simpler, and possibly faster).
Thanks Seb ;)
git-svn-id: http://svn.enlightenment.org/svn/e/trunk/evas@71431
7cbeb6ba-43b4-40fd-8cce-
4c39aea84d33
* NB: This is for the wayland engine(s). If we do not do this, then
* objects will draw outside the viewport and potentially onto the frame
* itself */
- if ((!strcmp(e->engine.module->definition->name, "wayland_shm")) ||
- (!strcmp(e->engine.module->definition->name, "wayland_egl")))
+ if (!strncmp(e->engine.module->definition->name, "wayland", 7))
{
Eina_Rectangle clip_rect;