<Member Name="Clear(System.Array,System.Int32,System.Int32)" />
<Member Name="Clone" />
<Member Name="ConstrainedCopy(System.Array,System.Int32,System.Array,System.Int32,System.Int32)" />
+ <Member Name="ConvertAll<TInput,TOutput>(TInput[],System.Converter<TInput,TOutput>)" />
<Member Name="Copy(System.Array,System.Array,System.Int32)" />
+ <Member Name="Copy(System.Array,System.Array,System.Int64)" />
<Member Name="Copy(System.Array,System.Int32,System.Array,System.Int32,System.Int32)" />
+ <Member Name="Copy(System.Array,System.Int64,System.Array,System.Int64,System.Int64)" />
<Member Name="CopyTo(System.Array,System.Int32)" />
+ <Member Name="CopyTo(System.Array,System.Int64)" />
<Member Name="CreateInstance(System.Type,System.Int32)" />
+ <Member Name="CreateInstance(System.Type,System.Int32,System.Int32)" />
+ <Member Name="CreateInstance(System.Type,System.Int32,System.Int32,System.Int32)" />
<Member Name="CreateInstance(System.Type,System.Int32[])" />
<Member Name="CreateInstance(System.Type,System.Int32[],System.Int32[])" />
- <Member Name="ForEach<T>(T[],System.Action<T>)" />
+ <Member Name="CreateInstance(System.Type,System.Int64[])" />
<Member Name="Empty<T>" />
<Member Name="Exists<T>(T[],System.Predicate<T>)" />
<Member Name="Find<T>(T[],System.Predicate<T>)" />
<Member Name="FindLastIndex<T>(T[],System.Int32,System.Int32,System.Predicate<T>)" />
<Member Name="FindLastIndex<T>(T[],System.Int32,System.Predicate<T>)" />
<Member Name="FindLastIndex<T>(T[],System.Predicate<T>)" />
+ <Member Name="ForEach<T>(T[],System.Action<T>)" />
<Member Name="get_IsFixedSize" />
<Member Name="get_IsReadOnly" />
<Member Name="get_IsSynchronized" />
<Member Name="get_Length" />
+ <Member Name="get_LongLength" />
<Member Name="get_Rank" />
<Member Name="get_SyncRoot" />
<Member Name="GetEnumerator" />
<Member Name="GetLength(System.Int32)" />
+ <Member Name="GetLongLength(System.Int32)" />
<Member Name="GetLowerBound(System.Int32)" />
<Member Name="GetUpperBound(System.Int32)" />
<Member Name="GetValue(System.Int32)" />
+ <Member Name="GetValue(System.Int32,System.Int32)" />
+ <Member Name="GetValue(System.Int32,System.Int32,System.Int32)" />
<Member Name="GetValue(System.Int32[])" />
+ <Member Name="GetValue(System.Int64)" />
+ <Member Name="GetValue(System.Int64,System.Int64)" />
+ <Member Name="GetValue(System.Int64,System.Int64,System.Int64)" />
+ <Member Name="GetValue(System.Int64[])" />
<Member Name="IndexOf(System.Array,System.Object)" />
<Member Name="IndexOf(System.Array,System.Object,System.Int32)" />
<Member Name="IndexOf(System.Array,System.Object,System.Int32,System.Int32)" />
<Member Name="Reverse(System.Array)" />
<Member Name="Reverse(System.Array,System.Int32,System.Int32)" />
<Member Name="SetValue(System.Object,System.Int32)" />
+ <Member Name="SetValue(System.Object,System.Int32,System.Int32)" />
+ <Member Name="SetValue(System.Object,System.Int32,System.Int32,System.Int32)" />
<Member Name="SetValue(System.Object,System.Int32[])" />
+ <Member Name="SetValue(System.Object,System.Int64)" />
+ <Member Name="SetValue(System.Object,System.Int64,System.Int64)" />
+ <Member Name="SetValue(System.Object,System.Int64,System.Int64,System.Int64)" />
+ <Member Name="SetValue(System.Object,System.Int64[])" />
<Member Name="Sort(System.Array)" />
<Member Name="Sort(System.Array,System.Array)" />
<Member Name="Sort(System.Array,System.Array,System.Collections.IComparer)" />
<Member MemberType="Property" Name="IsReadOnly" />
<Member MemberType="Property" Name="IsSynchronized" />
<Member MemberType="Property" Name="Length" />
+ <Member MemberType="Property" Name="LongLength" />
<Member MemberType="Property" Name="Rank" />
<Member MemberType="Property" Name="SyncRoot" />
<Member Status="ImplRoot" Name="GetDataPtrOffsetInternal" /> <!-- EE -->