///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
+#if GR_WIN32_BUILD
+// VC8 doesn't support stdint.h, so we define those types here.
+typedef signed char int8_t;
+typedef unsigned char uint8_t;
+typedef short int16_t;
+typedef unsigned short uint16_t;
+typedef int int32_t;
+typedef unsigned uint32_t;
+#else
/*
* Include stdint.h with defines that trigger declaration of C99 limit/const
* macros here before anyone else has a chance to include stdint.h without
#define __STDC_LIMIT_MACROS
#define __STDC_CONSTANT_MACROS
#include <stdint.h>
+#endif
/*
* The "user config" file can be empty, and everything should work. It is
};
#endif
-/*
- Copyright 2011 Google Inc.
-
- Licensed under the Apache License, Version 2.0 (the "License");
- you may not use this file except in compliance with the License.
- You may obtain a copy of the License at
-
- http://www.apache.org/licenses/LICENSE-2.0
-
- Unless required by applicable law or agreed to in writing, software
- distributed under the License is distributed on an "AS IS" BASIS,
- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- See the License for the specific language governing permissions and
- limitations under the License.
- */
-
-#ifndef GrPathRenderer_DEFINED
-#define GrPathRenderer_DEFINED
-
-#include "GrDrawTarget.h"
-
-class GrPathIter;
-struct GrPoint;
-
-/**
- * Base class for drawing paths into a GrDrawTarget.
- */
-class GrPathRenderer : public GrRefCnt {
-public:
- /**
- * Returns true if this path renderer is able to render the path.
- * Returning false allows the caller to fallback to another path renderer.
- *
- * @param target The target to draw into
- * @param path The path to draw
- * @param fill The fill rule to use
- *
- * @return true if the path can be drawn by this object, false otherwise.
- */
- virtual bool canDrawPath(const GrDrawTarget* target,
- GrPathIter* path,
- GrPathFill fill) const = 0;
-
- /**
- * Draws a path into the draw target. The target will already have its draw
- * state configured for the draw.
- * @param target the target to draw into.
- * @param stages indicates which stages the are already
- * in use. All enabled stages expect positions
- * as texture coordinates. The path renderer
- * use the remaining stages for its path
- * filling algorithm.
- * @param path the path to draw.
- * @param fill the fill rule to apply.
- * @param translate optional additional translation to apply to
- * the path. NULL means (0,0).
- */
- virtual void drawPath(GrDrawTarget* target,
- GrDrawTarget::StageBitfield stages,
- GrPathIter* path,
- GrPathFill fill,
- const GrPoint* translate) = 0;
-
- /**
- * For complex clips Gr uses the stencil buffer. The path renderer must be
- * able to render paths into the stencil buffer. However, the path renderer
- * itself may require the stencil buffer to resolve the path fill rule. This
- * function queries whether the path render needs its own stencil
- * pass. If this returns false then drawPath() should not modify the
- * the target's stencil settings but use those already set on target.
- *
- * @param target target that the path will be rendered to
- * @param path the path that will be drawn
- * @param fill the fill rule that will be used, will never be an inverse
- * rule.
- *
- * @return false if this path renderer can generate interior-only fragments
- * without changing the stencil settings on the target. If it
- * returns true the drawPathToStencil will be used when rendering
- * clips.
- */
- virtual bool requiresStencilPass(const GrDrawTarget* target,
- GrPathIter* path,
- GrPathFill fill) const { return false; }
-
- /**
- * Draws a path to the stencil buffer. Assume the writable stencil bits
- * are already initialized to zero. Fill will always be either
- * kWinding_PathFill or kEvenOdd_PathFill.
- *
- * Only called if requiresStencilPass returns true for the same combo of
- * target, path, and fill. Never called with an inverse fill.
- *
- * The default implementation assumes the path filling algorithm doesn't
- * require a separate stencil pass and so crashes.
- *
- *
- * @param target the target to draw into.
- * @param path the path to draw.
- * @param fill the fill rule to apply.
- * @param translate optional additional translation to apply to
- * the path. NULL means (0,0).
- */
- virtual void drawPathToStencil(GrDrawTarget* target,
- GrPathIter* path,
- GrPathFill fill,
- const GrPoint* translate) {
- GrCrash("Unexpected call to drawPathToStencil.");
- }
-
-private:
-
- typedef GrRefCnt INHERITED;
-};
-
-/**
- * Subclass that renders the path using the stencil buffer to resolve fill
- * rules (e.g. winding, even-odd)
- */
-class GrDefaultPathRenderer : public GrPathRenderer {
-public:
- GrDefaultPathRenderer(bool separateStencilSupport,
- bool stencilWrapOpsSupport);
-
- virtual bool canDrawPath(const GrDrawTarget* target,
- GrPathIter* path,
- GrPathFill fill) const { return true; }
-
- virtual void drawPath(GrDrawTarget* target,
- GrDrawTarget::StageBitfield stages,
- GrPathIter* path,
- GrPathFill fill,
- const GrPoint* translate);
- virtual bool requiresStencilPass(const GrDrawTarget* target,
- GrPathIter* path,
- GrPathFill fill) const;
- virtual void drawPathToStencil(GrDrawTarget* target,
- GrPathIter* path,
- GrPathFill fill,
- const GrPoint* translate);
-private:
-
- void drawPathHelper(GrDrawTarget* target,
- GrDrawTarget::StageBitfield stages,
- GrPathIter* path,
- GrPathFill fill,
- const GrPoint* translate,
- bool stencilOnly);
-
- bool fSeparateStencil;
- bool fStencilWrapOps;
-
- typedef GrPathRenderer INHERITED;
-};
-
-#endif
--- /dev/null
+/*
+ Copyright 2011 Google Inc.
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+ */
+
+#ifndef GrTesselatedPathRenderer_DEFINED
+#define GrTesselatedPathRenderer_DEFINED
+
+#include "GrPathRenderer.h"
+
+class GrTesselatedPathRenderer : public GrPathRenderer {
+public:
+ GrTesselatedPathRenderer();
+
+ virtual void drawPath(GrDrawTarget* target,
+ GrDrawTarget::StageBitfield stages,
+ GrPathIter* path,
+ GrPathFill fill,
+ const GrPoint* translate);
+ virtual bool canDrawPath(const GrDrawTarget* target,
+ GrPathIter* path,
+ GrPathFill fill) const;
+
+ virtual bool requiresStencilPass(const GrDrawTarget* target,
+ GrPathIter* path,
+ GrPathFill fill) const { return false; }
+ virtual void drawPathToStencil(GrDrawTarget* target,
+ GrPathIter* path,
+ GrPathFill fill,
+ const GrPoint* translate);
+};
+
+#endif
--- /dev/null
+/*
+ Copyright 2011 Google Inc.
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+ */
+
+#include "GrTesselatedPathRenderer.h"
+
+
+GrPathRenderer* GrPathRenderer::CreatePathRenderer() { return new GrTesselatedPathRenderer(); }
fboFound = true;
}
- #if GL_EXT_framebuffer_object && !GR_MAC_BUILD
+ #if GL_EXT_framebuffer_object
if (!fboFound &&
has_gl_extension_from_string("GL_EXT_framebuffer_object",
extensionString)) {
}
void GrGpu::prepareIndexPool() {
- if (NULL == fVertexPool) {
+ if (NULL == fIndexPool) {
fIndexPool = new GrIndexBufferAllocPool(this, true, 0, 1);
} else if (!fIndexPoolInUse) {
// the client doesn't have valid data in the pool
#include "GrPoint.h"
#include "GrDrawTarget.h"
#include "GrPathIter.h"
+#include "GrPathUtils.h"
#include "GrMemory.h"
#include "GrTexture.h"
// Helpers for drawPath
#define STENCIL_OFF 0 // Always disable stencil (even when needed)
-static const GrScalar gTolerance = GR_Scalar1;
-
-static const uint32_t MAX_POINTS_PER_CURVE = 1 << 10;
-
-static uint32_t quadratic_point_count(const GrPoint points[], GrScalar tol) {
- GrScalar d = points[1].distanceToLineSegmentBetween(points[0], points[2]);
- if (d < tol) {
- return 1;
- } else {
- // Each time we subdivide, d should be cut in 4. So we need to
- // subdivide x = log4(d/tol) times. x subdivisions creates 2^(x)
- // points.
- // 2^(log4(x)) = sqrt(x);
- d = ceilf(sqrtf(d/tol));
- return GrMin(GrNextPow2((uint32_t)d), MAX_POINTS_PER_CURVE);
- }
-}
-
-static uint32_t generate_quadratic_points(const GrPoint& p0,
- const GrPoint& p1,
- const GrPoint& p2,
- GrScalar tolSqd,
- GrPoint** points,
- uint32_t pointsLeft) {
- if (pointsLeft < 2 ||
- (p1.distanceToLineSegmentBetweenSqd(p0, p2)) < tolSqd) {
- (*points)[0] = p2;
- *points += 1;
- return 1;
- }
-
- GrPoint q[] = {
- GrPoint(GrScalarAve(p0.fX, p1.fX), GrScalarAve(p0.fY, p1.fY)),
- GrPoint(GrScalarAve(p1.fX, p2.fX), GrScalarAve(p1.fY, p2.fY)),
- };
- GrPoint r(GrScalarAve(q[0].fX, q[1].fX), GrScalarAve(q[0].fY, q[1].fY));
-
- pointsLeft >>= 1;
- uint32_t a = generate_quadratic_points(p0, q[0], r, tolSqd, points, pointsLeft);
- uint32_t b = generate_quadratic_points(r, q[1], p2, tolSqd, points, pointsLeft);
- return a + b;
-}
-
-static uint32_t cubic_point_count(const GrPoint points[], GrScalar tol) {
- GrScalar d = GrMax(points[1].distanceToLineSegmentBetweenSqd(points[0], points[3]),
- points[2].distanceToLineSegmentBetweenSqd(points[0], points[3]));
- d = sqrtf(d);
- if (d < tol) {
- return 1;
- } else {
- d = ceilf(sqrtf(d/tol));
- return GrMin(GrNextPow2((uint32_t)d), MAX_POINTS_PER_CURVE);
- }
-}
-
-static uint32_t generate_cubic_points(const GrPoint& p0,
- const GrPoint& p1,
- const GrPoint& p2,
- const GrPoint& p3,
- GrScalar tolSqd,
- GrPoint** points,
- uint32_t pointsLeft) {
- if (pointsLeft < 2 ||
- (p1.distanceToLineSegmentBetweenSqd(p0, p3) < tolSqd &&
- p2.distanceToLineSegmentBetweenSqd(p0, p3) < tolSqd)) {
- (*points)[0] = p3;
- *points += 1;
- return 1;
- }
- GrPoint q[] = {
- GrPoint(GrScalarAve(p0.fX, p1.fX), GrScalarAve(p0.fY, p1.fY)),
- GrPoint(GrScalarAve(p1.fX, p2.fX), GrScalarAve(p1.fY, p2.fY)),
- GrPoint(GrScalarAve(p2.fX, p3.fX), GrScalarAve(p2.fY, p3.fY))
- };
- GrPoint r[] = {
- GrPoint(GrScalarAve(q[0].fX, q[1].fX), GrScalarAve(q[0].fY, q[1].fY)),
- GrPoint(GrScalarAve(q[1].fX, q[2].fX), GrScalarAve(q[1].fY, q[2].fY))
- };
- GrPoint s(GrScalarAve(r[0].fX, r[1].fX), GrScalarAve(r[0].fY, r[1].fY));
- pointsLeft >>= 1;
- uint32_t a = generate_cubic_points(p0, q[0], r[0], s, tolSqd, points, pointsLeft);
- uint32_t b = generate_cubic_points(s, r[1], q[2], p3, tolSqd, points, pointsLeft);
- return a + b;
-}
-
-static int worst_case_point_count(GrPathIter* path,
- int* subpaths,
- GrScalar tol) {
- int pointCount = 0;
- *subpaths = 1;
-
- bool first = true;
-
- GrPathCmd cmd;
-
- GrPoint pts[4];
- while ((cmd = path->next(pts)) != kEnd_PathCmd) {
-
- switch (cmd) {
- case kLine_PathCmd:
- pointCount += 1;
- break;
- case kQuadratic_PathCmd:
- pointCount += quadratic_point_count(pts, tol);
- break;
- case kCubic_PathCmd:
- pointCount += cubic_point_count(pts, tol);
- break;
- case kMove_PathCmd:
- pointCount += 1;
- if (!first) {
- ++(*subpaths);
- }
- break;
- default:
- break;
- }
- first = false;
- }
- return pointCount;
-}
static inline bool single_pass_path(const GrDrawTarget& target,
const GrPathIter& path,
// stretch when mapping to screen coordinates.
GrScalar stretch = viewM.getMaxStretch();
bool useStretch = stretch > 0;
- GrScalar tol = gTolerance;
+ GrScalar tol = GrPathUtils::gTolerance;
if (!useStretch) {
// TODO: deal with perspective in some better way.
path->rewind();
int subpathCnt;
- int maxPts = worst_case_point_count(path,
- &subpathCnt,
- tol);
+ int maxPts = GrPathUtils::worstCasePointCount(path, &subpathCnt, tol);
GrVertexLayout layout = 0;
for (int s = 0; s < GrDrawTarget::kNumStages; ++s) {
vert++;
break;
case kQuadratic_PathCmd: {
- generate_quadratic_points(pts[0], pts[1], pts[2],
- tolSqd, &vert,
- quadratic_point_count(pts, tol));
+ GrPathUtils::generateQuadraticPoints(pts[0], pts[1], pts[2],
+ tolSqd, &vert,
+ GrPathUtils::quadraticPointCount(pts, tol));
break;
}
case kCubic_PathCmd: {
- generate_cubic_points(pts[0], pts[1], pts[2], pts[3],
- tolSqd, &vert,
- cubic_point_count(pts, tol));
+ GrPathUtils::generateCubicPoints(pts[0], pts[1], pts[2], pts[3],
+ tolSqd, &vert,
+ GrPathUtils::cubicPointCount(pts, tol));
break;
}
case kClose_PathCmd:
GrPathIter* path,
GrPathFill fill,
const GrPoint* translate) {
- GrAssert(kInverseEvenOdd_PathFill != fill);
- GrAssert(kInverseWinding_PathFill != fill);
- this->drawPathHelper(target, 0, path, fill, translate, true);
- }
+ GrAssert(kInverseEvenOdd_PathFill != fill);
+ GrAssert(kInverseWinding_PathFill != fill);
+ this->drawPathHelper(target, 0, path, fill, translate, true);
+}
--- /dev/null
+/*
+ Copyright 2011 Google Inc.
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+ */
+
+#include "GrPathUtils.h"
+
+#include "GrPathIter.h"
+#include "GrPoint.h"
+
+const GrScalar GrPathUtils::gTolerance = GR_Scalar1;
+
+static const uint32_t MAX_POINTS_PER_CURVE = 1 << 10;
+
+uint32_t GrPathUtils::quadraticPointCount(const GrPoint points[],
+ GrScalar tol) {
+ GrScalar d = points[1].distanceToLineSegmentBetween(points[0], points[2]);
+ if (d < tol) {
+ return 1;
+ } else {
+ // Each time we subdivide, d should be cut in 4. So we need to
+ // subdivide x = log4(d/tol) times. x subdivisions creates 2^(x)
+ // points.
+ // 2^(log4(x)) = sqrt(x);
+ d = ceilf(sqrtf(d/tol));
+ return GrMin(GrNextPow2((uint32_t)d), MAX_POINTS_PER_CURVE);
+ }
+}
+
+uint32_t GrPathUtils::generateQuadraticPoints(const GrPoint& p0,
+ const GrPoint& p1,
+ const GrPoint& p2,
+ GrScalar tolSqd,
+ GrPoint** points,
+ uint32_t pointsLeft) {
+ if (pointsLeft < 2 ||
+ (p1.distanceToLineSegmentBetweenSqd(p0, p2)) < tolSqd) {
+ (*points)[0] = p2;
+ *points += 1;
+ return 1;
+ }
+
+ GrPoint q[] = {
+ GrPoint(GrScalarAve(p0.fX, p1.fX), GrScalarAve(p0.fY, p1.fY)),
+ GrPoint(GrScalarAve(p1.fX, p2.fX), GrScalarAve(p1.fY, p2.fY)),
+ };
+ GrPoint r(GrScalarAve(q[0].fX, q[1].fX), GrScalarAve(q[0].fY, q[1].fY));
+
+ pointsLeft >>= 1;
+ uint32_t a = generateQuadraticPoints(p0, q[0], r, tolSqd, points, pointsLeft);
+ uint32_t b = generateQuadraticPoints(r, q[1], p2, tolSqd, points, pointsLeft);
+ return a + b;
+}
+
+uint32_t GrPathUtils::cubicPointCount(const GrPoint points[],
+ GrScalar tol) {
+ GrScalar d = GrMax(points[1].distanceToLineSegmentBetweenSqd(points[0], points[3]),
+ points[2].distanceToLineSegmentBetweenSqd(points[0], points[3]));
+ d = sqrtf(d);
+ if (d < tol) {
+ return 1;
+ } else {
+ d = ceilf(sqrtf(d/tol));
+ return GrMin(GrNextPow2((uint32_t)d), MAX_POINTS_PER_CURVE);
+ }
+}
+
+uint32_t GrPathUtils::generateCubicPoints(const GrPoint& p0,
+ const GrPoint& p1,
+ const GrPoint& p2,
+ const GrPoint& p3,
+ GrScalar tolSqd,
+ GrPoint** points,
+ uint32_t pointsLeft) {
+ if (pointsLeft < 2 ||
+ (p1.distanceToLineSegmentBetweenSqd(p0, p3) < tolSqd &&
+ p2.distanceToLineSegmentBetweenSqd(p0, p3) < tolSqd)) {
+ (*points)[0] = p3;
+ *points += 1;
+ return 1;
+ }
+ GrPoint q[] = {
+ GrPoint(GrScalarAve(p0.fX, p1.fX), GrScalarAve(p0.fY, p1.fY)),
+ GrPoint(GrScalarAve(p1.fX, p2.fX), GrScalarAve(p1.fY, p2.fY)),
+ GrPoint(GrScalarAve(p2.fX, p3.fX), GrScalarAve(p2.fY, p3.fY))
+ };
+ GrPoint r[] = {
+ GrPoint(GrScalarAve(q[0].fX, q[1].fX), GrScalarAve(q[0].fY, q[1].fY)),
+ GrPoint(GrScalarAve(q[1].fX, q[2].fX), GrScalarAve(q[1].fY, q[2].fY))
+ };
+ GrPoint s(GrScalarAve(r[0].fX, r[1].fX), GrScalarAve(r[0].fY, r[1].fY));
+ pointsLeft >>= 1;
+ uint32_t a = generateCubicPoints(p0, q[0], r[0], s, tolSqd, points, pointsLeft);
+ uint32_t b = generateCubicPoints(s, r[1], q[2], p3, tolSqd, points, pointsLeft);
+ return a + b;
+}
+
+int GrPathUtils::worstCasePointCount(GrPathIter* path,
+ int* subpaths,
+ GrScalar tol) {
+ int pointCount = 0;
+ *subpaths = 1;
+
+ bool first = true;
+
+ GrPathCmd cmd;
+
+ GrPoint pts[4];
+ while ((cmd = path->next(pts)) != kEnd_PathCmd) {
+
+ switch (cmd) {
+ case kLine_PathCmd:
+ pointCount += 1;
+ break;
+ case kQuadratic_PathCmd:
+ pointCount += quadraticPointCount(pts, tol);
+ break;
+ case kCubic_PathCmd:
+ pointCount += cubicPointCount(pts, tol);
+ break;
+ case kMove_PathCmd:
+ pointCount += 1;
+ if (!first) {
+ ++(*subpaths);
+ }
+ break;
+ default:
+ break;
+ }
+ first = false;
+ }
+ return pointCount;
+}
--- /dev/null
+/*
+ Copyright 2011 Google Inc.
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+ */
+
+#ifndef GrPathUtils_DEFINED
+#define GrPathUtils_DEFINED
+
+#include "GrNoncopyable.h"
+#include "GrScalar.h"
+
+class GrPathIter;
+struct GrPoint;
+
+/**
+ * Utilities for evaluating paths.
+ */
+class GrPathUtils : public GrNoncopyable {
+public:
+ static int worstCasePointCount(GrPathIter* path,
+ int* subpaths,
+ GrScalar tol);
+ static uint32_t quadraticPointCount(const GrPoint points[], GrScalar tol);
+ static uint32_t generateQuadraticPoints(const GrPoint& p0,
+ const GrPoint& p1,
+ const GrPoint& p2,
+ GrScalar tolSqd,
+ GrPoint** points,
+ uint32_t pointsLeft);
+ static uint32_t cubicPointCount(const GrPoint points[], GrScalar tol);
+ static uint32_t generateCubicPoints(const GrPoint& p0,
+ const GrPoint& p1,
+ const GrPoint& p2,
+ const GrPoint& p3,
+ GrScalar tolSqd,
+ GrPoint** points,
+ uint32_t pointsLeft);
+
+ static const GrScalar gTolerance;
+};
+#endif
--- /dev/null
+/*
+ Copyright 2011 Google Inc.
+
+ Licensed under the Apache License, Version 2.0 (the "License");
+ you may not use this file except in compliance with the License.
+ You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+ Unless required by applicable law or agreed to in writing, software
+ distributed under the License is distributed on an "AS IS" BASIS,
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ See the License for the specific language governing permissions and
+ limitations under the License.
+ */
+
+#include "GrTesselatedPathRenderer.h"
+
+#include "GrMemory.h"
+#include "GrPathUtils.h"
+
+#include <internal_glu.h>
+
+struct PolygonData {
+ PolygonData(GrTDArray<GrPoint>* vertices, GrTDArray<short>* indices)
+ : fVertices(vertices)
+ , fIndices(indices)
+ {
+ }
+ GrTDArray<GrPoint>* fVertices;
+ GrTDArray<short>* fIndices;
+};
+
+static void beginData(GLenum type, void* data)
+{
+ GR_DEBUGASSERT(type == GL_TRIANGLES);
+}
+
+static void edgeFlagData(GLboolean flag, void* data)
+{
+}
+
+static void vertexData(void* vertexData, void* data)
+{
+ short* end = static_cast<PolygonData*>(data)->fIndices->append();
+ *end = reinterpret_cast<long>(vertexData);
+}
+
+static void endData(void* data)
+{
+}
+
+static void combineData(GLdouble coords[3], void* vertexData[4],
+ GLfloat weight[4], void **outData, void* data)
+{
+ PolygonData* polygonData = static_cast<PolygonData*>(data);
+ int index = polygonData->fVertices->count();
+ *polygonData->fVertices->append() = GrPoint(static_cast<float>(coords[0]),
+ static_cast<float>(coords[1]));
+ *outData = reinterpret_cast<void*>(index);
+}
+
+typedef void (*TESSCB)();
+
+static unsigned fill_type_to_glu_winding_rule(GrPathFill fill) {
+ switch (fill) {
+ case kWinding_PathFill:
+ return GLU_TESS_WINDING_NONZERO;
+ case kEvenOdd_PathFill:
+ return GLU_TESS_WINDING_ODD;
+ case kInverseWinding_PathFill:
+ return GLU_TESS_WINDING_POSITIVE;
+ case kInverseEvenOdd_PathFill:
+ return GLU_TESS_WINDING_ODD;
+ case kHairLine_PathFill:
+ return GLU_TESS_WINDING_NONZERO; // FIXME: handle this
+ default:
+ GrAssert(!"Unknown path fill!");
+ return 0;
+ }
+}
+
+GrTesselatedPathRenderer::GrTesselatedPathRenderer() {
+}
+
+void GrTesselatedPathRenderer::drawPath(GrDrawTarget* target,
+ GrDrawTarget::StageBitfield stages,
+ GrPathIter* path,
+ GrPathFill fill,
+ const GrPoint* translate) {
+ GrDrawTarget::AutoStateRestore asr(target);
+ bool colorWritesWereDisabled = target->isColorWriteDisabled();
+ // face culling doesn't make sense here
+ GrAssert(GrDrawTarget::kBoth_DrawFace == target->getDrawFace());
+
+ GrMatrix viewM = target->getViewMatrix();
+ // In order to tesselate the path we get a bound on how much the matrix can
+ // stretch when mapping to screen coordinates.
+ GrScalar stretch = viewM.getMaxStretch();
+ bool useStretch = stretch > 0;
+ GrScalar tol = GrPathUtils::gTolerance;
+
+ if (!useStretch) {
+ // TODO: deal with perspective in some better way.
+ tol /= 10;
+ } else {
+ GrScalar sinv = GR_Scalar1 / stretch;
+ tol = GrMul(tol, sinv);
+ }
+ GrScalar tolSqd = GrMul(tol, tol);
+
+ path->rewind();
+
+ int subpathCnt;
+ int maxPts = GrPathUtils::worstCasePointCount(path, &subpathCnt, tol);
+
+ GrVertexLayout layout = 0;
+ for (int s = 0; s < GrDrawTarget::kNumStages; ++s) {
+ if ((1 << s) & stages) {
+ layout |= GrDrawTarget::StagePosAsTexCoordVertexLayoutBit(s);
+ }
+ }
+
+ bool inverted = IsFillInverted(fill);
+ if (inverted) {
+ maxPts += 4;
+ subpathCnt++;
+ }
+ GrPoint* base = new GrPoint[maxPts];
+ GrPoint* vert = base;
+ GrPoint* subpathBase = base;
+
+ GrAutoSTMalloc<8, uint16_t> subpathVertCount(subpathCnt);
+
+ path->rewind();
+
+ GrPoint pts[4];
+
+ bool first = true;
+ int subpath = 0;
+
+ for (;;) {
+ GrPathCmd cmd = path->next(pts);
+ switch (cmd) {
+ case kMove_PathCmd:
+ if (!first) {
+ subpathVertCount[subpath] = vert-subpathBase;
+ subpathBase = vert;
+ ++subpath;
+ }
+ *vert = pts[0];
+ vert++;
+ break;
+ case kLine_PathCmd:
+ *vert = pts[1];
+ vert++;
+ break;
+ case kQuadratic_PathCmd: {
+ GrPathUtils::generateQuadraticPoints(pts[0], pts[1], pts[2],
+ tolSqd, &vert,
+ GrPathUtils::quadraticPointCount(pts, tol));
+ break;
+ }
+ case kCubic_PathCmd: {
+ GrPathUtils::generateCubicPoints(pts[0], pts[1], pts[2], pts[3],
+ tolSqd, &vert,
+ GrPathUtils::cubicPointCount(pts, tol));
+ break;
+ }
+ case kClose_PathCmd:
+ break;
+ case kEnd_PathCmd:
+ subpathVertCount[subpath] = vert-subpathBase;
+ ++subpath; // this could be only in debug
+ goto FINISHED;
+ }
+ first = false;
+ }
+FINISHED:
+ if (translate) {
+ for (int i = 0; i < vert - base; i++) {
+ base[i].offset(translate->fX, translate->fY);
+ }
+ }
+
+ if (inverted) {
+ GrRect bounds;
+ GrAssert(NULL != target->getRenderTarget());
+ bounds.setLTRB(0, 0,
+ GrIntToScalar(target->getRenderTarget()->width()),
+ GrIntToScalar(target->getRenderTarget()->height()));
+ GrMatrix vmi;
+ if (target->getViewInverse(&vmi)) {
+ vmi.mapRect(&bounds);
+ }
+ *vert++ = GrPoint(bounds.fLeft, bounds.fTop);
+ *vert++ = GrPoint(bounds.fLeft, bounds.fBottom);
+ *vert++ = GrPoint(bounds.fRight, bounds.fBottom);
+ *vert++ = GrPoint(bounds.fRight, bounds.fTop);
+ subpathVertCount[subpath++] = 4;
+ }
+
+ GrAssert(subpath == subpathCnt);
+ GrAssert((vert - base) <= maxPts);
+
+ size_t count = vert - base;
+
+ // FIXME: This copy could be removed if we had (templated?) versions of
+ // generate_*_point above that wrote directly into doubles.
+ double* inVertices = new double[count * 3];
+ for (size_t i = 0; i < count; ++i) {
+ inVertices[i * 3] = base[i].fX;
+ inVertices[i * 3 + 1] = base[i].fY;
+ inVertices[i * 3 + 2] = 1.0;
+ }
+
+ GLUtesselator* tess = internal_gluNewTess();
+ unsigned windingRule = fill_type_to_glu_winding_rule(fill);
+ internal_gluTessProperty(tess, GLU_TESS_WINDING_RULE, windingRule);
+ internal_gluTessCallback(tess, GLU_TESS_BEGIN_DATA, (TESSCB) &beginData);
+ internal_gluTessCallback(tess, GLU_TESS_VERTEX_DATA, (TESSCB) &vertexData);
+ internal_gluTessCallback(tess, GLU_TESS_END_DATA, (TESSCB) &endData);
+ internal_gluTessCallback(tess, GLU_TESS_EDGE_FLAG_DATA, (TESSCB) &edgeFlagData);
+ internal_gluTessCallback(tess, GLU_TESS_COMBINE_DATA, (TESSCB) &combineData);
+ GrTDArray<short> indices;
+ GrTDArray<GrPoint> vertices;
+ PolygonData data(&vertices, &indices);
+
+ internal_gluTessBeginPolygon(tess, &data);
+ size_t i = 0;
+ for (int sp = 0; sp < subpathCnt; ++sp) {
+ internal_gluTessBeginContour(tess);
+ int start = i;
+ int end = start + subpathVertCount[sp];
+ for (; i < end; ++i) {
+ double* inVertex = &inVertices[i * 3];
+ *vertices.append() = GrPoint(inVertex[0], inVertex[1]);
+ internal_gluTessVertex(tess, inVertex, reinterpret_cast<void*>(i));
+ }
+ internal_gluTessEndContour(tess);
+ }
+
+ internal_gluTessEndPolygon(tess);
+ internal_gluDeleteTess(tess);
+
+ // FIXME: If we could figure out the maxIndices before running the
+ // tesselator, we could allocate the geometry upfront, rather than making
+ // yet another copy.
+ GrDrawTarget::AutoReleaseGeometry geom(target, layout, vertices.count(), indices.count());
+
+ memcpy(geom.vertices(), vertices.begin(), vertices.count() * sizeof(GrPoint));
+ memcpy(geom.indices(), indices.begin(), indices.count() * sizeof(short));
+
+ if (indices.count() > 0) {
+ target->drawIndexed(kTriangles_PrimitiveType,
+ 0,
+ 0,
+ vertices.count(),
+ indices.count());
+ }
+ delete[] inVertices;
+ delete[] base;
+}
+
+bool GrTesselatedPathRenderer::canDrawPath(const GrDrawTarget* target,
+ GrPathIter* path,
+ GrPathFill fill) const {
+ return kHairLine_PathFill != fill;
+}
+
+void GrTesselatedPathRenderer::drawPathToStencil(GrDrawTarget* target,
+ GrPathIter* path,
+ GrPathFill fill,
+ const GrPoint* translate) {
+ GrAlwaysAssert(!"multipass stencil should not be needed");
+}
[ 'OS == "win"', {
'defines': [
'SK_BUILD_FOR_WIN32',
+ 'SK_IGNORE_STDINT_DOT_H',
],
},],
],
'include_dirs': [
'../gpu/include',
],
+ #'dependencies': [
+ # 'libtess',
+ #],
'sources': [
'../gpu/include/GrAllocator.h',
'../gpu/include/GrAllocPool.h',
'../gpu/include/GrPathIter.h',
'../gpu/include/GrPathRenderer.h',
'../gpu/include/GrPathSink.h',
+ '../gpu/include/GrPathUtils.h',
'../gpu/include/GrPlotMgr.h',
'../gpu/include/GrPoint.h',
'../gpu/include/GrRandom.h',
'../gpu/include/GrTArray.h',
'../gpu/include/GrTBSearch.h',
'../gpu/include/GrTDArray.h',
+ #'../gpu/include/GrTesselatedPathRenderer.h',
'../gpu/include/GrTextContext.h',
'../gpu/include/GrTextStrike.h',
'../gpu/include/GrTexture.h',
'../gpu/src/GrMemory.cpp',
'../gpu/src/GrPath.cpp',
'../gpu/src/GrPathRenderer.cpp',
+ '../gpu/src/GrPathUtils.cpp',
'../gpu/src/GrPrintf_printf.cpp',
'../gpu/src/GrRectanizer.cpp',
'../gpu/src/GrRedBlackTree.h',
'../gpu/src/GrStencil.cpp',
+ #'../gpu/src/GrTesselatedPathRenderer.cpp',
'../gpu/src/GrTextContext.cpp',
'../gpu/src/GrTextStrike.cpp',
'../gpu/src/GrTextStrike_impl.h',
'../third_party/glu/libtess/mesh.h',
'../third_party/glu/libtess/normal.c',
'../third_party/glu/libtess/normal.h',
- '../third_party/glu/libtess/priorityq-heap.c',
'../third_party/glu/libtess/priorityq-heap.h',
'../third_party/glu/libtess/priorityq-sort.h',
'../third_party/glu/libtess/priorityq.c',