eglretrace
glproc.hpp
glretrace
-glretrace_gl.cpp
-glstate_params.cpp
install_manifest.txt
qapitrace
traces
##############################################################################
# API retracers
-add_custom_command (
- OUTPUT glretrace_gl.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_gl.cpp
- DEPENDS glretrace.py retrace.py specs/glapi.py specs/gltypes.py specs/stdapi.py
-)
-
-add_custom_command (
- OUTPUT glstate_params.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate_params.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate_params.cpp
- DEPENDS glstate_params.py specs/glparams.py specs/gltypes.py specs/stdapi.py
-)
-
-add_library (retrace_common
- glretrace_gl.cpp
- glretrace_cgl.cpp
- glretrace_glx.cpp
- glretrace_wgl.cpp
- glretrace_egl.cpp
- glretrace_main.cpp
- glstate.cpp
- glstate_images.cpp
- glstate_params.cpp
- glstate_shaders.cpp
- retrace.cpp
- retrace_stdc.cpp
- glws.cpp
-)
-
-add_dependencies (retrace_common glproc)
-
-set_property (
- TARGET retrace_common
- APPEND
- PROPERTY COMPILE_DEFINITIONS "RETRACE"
-)
-
-if (WIN32 OR APPLE OR X11_FOUND)
- add_executable (glretrace
- ${glws_os}
- glproc_gl.cpp
- )
-
- add_dependencies (glretrace glproc)
-
- set_property (
- TARGET glretrace
- APPEND
- PROPERTY COMPILE_DEFINITIONS "RETRACE"
- )
-
- target_link_libraries (glretrace
- retrace_common
- common
- ${PNG_LIBRARIES}
- ${ZLIB_LIBRARIES}
- ${SNAPPY_LIBRARIES}
- )
+add_subdirectory (retrace)
- if (WIN32)
- else ()
- if (APPLE)
- target_link_libraries (glretrace
- "-framework Cocoa"
- "-framework ApplicationServices" # CGS*
- #"-framework OpenGL" # CGL*
- )
- else ()
- target_link_libraries (glretrace ${X11_X11_LIB})
- endif ()
-
- target_link_libraries (glretrace
- # gdb doesn't like when pthreads is loaded through dlopen (which happens
- # when dlopen'ing libGL), so link pthreads to avoid this issue. See also
- # http://stackoverflow.com/questions/2702628/gdb-cannot-find-new-threads-generic-error
- ${CMAKE_THREAD_LIBS_INIT}
- dl
- )
-
- if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
- target_link_libraries (glretrace rt)
- endif ()
-
- endif ()
-
- install (TARGETS glretrace RUNTIME DESTINATION bin)
-endif ()
-
-if (ENABLE_EGL AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
- add_executable (eglretrace
- glws_egl_xlib.cpp
- glproc_egl.cpp
- )
-
- add_dependencies (eglretrace glproc)
-
- set_property (
- TARGET eglretrace
- APPEND
- PROPERTY COMPILE_DEFINITIONS "RETRACE"
- )
-
- target_link_libraries (eglretrace
- retrace_common
- common
- ${PNG_LIBRARIES}
- ${ZLIB_LIBRARIES}
- ${SNAPPY_LIBRARIES}
- ${X11_X11_LIB}
- ${CMAKE_THREAD_LIBS_INIT}
- dl
- )
-
- if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
- target_link_libraries (eglretrace rt)
- endif ()
-
- install (TARGETS eglretrace RUNTIME DESTINATION bin)
-endif ()
-
-if (WIN32 AND DirectX_D3DX9_FOUND)
- add_custom_command (
- OUTPUT d3dretrace_d3d9.cpp
- COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3dretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d9.cpp
- DEPENDS d3dretrace.py retrace.py specs/d3d9.py specs/d3d9types.py specs/d3d9caps.py specs/winapi.py specs/stdapi.py
- )
-
- include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
- add_executable (d3dretrace
- retrace.cpp
- retrace_stdc.cpp
- d3dretrace_main.cpp
- d3dretrace_d3d9.cpp
- )
- target_link_libraries (d3dretrace
- common
- ${ZLIB_LIBRARIES}
- ${SNAPPY_LIBRARIES}
- ${DirectX_D3D9_LIBRARY}
- )
-endif ()
##############################################################################
# CLI
--- /dev/null
+glretrace_gl.cpp
+glstate_params.cpp
--- /dev/null
+##############################################################################
+# API retracers
+
+include_directories (${CMAKE_CURRENT_SOURCE_DIR})
+
+add_definitions (-DRETRACE)
+
+add_custom_command (
+ OUTPUT glretrace_gl.cpp
+ COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/glretrace_gl.cpp
+ DEPENDS
+ glretrace.py
+ retrace.py
+ ${CMAKE_SOURCE_DIR}/specs/glapi.py
+ ${CMAKE_SOURCE_DIR}/specs/gltypes.py
+ ${CMAKE_SOURCE_DIR}/specs/stdapi.py
+)
+
+add_custom_command (
+ OUTPUT glstate_params.cpp
+ COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/glstate_params.py > ${CMAKE_CURRENT_BINARY_DIR}/glstate_params.cpp
+ DEPENDS
+ glstate_params.py
+ ${CMAKE_SOURCE_DIR}/specs/glparams.py
+ ${CMAKE_SOURCE_DIR}/specs/gltypes.py
+ ${CMAKE_SOURCE_DIR}/specs/stdapi.py
+)
+
+add_library (retrace_common
+ glretrace_gl.cpp
+ glretrace_cgl.cpp
+ glretrace_glx.cpp
+ glretrace_wgl.cpp
+ glretrace_egl.cpp
+ glretrace_main.cpp
+ glstate.cpp
+ glstate_images.cpp
+ glstate_params.cpp
+ glstate_shaders.cpp
+ retrace.cpp
+ retrace_stdc.cpp
+ glws.cpp
+)
+
+add_dependencies (retrace_common glproc)
+
+if (WIN32 OR APPLE OR X11_FOUND)
+ add_executable (glretrace
+ ${glws_os}
+ ${CMAKE_SOURCE_DIR}/glproc_gl.cpp
+ )
+
+ add_dependencies (glretrace glproc)
+
+ target_link_libraries (glretrace
+ retrace_common
+ common
+ ${PNG_LIBRARIES}
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ )
+
+ if (WIN32)
+ else ()
+ if (APPLE)
+ target_link_libraries (glretrace
+ "-framework Cocoa"
+ "-framework ApplicationServices" # CGS*
+ #"-framework OpenGL" # CGL*
+ )
+ else ()
+ target_link_libraries (glretrace ${X11_X11_LIB})
+ endif ()
+
+ target_link_libraries (glretrace
+ # gdb doesn't like when pthreads is loaded through dlopen (which happens
+ # when dlopen'ing libGL), so link pthreads to avoid this issue. See also
+ # http://stackoverflow.com/questions/2702628/gdb-cannot-find-new-threads-generic-error
+ ${CMAKE_THREAD_LIBS_INIT}
+ dl
+ )
+
+ if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
+ target_link_libraries (glretrace rt)
+ endif ()
+
+ endif ()
+
+ install (TARGETS glretrace RUNTIME DESTINATION bin)
+endif ()
+
+if (ENABLE_EGL AND X11_FOUND AND NOT WIN32 AND NOT APPLE)
+ add_executable (eglretrace
+ glws_egl_xlib.cpp
+ ${CMAKE_SOURCE_DIR}/glproc_egl.cpp
+ )
+
+ add_dependencies (eglretrace glproc)
+
+ target_link_libraries (eglretrace
+ retrace_common
+ common
+ ${PNG_LIBRARIES}
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ ${X11_X11_LIB}
+ ${CMAKE_THREAD_LIBS_INIT}
+ dl
+ )
+
+ if (${CMAKE_SYSTEM_NAME} MATCHES "Linux")
+ target_link_libraries (eglretrace rt)
+ endif ()
+
+ install (TARGETS eglretrace RUNTIME DESTINATION bin)
+endif ()
+
+if (WIN32 AND DirectX_D3DX9_FOUND)
+ add_custom_command (
+ OUTPUT d3dretrace_d3d9.cpp
+ COMMAND ${PYTHON_EXECUTABLE} ${CMAKE_CURRENT_SOURCE_DIR}/d3dretrace.py > ${CMAKE_CURRENT_BINARY_DIR}/d3dretrace_d3d9.cpp
+ DEPENDS
+ d3dretrace.py
+ retrace.py
+ ${CMAKE_SOURCE_DIR}/specs/d3d9.py
+ ${CMAKE_SOURCE_DIR}/specs/d3d9types.py
+ ${CMAKE_SOURCE_DIR}/specs/d3d9caps.py
+ ${CMAKE_SOURCE_DIR}/specs/winapi.py
+ ${CMAKE_SOURCE_DIR}/specs/stdapi.py
+ )
+
+ include_directories (SYSTEM ${DirectX_D3DX9_INCLUDE_DIR})
+ add_executable (d3dretrace
+ retrace.cpp
+ retrace_stdc.cpp
+ d3dretrace_main.cpp
+ d3dretrace_d3d9.cpp
+ )
+ target_link_libraries (d3dretrace
+ common
+ ${ZLIB_LIBRARIES}
+ ${SNAPPY_LIBRARIES}
+ ${DirectX_D3D9_LIBRARY}
+ )
+endif ()
+
"""GL retracer generator."""
+from retrace import Retracer
import specs.stdapi as stdapi
from specs.d3d9 import d3d9
-from retrace import Retracer
class D3DRetracer(Retracer):
"""GL retracer generator."""
+from retrace import Retracer
import specs.stdapi as stdapi
import specs.glapi as glapi
import specs.glesapi as glesapi
-from retrace import Retracer
class GlRetracer(Retracer):
'''Generate code to dump most GL state into JSON.'''
+import retrace # to adjust sys.path
+
from specs.stdapi import *
from specs.gltypes import *
"""Generic retracing code generator."""
+# Adjust path
+import os.path
import sys
+sys.path.insert(0, os.path.join(os.path.dirname(__file__), '..'))
+
import specs.stdapi as stdapi
import specs.glapi as glapi