+2007-02-11 Sébastien Moutte <sebastien@moutte.net>
+
+ * gst/avi/gstavimux.c:
+ Comment a #if 0 in caps template definition as VS6 seems to
+ do not support it.
+ * gst/rtsp/gstrtspsrc.c:(gst_rtspsrc_loop_udp):
+ Use gst_guint64_to_gdouble for conversion.
+ * gst/rtsp/rtspconnection.c:(rtsp_connection_send):
+ Move variables declaration before the first instruction.
+ * gst/rtsp/rtspdefs.c:(rtsp_strresult):
+ Don't use hstrerror for error log on G_OS_WIN32 build as it's not supported.
+ And don't include netdb.h for G_OS_WIN32
+ * gst/rtsp/sdpmessage.c:(sdp_parse_line):
+ This initialization SDPMedia nmedia = {.media = NULL }; is not supported
+ by VS6 then use an other way to initialize SDPMedia structure.
+ * gst/udp/gstdynudpsink.h:
+ * gst/udp/gstdynudpnetutils.h:
+ Do not include <sys/time.h> for G_OS_WIN32
+ * gst/udp/gstudpsrc.c:
+ Define socklen_t as int for G_OS_WIN32
+ * win/common/config.h.in:
+ Undef HAVE_NETINET_IN_H
+ * win32/vs6/gst_plugins_good.dsw:
+ * win32/vs6/libgstrtp.dsp:
+ * win32/vs6/libgstrtsp.dsp:
+ * win32/vs6/libgstautogen.dsp:
+ * win32/vs6/libgstaudiofx.dsp:
+ * win32/vs6/libgstudp.dsp:
+ Add and update project files.
+ * win32/common/gstudp-enumtypes.c:
+ * win32/common/gstudp-enumtypes.h:
+ Add a copy of udp enumtypes to win32/common as in core
+ and base.
+
2007-02-11 Stefan Kost <ensonic@users.sf.net>
* configure.ac:
"mpegversion = (int) 1, "
"layer = (int) [ 1, 3 ], "
"rate = (int) [ 1000, 96000 ], " "channels = (int) [ 1, 2 ]; "
-#if 0
+/*#if 0 VC6 doesn't support #if here ...
"audio/x-vorbis, "
"rate = (int) [ 1000, 96000 ], " "channels = (int) [ 1, 2 ]; "
-#endif
+#endif*/
"audio/x-ac3, "
"rate = (int) [ 1000, 96000 ], " "channels = (int) [ 1, 2 ]")
);
GST_ELEMENT_WARNING (src, RESOURCE, READ, (NULL),
("Could not receive any UDP packets for %.4f seconds, maybe your "
"firewall is blocking it. Retrying using a TCP connection.",
- (gdouble) src->timeout / 1000000));
+ gst_guint64_to_gdouble (src->timeout / 1000000)));
/* we can try only TCP now */
src->cur_protocols = RTSP_LOWER_TRANS_TCP;
gint towrite;
gchar *data;
+#ifdef G_OS_WIN32
+ WSADATA w;
+ int error;
+#endif
+
g_return_val_if_fail (conn != NULL, RTSP_EINVAL);
g_return_val_if_fail (message != NULL, RTSP_EINVAL);
#ifdef G_OS_WIN32
- WSADATA w;
- int error = WSAStartup (0x0202, &w);
+ error = WSAStartup (0x0202, &w);
if (error)
goto startup_error;
extern int h_errno;
-#include <netdb.h>
-
#include "rtspdefs.h"
+#ifndef G_OS_WIN32
+#include <netdb.h>
+#endif
+
static const gchar *rtsp_results[] = {
"OK",
/* errors */
res = g_strdup_printf (rtsp_results[idx], g_strerror (errno));
break;
case -RTSP_ENET:
+#ifndef G_OS_WIN32
res = g_strdup_printf (rtsp_results[idx], hstrerror (h_errno));
+#else
+ res =
+ g_strdup
+ ("not supported on win32, implement me in a different way ??");
+#endif
break;
case -RTSP_ELAST:
res = g_strdup_printf (rtsp_results[idx], result);
case 'm':
{
gchar *slash;
- SDPMedia nmedia = {.media = NULL };
+ SDPMedia nmedia;
+
+ nmedia.media = NULL;
c->state = SDP_MEDIA;
sdp_media_init (&nmedia);
#include <unistd.h>
#include <errno.h>
#include <string.h>
+#ifndef G_OS_WIN32
#include <sys/time.h>
+#endif
#include <sys/types.h>
#include "gstudpnetutils.h"
#ifndef __GST_UDP_NET_UTILS_H__
#define __GST_UDP_NET_UTILS_H__
-#include <sys/time.h>
#include <sys/types.h>
/* Needed for G_OS_XXXX */
#include <gst/gstinfo.h>
#else
+#include <sys/time.h>
#include <netinet/in.h>
#include <netdb.h>
#include <sys/socket.h>
#include <stdlib.h>
#include <gst/netbuffer/gstnetbuffer.h>
+#ifdef G_OS_WIN32
+typedef int socklen_t;
+#endif
#ifdef HAVE_FIONREAD_IN_SYS_FILIO
#include <sys/filio.h>
#undef HAVE_MMAP
/* Define to 1 if you have the <netinet/in.h> header file. */
-#define HAVE_NETINET_IN_H 1
+#undef HAVE_NETINET_IN_H
/* support for features: osssrc osssink */
#define HAVE_OSS
#undef HAVE_MMAP
/* Define to 1 if you have the <netinet/in.h> header file. */
-#define HAVE_NETINET_IN_H 1
+#undef HAVE_NETINET_IN_H
/* support for features: osssrc osssink */
#define HAVE_OSS
--- /dev/null
+
+/* Generated data (by glib-mkenums) */
+
+#include <gstudp.h>
+
+/* enumerations from "gstudp.h" */
+GType
+gst_udp_control_get_type (void)
+{
+ static GType etype = 0;
+
+ if (etype == 0) {
+ static const GEnumValue values[] = {
+ {CONTROL_ZERO, "CONTROL_ZERO", "zero"},
+ {CONTROL_NONE, "CONTROL_NONE", "none"},
+ {CONTROL_UDP, "CONTROL_UDP", "udp"},
+ {CONTROL_TCP, "CONTROL_TCP", "tcp"},
+ {0, NULL, NULL}
+ };
+ etype = g_enum_register_static ("GstUDPControl", values);
+ }
+ return etype;
+}
+
+/* Generated data ends here */
--- /dev/null
+
+/* Generated data (by glib-mkenums) */
+
+#ifndef __GST_UDP_ENUM_TYPES_H__
+#define __GST_UDP_ENUM_TYPES_H__
+
+#include <glib-object.h>
+
+G_BEGIN_DECLS
+
+/* enumerations from "gstudp.h" */
+GType gst_udp_control_get_type (void);
+#define GST_TYPE_UDP_CONTROL (gst_udp_control_get_type())
+G_END_DECLS
+
+#endif /* __GST_UDP_ENUM_TYPES_H__ */
+
+/* Generated data ends here */
+
--- /dev/null
+# Microsoft Developer Studio Project File - Name="autogen" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Generic Project" 0x010a
+
+CFG=autogen - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "autogen.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "autogen.mak" CFG="autogen - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "autogen - Win32 Release" (based on "Win32 (x86) Generic Project")
+!MESSAGE "autogen - Win32 Debug" (based on "Win32 (x86) Generic Project")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+MTL=midl.exe
+
+!IF "$(CFG)" == "autogen - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Target_Dir ""
+
+!ELSEIF "$(CFG)" == "autogen - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Target_Dir ""
+
+!ENDIF
+
+# Begin Target
+
+# Name "autogen - Win32 Release"
+# Name "autogen - Win32 Debug"
+# Begin Source File
+
+SOURCE="..\..\gst\playback\gstplay-marshal.list"
+
+!IF "$(CFG)" == "autogen - Win32 Release"
+
+# Begin Custom Build
+InputPath="..\..\gst\playback\gstplay-marshal.list"
+
+BuildCmds= \
+ echo #include "glib-object.h" > gstudp-marshal.c.tmp \
+ echo #include "gstudp-marshal.h" >> gstudp-marshal.c.tmp \
+ glib-genmarshal --body --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.c.tmp \
+ move gstudp-marshal.c.tmp ..\..\gst\udp\gstudp-marshal.c \
+ echo #include "gst/gstconfig.h" > gstudp-marshal.h.tmp \
+ glib-genmarshal --header --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.h.tmp \
+ move gstudp-marshal.h.tmp ..\..\gst\udp\gstudp-marshal.h \
+
+
+"..\..\gst\udp\gstudp-marshal.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"..\..\gst\udp\gstudp-marshal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "autogen - Win32 Debug"
+
+# Begin Custom Build
+InputPath="..\..\gst\playback\gstplay-marshal.list"
+
+BuildCmds= \
+ echo #include "glib-object.h" > gstudp-marshal.c.tmp \
+ echo #include "gstudp-marshal.h" >> gstudp-marshal.c.tmp \
+ glib-genmarshal --body --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.c.tmp \
+ move gstudp-marshal.c.tmp ..\..\gst\udp\gstudp-marshal.c \
+ echo #include "gst/gstconfig.h" > gstudp-marshal.h.tmp \
+ glib-genmarshal --header --prefix=gst_udp_marshal ..\..\gst\udp\gstudp-marshal.list >> gstudp-marshal.h.tmp \
+ move gstudp-marshal.h.tmp ..\..\gst\udp\gstudp-marshal.h \
+
+
+"..\..\gst\udp\gstudp-marshal.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"..\..\gst\udp\gstudp-marshal.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# Begin Source File
+
+SOURCE="..\common\gstudp-enumtypes.c"
+
+!IF "$(CFG)" == "autogen - Win32 Release"
+
+# Begin Custom Build
+InputPath=..\common\gstudp-enumtypes.c
+
+BuildCmds= \
+ copy /y ..\common\gstudp-enumtypes.c ..\..\gst\udp\gstudp-enumtypes.c \
+ copy /y ..\common\gstudp-enumtypes.h ..\..\gst\udp\gstudp-enumtypes.h \
+
+
+"..\..\gst\udp\gstudp-enumtypes.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+
+"..\..\gst\udp\gstudp-enumtypes.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ $(BuildCmds)
+# End Custom Build
+
+!ELSEIF "$(CFG)" == "autogen - Win32 Debug"
+
+# Begin Custom Build
+InputPath=..\common\gstudp-enumtypes.c
+
+"..\..\gst\udp\gstudp-enumtypes.c" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
+ copy /y ..\common\gstudp-enumtypes.c ..\..\gst\udp\gstudp-enumtypes.c
+ copy /y ..\common\gstudp-enumtypes.h ..\..\gst\udp\gstudp-enumtypes.h
+
+# End Custom Build
+
+!ENDIF
+
+# End Source File
+# End Target
+# End Project
###############################################################################
+Project: "libgstaudiofx"=".\libgstaudiofx.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
Project: "libgstauparse"=".\libgstauparse.dsp" - Package Owner=<4>
Package=<5>
###############################################################################
+Project: "libgstdebug"=".\libgstdebug.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "libgstdvdemux"=".\libgstdvdemux.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
Project: "libgsteffectv"=".\libgsteffectv.dsp" - Package Owner=<4>
Package=<5>
###############################################################################
+Project: "libgstudp"=".\libgstudp.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name autogen
+ End Project Dependency
+}}}
+
+###############################################################################
+
Project: "libgstvideobalance"=".\libgstvideobalance.dsp" - Package Owner=<4>
Package=<5>
###############################################################################
+Project: "autogen"=".\autogen.dsp" - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
Global:
Package=<5>
--- /dev/null
+# Microsoft Developer Studio Project File - Name="libgstaudiofx" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+CFG=libgstaudiofx - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "libgstaudiofx.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "libgstaudiofx.mak" CFG="libgstaudiofx - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "libgstaudiofx - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "libgstaudiofx - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+MTL=midl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "libgstaudiofx - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIOFX_EXPORTS" /YX /FD /c
+# ADD CPP /nologo /MD /W3 /O2 /I "./" /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIOFX_EXPORTS" /D "HAVE_CONFIG_H" /FD /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x40c /d "NDEBUG"
+# ADD RSC /l 0x40c /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
+# ADD LINK32 glib-2.0.lib gobject-2.0.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstcontroller-0.10.lib libgstaudio-0.10.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"./release" /libpath:"../../../gst-plugins-base/win32/vs6/release"
+# Begin Special Build Tool
+TargetPath=.\Release\libgstaudiofx.dll
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\lib\gstreamer-0.10
+# End Special Build Tool
+
+!ELSEIF "$(CFG)" == "libgstaudiofx - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIOFX_EXPORTS" /YX /FD /GZ /c
+# ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "../../gst-libs" /I "../../../gstreamer" /I "../common" /I "../../../gstreamer/libs" /I "../../../gst-plugins-base/gst-libs" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBGSTAUDIOFX_EXPORTS" /D "HAVE_CONFIG_H" /FD /GZ /c
+# SUBTRACT CPP /YX
+# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
+# ADD BASE RSC /l 0x40c /d "_DEBUG"
+# ADD RSC /l 0x40c /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstcontroller-0.10.lib libgstaudio-0.10.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug"
+# Begin Special Build Tool
+TargetPath=.\Debug\libgstaudiofx.dll
+SOURCE="$(InputPath)"
+PostBuild_Cmds=copy /Y $(TargetPath) c:\gstreamer\debug\lib\gstreamer-0.10
+# End Special Build Tool
+
+!ENDIF
+
+# Begin Target
+
+# Name "libgstaudiofx - Win32 Release"
+# Name "libgstaudiofx - Win32 Debug"
+# Begin Group "Source Files"
+
+# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
+# Begin Source File
+
+SOURCE=..\..\gst\audiofx\audioamplify.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\audiofx\audiofx.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\audiofx\audioinvert.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\audiofx\audiopanorama.c
+# End Source File
+# End Group
+# Begin Group "Header Files"
+
+# PROP Default_Filter "h;hpp;hxx;hm;inl"
+# End Group
+# Begin Group "Resource Files"
+
+# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+# End Group
+# End Target
+# End Project
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0.lib gobject-2.0.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"./release" /libpath:"../../../gst-plugins-base/win32/vs6/release"
+# ADD LINK32 glib-2.0.lib gobject-2.0.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstrtp-0.10.lib libgsttag-0.10.lib Ws2_32.lib /nologo /dll /machine:I386 /libpath:"../../../gstreamer/win32/vs6/release" /libpath:"./release" /libpath:"../../../gst-plugins-base/win32/vs6/release"
# Begin Special Build Tool
TargetPath=.\Release\libgstrtp.dll
SOURCE="$(InputPath)"
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 libgstreamer-0.10.lib libgstbase-0.10.lib glib-2.0D.lib gobject-2.0D.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug"
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib libgstreamer-0.10.lib libgstbase-0.10.lib libgstrtp-0.10.lib libgsttag-0.10.lib Ws2_32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept /libpath:"../../../gstreamer/win32/vs6/debug" /libpath:"./debug" /libpath:"../../../gst-plugins-base/win32/vs6/debug"
# Begin Special Build Tool
TargetPath=.\Debug\libgstrtp.dll
SOURCE="$(InputPath)"
# End Source File
# Begin Source File
+SOURCE=..\..\gst\rtp\gstrtpac3depay.c
+# End Source File
+# Begin Source File
+
SOURCE=..\..\gst\rtp\gstrtpamrdepay.c
# End Source File
# Begin Source File
# End Source File
# Begin Source File
+SOURCE=..\..\gst\rtp\gstrtph264depay.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\rtp\gstrtpilbcdepay.c
+# End Source File
+# Begin Source File
+
+SOURCE=..\..\gst\rtp\gstrtpilbcpay.c
+# End Source File
+# Begin Source File
+
SOURCE=..\..\gst\rtp\gstrtpL16depay.c
# End Source File
# Begin Source File
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