* support frame types that are codec specific (MPEG-1 D-frames for example)
*/
typedef uint32_t vpx_codec_frame_flags_t;
-#define VPX_FRAME_IS_KEY 0x1 /**< frame is the start of a GOP */
+#define VPX_FRAME_IS_KEY 0x1u /**< frame is the start of a GOP */
/*!\brief frame can be dropped without affecting the stream (no future frame
* depends on this one) */
-#define VPX_FRAME_IS_DROPPABLE 0x2
+#define VPX_FRAME_IS_DROPPABLE 0x2u
/*!\brief frame should be decoded but will not be shown */
-#define VPX_FRAME_IS_INVISIBLE 0x4
+#define VPX_FRAME_IS_INVISIBLE 0x4u
/*!\brief this is a fragment of the encoded frame */
-#define VPX_FRAME_IS_FRAGMENT 0x8
+#define VPX_FRAME_IS_FRAGMENT 0x8u
/*!\brief Error Resilient flags
*
*/
typedef uint32_t vpx_codec_er_flags_t;
/*!\brief Improve resiliency against losses of whole frames */
-#define VPX_ERROR_RESILIENT_DEFAULT 0x1
+#define VPX_ERROR_RESILIENT_DEFAULT 0x1u
/*!\brief The frame partitions are independently decodable by the bool decoder,
* meaning that partitions can be decoded even though earlier partitions have
* been lost. Note that intra prediction is still done over the partition
* boundary. */
-#define VPX_ERROR_RESILIENT_PARTITIONS 0x2
+#define VPX_ERROR_RESILIENT_PARTITIONS 0x2u
/*!\brief Encoder output packet variants
*