#if PAN_ARCH >= 6
const struct pan_image_slice_layout *slice = &zs->image->layout.slices[level];
- ext->zs_afbc_row_stride = pan_afbc_stride_blocks(slice->row_stride);
+ ext->zs_afbc_row_stride = pan_afbc_stride_blocks(zs->image->layout.modifier, slice->row_stride);
#else
ext->zs_block_format = MALI_BLOCK_FORMAT_AFBC;
ext->zs_afbc_body_size = 0x1000;
const struct pan_image_slice_layout *slice = &rt->image->layout.slices[level];
#if PAN_ARCH >= 6
- cfg->afbc.row_stride = pan_afbc_stride_blocks(slice->row_stride);
+ cfg->afbc.row_stride = pan_afbc_stride_blocks(rt->image->layout.modifier, slice->row_stride);
cfg->afbc.afbc_wide_block_enable =
panfrost_afbc_is_wide(rt->image->layout.modifier);
#else
/*
* Determine the number of bytes between header rows for an AFBC image. For an
* image with linear headers, this is simply the number of header blocks
- * (=superblocks) per row times the numbers of bytes per header block.
+ * (=superblocks) per row times the numbers of bytes per header block. For an
+ * image with linear headers, this is multipled by the number of rows of
+ * header blocks are in a tile together.
*/
uint32_t
pan_afbc_row_stride(uint64_t modifier, uint32_t width)
{
unsigned block_width = panfrost_afbc_superblock_width(modifier);
- return (width / block_width) * AFBC_HEADER_BYTES_PER_TILE;
+ return (width / block_width) * pan_afbc_tile_size(modifier) *
+ AFBC_HEADER_BYTES_PER_TILE;
}
/*
* Determine the number of header blocks between header rows. This is equal to
* the number of bytes between header rows divided by the bytes per blocks of a
- * header tile
+ * header tile. This is also divided by the tile size to give a "line stride" in
+ * blocks, rather than a real row stride. This is required by Bifrost.
*/
uint32_t
-pan_afbc_stride_blocks(uint32_t row_stride_bytes)
+pan_afbc_stride_blocks(uint64_t modifier, uint32_t row_stride_bytes)
{
- return row_stride_bytes / AFBC_HEADER_BYTES_PER_TILE;
+ return row_stride_bytes /
+ (AFBC_HEADER_BYTES_PER_TILE * pan_afbc_tile_size(modifier));
}
/* Computes sizes for checksumming, which is 8 bytes per 16x16 tile.
uint32_t pan_afbc_row_stride(uint64_t modifier, uint32_t width);
-uint32_t pan_afbc_stride_blocks(uint32_t row_stride_bytes);
+uint32_t pan_afbc_stride_blocks(uint64_t modifier, uint32_t row_stride_bytes);
struct pan_block_size
panfrost_block_size(uint64_t modifier, enum pipe_format format);