGNode *node, QSGNode::DirtyState state)
 {
-    Q_UNUSED(node);
-    Q_UNUSED(flags);
-
-    if (flags & QSGNode::DirtyNodeAdded)
+    if (state & QSGNode::DirtyNodeAdded)
         addNodesToPreprocess(node);
-    if (flags & QSGNode::DirtyNodeRemoved)
+    if (state & QSGNode::DirtyNodeRemoved)
         removeNodesToPreprocess(node);
+    if (state & QSGNode::DirtyUsePreprocess) {
+        if (node->flags() & QSGNode::UsePreprocess)
+            m_nodes_to_preprocess.insert(node);
+        else
+            m_nodes_to_preprocess.remove(node);
+    }
 
     if (!m_changed_emitted && !m_is_rendering) {
         // Premature overoptimization to avoid excessive signal emissions
index e5667c7..5217bee 100644 (file)
@@ -120,7 +120,7 @@ public:
 
     void renderScene();
     void renderScene(const QSGBindable &bindable);
-    virtual void nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags);
+    virtual void nodeChanged(QSGNode *node, QSGNode::DirtyState state);
     virtual void materialChanged(QSGGeometryNode *node, QSGMaterial *from, QSGMaterial *to);
 
     QSGNodeUpdater *nodeUpdater() const;
index 3036bbf..7aaff3f 100644 (file)
@@ -93,7 +93,7 @@ public:
     DummyRenderer(QSGRootNode *root)
         : QSGRenderer(QSGContext::createDefaultContext())
         , changedNode(0)
-        , changedFlags(0)
+        , changedState(0)
         , renderCount(0)
     {
         setRootNode(root);
@@ -104,14 +104,14 @@ public:
         renderingOrder = ++globalRendereringOrder;
     }
 
-    void nodeChanged(QSGNode *node, QSGNode::DirtyFlags flags) {
+    void nodeChanged(QSGNode *node, QSGNode::DirtyState state) {
         changedNode = node;
-        changedFlags = flags;
-        QSGRenderer::nodeChanged(node, flags);
+        changedState = state;
+        QSGRenderer::nodeChanged(node, state);
     }
 
     QSGNode *changedNode;
-    QSGNode::DirtyFlags changedFlags;
+    QSGNode::DirtyState changedState;
 
     int renderCount;
     int renderingOrder;
@@ -136,7 +136,7 @@ void NodesTest::propegate()
     child.markDirty(QSGNode::DirtyGeometry);
 
     QCOMPARE(&child, renderer.changedNode);
-    QCOMPARE((int) renderer.changedFlags, (int) QSGNode::DirtyGeometry);
+    QCOMPARE((int) renderer.changedState, (int) QSGNode::DirtyGeometry);
 }
 
 
@@ -159,8 +159,8 @@ void NodesTest::propegateWithMultipleRoots()
     QCOMPARE(ren1.changedNode, &child4);
     QCOMPARE(ren2.changedNode, &child4);
 
-    QCOMPARE((int) ren1.changedFlags, (int) QSGNode::DirtyGeometry);
-    QCOMPARE((int) ren2.changedFlags, (int) QSGNode::DirtyGeometry);
+    QCOMPARE((int) ren1.changedState, (int) QSGNode::DirtyGeometry);
+    QCOMPARE((int) ren2.changedState, (int) QSGNode::DirtyGeometry);
 }