"$_tests/IndexedPngOverflowTest.cpp",
"$_tests/InfRectTest.cpp",
"$_tests/InterpolatorTest.cpp",
- "$_tests/IntTextureTest.cpp",
"$_tests/InvalidIndexedPngTest.cpp",
"$_tests/IsClosedSingleContourTest.cpp",
"$_tests/LayerDrawLooperTest.cpp",
kRGBA_GrColorComponentFlags, // kBGRA_8888_GrPixelConfig
kRGBA_GrColorComponentFlags, // kSRGBA_8888_GrPixelConfig
kRGBA_GrColorComponentFlags, // kSBGRA_8888_GrPixelConfig
- kRGBA_GrColorComponentFlags, // kRGBA_8888_sint_GrPixelConfig
kRGB_GrColorComponentFlags, // kETC1_GrPixelConfig
kA_GrColorComponentFlag, // kLATC_GrPixelConfig
kA_GrColorComponentFlag, // kR11_EAC_GrPixelConfig
GR_STATIC_ASSERT(6 == kBGRA_8888_GrPixelConfig);
GR_STATIC_ASSERT(7 == kSRGBA_8888_GrPixelConfig);
GR_STATIC_ASSERT(8 == kSBGRA_8888_GrPixelConfig);
- GR_STATIC_ASSERT(9 == kRGBA_8888_sint_GrPixelConfig);
- GR_STATIC_ASSERT(10 == kETC1_GrPixelConfig);
- GR_STATIC_ASSERT(11 == kLATC_GrPixelConfig);
- GR_STATIC_ASSERT(12 == kR11_EAC_GrPixelConfig);
- GR_STATIC_ASSERT(13 == kASTC_12x12_GrPixelConfig);
- GR_STATIC_ASSERT(14 == kRGBA_float_GrPixelConfig);
- GR_STATIC_ASSERT(15 == kAlpha_half_GrPixelConfig);
- GR_STATIC_ASSERT(16 == kRGBA_half_GrPixelConfig);
+ GR_STATIC_ASSERT(9 == kETC1_GrPixelConfig);
+ GR_STATIC_ASSERT(10 == kLATC_GrPixelConfig);
+ GR_STATIC_ASSERT(11 == kR11_EAC_GrPixelConfig);
+ GR_STATIC_ASSERT(12 == kASTC_12x12_GrPixelConfig);
+ GR_STATIC_ASSERT(13 == kRGBA_float_GrPixelConfig);
+ GR_STATIC_ASSERT(14 == kAlpha_half_GrPixelConfig);
+ GR_STATIC_ASSERT(15 == kRGBA_half_GrPixelConfig);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kFlags) == kGrPixelConfigCnt);
}
*/
kSBGRA_8888_GrPixelConfig,
/**
- * 8 bit signed integers per-channel. Byte order is b,g,r,a.
- */
- kRGBA_8888_sint_GrPixelConfig,
- /**
* ETC1 Compressed Data
*/
kETC1_GrPixelConfig,
}
// Returns true if the pixel config is 32 bits per pixel
-static inline bool GrPixelConfigIs8888Unorm(GrPixelConfig config) {
+static inline bool GrPixelConfigIs8888(GrPixelConfig config) {
switch (config) {
case kRGBA_8888_GrPixelConfig:
case kBGRA_8888_GrPixelConfig:
case kBGRA_8888_GrPixelConfig:
case kSRGBA_8888_GrPixelConfig:
case kSBGRA_8888_GrPixelConfig:
- case kRGBA_8888_sint_GrPixelConfig:
return 4;
case kRGBA_half_GrPixelConfig:
return 8;
}
}
-static inline bool GrPixelConfigIsSint(GrPixelConfig config) {
- return config == kRGBA_8888_sint_GrPixelConfig;
-}
-
/**
* Optional bitfield flags that can be set on GrSurfaceDesc (below).
*/
kMat33f_GrSLType,
kMat44f_GrSLType,
kTexture2DSampler_GrSLType,
- kTexture2DISampler_GrSLType,
kTextureExternalSampler_GrSLType,
kTexture2DRectSampler_GrSLType,
kTextureBufferSampler_GrSLType,
*/
static inline int GrSLTypeVectorCount(GrSLType type) {
SkASSERT(type >= 0 && type < static_cast<GrSLType>(kGrSLTypeCount));
- static const int kCounts[] = { -1, 1, 2, 3, 4, -1, -1, -1, -1, -1, -1, -1, 1, 1, 1, -1, -1, -1 };
+ static const int kCounts[] = { -1, 1, 2, 3, 4, -1, -1, -1, -1, -1, -1, -1, 1, 1, 1, -1, -1 };
return kCounts[type];
GR_STATIC_ASSERT(0 == kVoid_GrSLType);
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
- GR_STATIC_ASSERT(9 == kTexture2DISampler_GrSLType);
- GR_STATIC_ASSERT(10 == kTextureExternalSampler_GrSLType);
- GR_STATIC_ASSERT(11 == kTexture2DRectSampler_GrSLType);
- GR_STATIC_ASSERT(12 == kTextureBufferSampler_GrSLType);
- GR_STATIC_ASSERT(13 == kBool_GrSLType);
- GR_STATIC_ASSERT(14 == kInt_GrSLType);
- GR_STATIC_ASSERT(15 == kUint_GrSLType);
- GR_STATIC_ASSERT(16 == kTexture2D_GrSLType);
- GR_STATIC_ASSERT(17 == kSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
+ GR_STATIC_ASSERT(12 == kBool_GrSLType);
+ GR_STATIC_ASSERT(13 == kInt_GrSLType);
+ GR_STATIC_ASSERT(14 == kUint_GrSLType);
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kCounts) == kGrSLTypeCount);
}
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
- GR_STATIC_ASSERT(9 == kTexture2DISampler_GrSLType);
- GR_STATIC_ASSERT(10 == kTextureExternalSampler_GrSLType);
- GR_STATIC_ASSERT(11 == kTexture2DRectSampler_GrSLType);
- GR_STATIC_ASSERT(12 == kTextureBufferSampler_GrSLType);
- GR_STATIC_ASSERT(13 == kBool_GrSLType);
- GR_STATIC_ASSERT(14 == kInt_GrSLType);
- GR_STATIC_ASSERT(15 == kUint_GrSLType);
- GR_STATIC_ASSERT(16 == kTexture2D_GrSLType);
- GR_STATIC_ASSERT(17 == kSampler_GrSLType);
- GR_STATIC_ASSERT(18 == kGrSLTypeCount);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
+ GR_STATIC_ASSERT(12 == kBool_GrSLType);
+ GR_STATIC_ASSERT(13 == kInt_GrSLType);
+ GR_STATIC_ASSERT(14 == kUint_GrSLType);
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType);
+ GR_STATIC_ASSERT(17 == kGrSLTypeCount);
}
/** Is the shading language type integral (including vectors/matrices)? */
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
- GR_STATIC_ASSERT(9 == kTexture2DISampler_GrSLType);
- GR_STATIC_ASSERT(10 == kTextureExternalSampler_GrSLType);
- GR_STATIC_ASSERT(11 == kTexture2DRectSampler_GrSLType);
- GR_STATIC_ASSERT(12 == kTextureBufferSampler_GrSLType);
- GR_STATIC_ASSERT(13 == kBool_GrSLType);
- GR_STATIC_ASSERT(14 == kInt_GrSLType);
- GR_STATIC_ASSERT(15 == kUint_GrSLType);
- GR_STATIC_ASSERT(16 == kTexture2D_GrSLType);
- GR_STATIC_ASSERT(17 == kSampler_GrSLType);
- GR_STATIC_ASSERT(18 == kGrSLTypeCount);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
+ GR_STATIC_ASSERT(12 == kBool_GrSLType);
+ GR_STATIC_ASSERT(13 == kInt_GrSLType);
+ GR_STATIC_ASSERT(14 == kUint_GrSLType);
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType);
+ GR_STATIC_ASSERT(17 == kGrSLTypeCount);
}
/** Is the shading language type numeric (including vectors/matrices)? */
3 * 3 * sizeof(float), // kMat33f_GrSLType
4 * 4 * sizeof(float), // kMat44f_GrSLType
0, // kTexture2DSampler_GrSLType
- 0, // kTexture2DISampler_GrSLType
0, // kTextureExternalSampler_GrSLType
0, // kTexture2DRectSampler_GrSLType
0, // kTextureBufferSampler_GrSLType
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
- GR_STATIC_ASSERT(9 == kTexture2DISampler_GrSLType);
- GR_STATIC_ASSERT(10 == kTextureExternalSampler_GrSLType);
- GR_STATIC_ASSERT(11 == kTexture2DRectSampler_GrSLType);
- GR_STATIC_ASSERT(12 == kTextureBufferSampler_GrSLType);
- GR_STATIC_ASSERT(13 == kBool_GrSLType);
- GR_STATIC_ASSERT(14 == kInt_GrSLType);
- GR_STATIC_ASSERT(15 == kUint_GrSLType);
- GR_STATIC_ASSERT(16 == kTexture2D_GrSLType);
- GR_STATIC_ASSERT(17 == kSampler_GrSLType);
- GR_STATIC_ASSERT(18 == kGrSLTypeCount);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
+ GR_STATIC_ASSERT(12 == kBool_GrSLType);
+ GR_STATIC_ASSERT(13 == kInt_GrSLType);
+ GR_STATIC_ASSERT(14 == kUint_GrSLType);
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType);
+ GR_STATIC_ASSERT(17 == kGrSLTypeCount);
}
static inline bool GrSLTypeIs2DCombinedSamplerType(GrSLType type) {
return type >= kTexture2DSampler_GrSLType && type <= kTexture2DRectSampler_GrSLType;
GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
- GR_STATIC_ASSERT(9 == kTexture2DISampler_GrSLType);
- GR_STATIC_ASSERT(10 == kTextureExternalSampler_GrSLType);
- GR_STATIC_ASSERT(11 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
}
static inline bool GrSLTypeIsCombinedSamplerType(GrSLType type) {
return type >= kTexture2DSampler_GrSLType && type <= kTextureBufferSampler_GrSLType;
GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
- GR_STATIC_ASSERT(9 == kTexture2DISampler_GrSLType);
- GR_STATIC_ASSERT(10 == kTextureExternalSampler_GrSLType);
- GR_STATIC_ASSERT(11 == kTexture2DRectSampler_GrSLType);
- GR_STATIC_ASSERT(12 == kTextureBufferSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
}
static inline bool GrSLTypeAcceptsPrecision(GrSLType type) {
map_flags_to_string(fMapBufferFlags).c_str());
static const char* kConfigNames[] = {
- "Unknown", // kUnknown_GrPixelConfig
- "Alpha8", // kAlpha_8_GrPixelConfig,
- "Index8", // kIndex_8_GrPixelConfig,
- "RGB565", // kRGB_565_GrPixelConfig,
- "RGBA444", // kRGBA_4444_GrPixelConfig,
- "RGBA8888", // kRGBA_8888_GrPixelConfig,
- "BGRA8888", // kBGRA_8888_GrPixelConfig,
- "SRGBA8888", // kSRGBA_8888_GrPixelConfig,
- "SBGRA8888", // kSBGRA_8888_GrPixelConfig,
- "RGBA8888_sint", // kRGBA_8888_sint_GrPixelConfig,
- "ETC1", // kETC1_GrPixelConfig,
- "LATC", // kLATC_GrPixelConfig,
- "R11EAC", // kR11_EAC_GrPixelConfig,
- "ASTC12x12", // kASTC_12x12_GrPixelConfig,
- "RGBAFloat", // kRGBA_float_GrPixelConfig
- "AlphaHalf", // kAlpha_half_GrPixelConfig
- "RGBAHalf", // kRGBA_half_GrPixelConfig
+ "Unknown", // kUnknown_GrPixelConfig
+ "Alpha8", // kAlpha_8_GrPixelConfig,
+ "Index8", // kIndex_8_GrPixelConfig,
+ "RGB565", // kRGB_565_GrPixelConfig,
+ "RGBA444", // kRGBA_4444_GrPixelConfig,
+ "RGBA8888", // kRGBA_8888_GrPixelConfig,
+ "BGRA8888", // kBGRA_8888_GrPixelConfig,
+ "SRGBA8888",// kSRGBA_8888_GrPixelConfig,
+ "SBGRA8888",// kSBGRA_8888_GrPixelConfig,
+ "ETC1", // kETC1_GrPixelConfig,
+ "LATC", // kLATC_GrPixelConfig,
+ "R11EAC", // kR11_EAC_GrPixelConfig,
+ "ASTC12x12",// kASTC_12x12_GrPixelConfig,
+ "RGBAFloat",// kRGBA_float_GrPixelConfig
+ "AlphaHalf",// kAlpha_half_GrPixelConfig
+ "RGBAHalf", // kRGBA_half_GrPixelConfig
};
GR_STATIC_ASSERT(0 == kUnknown_GrPixelConfig);
GR_STATIC_ASSERT(1 == kAlpha_8_GrPixelConfig);
GR_STATIC_ASSERT(6 == kBGRA_8888_GrPixelConfig);
GR_STATIC_ASSERT(7 == kSRGBA_8888_GrPixelConfig);
GR_STATIC_ASSERT(8 == kSBGRA_8888_GrPixelConfig);
- GR_STATIC_ASSERT(9 == kRGBA_8888_sint_GrPixelConfig);
- GR_STATIC_ASSERT(10 == kETC1_GrPixelConfig);
- GR_STATIC_ASSERT(11 == kLATC_GrPixelConfig);
- GR_STATIC_ASSERT(12 == kR11_EAC_GrPixelConfig);
- GR_STATIC_ASSERT(13 == kASTC_12x12_GrPixelConfig);
- GR_STATIC_ASSERT(14 == kRGBA_float_GrPixelConfig);
- GR_STATIC_ASSERT(15 == kAlpha_half_GrPixelConfig);
- GR_STATIC_ASSERT(16 == kRGBA_half_GrPixelConfig);
+ GR_STATIC_ASSERT(9 == kETC1_GrPixelConfig);
+ GR_STATIC_ASSERT(10 == kLATC_GrPixelConfig);
+ GR_STATIC_ASSERT(11 == kR11_EAC_GrPixelConfig);
+ GR_STATIC_ASSERT(12 == kASTC_12x12_GrPixelConfig);
+ GR_STATIC_ASSERT(13 == kRGBA_float_GrPixelConfig);
+ GR_STATIC_ASSERT(14 == kAlpha_half_GrPixelConfig);
+ GR_STATIC_ASSERT(15 == kRGBA_half_GrPixelConfig);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kConfigNames) == kGrPixelConfigCnt);
SkASSERT(!this->isConfigRenderable(kUnknown_GrPixelConfig, false));
bool applyPremulToSrc = false;
if (kUnpremul_PixelOpsFlag & pixelOpsFlags) {
- if (!GrPixelConfigIs8888Unorm(srcConfig)) {
+ if (!GrPixelConfigIs8888(srcConfig)) {
return false;
}
applyPremulToSrc = true;
}
- // We don't allow conversion between integer configs and float/fixed configs.
- if (GrPixelConfigIsSint(surface->config()) != GrPixelConfigIsSint(srcConfig)) {
- return false;
- }
GrGpu::DrawPreference drawPreference = GrGpu::kNoDraw_DrawPreference;
// Don't prefer to draw for the conversion (and thereby access a texture from the cache) when
}
bool unpremul = SkToBool(kUnpremul_PixelOpsFlag & flags);
- if (unpremul && !GrPixelConfigIs8888Unorm(dstConfig)) {
+ if (unpremul && !GrPixelConfigIs8888(dstConfig)) {
// The unpremul flag is only allowed for 8888 configs.
return false;
}
- // We don't allow conversion between integer configs and float/fixed configs.
- if (GrPixelConfigIsSint(src->config()) != GrPixelConfigIsSint(dstConfig)) {
- return false;
- }
GrGpu::DrawPreference drawPreference = GrGpu::kNoDraw_DrawPreference;
// Don't prefer to draw for the conversion (and thereby access a texture from the cache) when
ASSERT_OWNED_RESOURCE(src);
ASSERT_OWNED_RESOURCE(dst);
- // We don't allow conversion between integer configs and float/fixed configs.
- if (GrPixelConfigIsSint(dst->config()) != GrPixelConfigIsSint(src->config())) {
- return false;
- }
-
if (!dst->asRenderTarget()) {
SkIRect clippedSrcRect;
SkIPoint clippedDstPoint;
kRGBA_8888_GrPixelConfig, // kBGRA_8888_GrPixelConfig
kUnknown_GrPixelConfig, // kSRGBA_8888_GrPixelConfig
kSRGBA_8888_GrPixelConfig, // kSBGRA_8888_GrPixelConfig
- kUnknown_GrPixelConfig, // kRGBA_8888_sint_GrPixelConfig
kUnknown_GrPixelConfig, // kETC1_GrPixelConfig
kUnknown_GrPixelConfig, // kLATC_GrPixelConfig
kUnknown_GrPixelConfig, // kR11_EAC_GrPixelConfig
GR_STATIC_ASSERT(6 == kBGRA_8888_GrPixelConfig);
GR_STATIC_ASSERT(7 == kSRGBA_8888_GrPixelConfig);
GR_STATIC_ASSERT(8 == kSBGRA_8888_GrPixelConfig);
- GR_STATIC_ASSERT(9 == kRGBA_8888_sint_GrPixelConfig);
- GR_STATIC_ASSERT(10 == kETC1_GrPixelConfig);
- GR_STATIC_ASSERT(11 == kLATC_GrPixelConfig);
- GR_STATIC_ASSERT(12 == kR11_EAC_GrPixelConfig);
- GR_STATIC_ASSERT(13 == kASTC_12x12_GrPixelConfig);
- GR_STATIC_ASSERT(14 == kRGBA_float_GrPixelConfig);
- GR_STATIC_ASSERT(15 == kAlpha_half_GrPixelConfig);
- GR_STATIC_ASSERT(16 == kRGBA_half_GrPixelConfig);
+ GR_STATIC_ASSERT(9 == kETC1_GrPixelConfig);
+ GR_STATIC_ASSERT(10 == kLATC_GrPixelConfig);
+ GR_STATIC_ASSERT(11 == kR11_EAC_GrPixelConfig);
+ GR_STATIC_ASSERT(12 == kASTC_12x12_GrPixelConfig);
+ GR_STATIC_ASSERT(13 == kRGBA_float_GrPixelConfig);
+ GR_STATIC_ASSERT(14 == kAlpha_half_GrPixelConfig);
+ GR_STATIC_ASSERT(15 == kRGBA_half_GrPixelConfig);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kFallback) == kGrPixelConfigCnt);
}
return false;
}
- if (GrPixelConfigIsSint(desc.fConfig) && texels.count() > 1) {
- return false;
- }
-
*isRT = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
if (*isRT && !caps.isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
return false;
const SkIPoint& dstPoint) {
SkASSERT(dst && src);
this->handleDirtyContext();
- // We don't allow conversion between integer configs and float/fixed configs.
- if (GrPixelConfigIsSint(dst->config()) != GrPixelConfigIsSint(src->config())) {
- return false;
- }
- if (GrPixelConfigIsCompressed(dst->config())) {
- return false;
- }
return this->onCopySurface(dst, src, srcRect, dstPoint);
}
ReadPixelTempDrawInfo* tempDrawInfo) {
SkASSERT(drawPreference);
SkASSERT(tempDrawInfo);
- SkASSERT(srcSurface);
SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference);
- // We don't allow conversion between integer configs and float/fixed configs.
- if (GrPixelConfigIsSint(srcSurface->config()) != GrPixelConfigIsSint(readConfig)) {
- return false;
- }
-
// We currently do not support reading into a compressed buffer
if (GrPixelConfigIsCompressed(readConfig)) {
return false;
WritePixelTempDrawInfo* tempDrawInfo) {
SkASSERT(drawPreference);
SkASSERT(tempDrawInfo);
- SkASSERT(dstSurface);
SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference);
if (GrPixelConfigIsCompressed(dstSurface->desc().fConfig) &&
return false;
}
- // We don't allow conversion between integer configs and float/fixed configs.
- if (GrPixelConfigIsSint(dstSurface->config()) != GrPixelConfigIsSint(srcConfig)) {
- return false;
- }
-
if (SkToBool(dstSurface->asRenderTarget())) {
if (this->caps()->useDrawInsteadOfAllRenderTargetWrites()) {
ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
int left, int top, int width, int height,
GrPixelConfig config, void* buffer,
size_t rowBytes) {
- SkASSERT(surface);
-
- // We don't allow conversion between integer configs and float/fixed configs.
- if (GrPixelConfigIsSint(surface->config()) != GrPixelConfigIsSint(config)) {
- return false;
- }
+ this->handleDirtyContext();
// We cannot read pixels into a compressed buffer
if (GrPixelConfigIsCompressed(config)) {
return false;
}
- this->handleDirtyContext();
-
return this->onReadPixels(surface,
left, top, width, height,
config, buffer,
bool GrGpu::writePixels(GrSurface* surface,
int left, int top, int width, int height,
GrPixelConfig config, const SkTArray<GrMipLevel>& texels) {
- SkASSERT(surface);
+ if (!surface) {
+ return false;
+ }
for (int currentMipLevel = 0; currentMipLevel < texels.count(); currentMipLevel++) {
if (!texels[currentMipLevel].fPixels ) {
return false;
}
}
- // We don't allow conversion between integer configs and float/fixed configs.
- if (GrPixelConfigIsSint(surface->config()) != GrPixelConfigIsSint(config)) {
- return false;
- }
-
this->handleDirtyContext();
if (this->onWritePixels(surface, left, top, width, height, config, texels)) {
SkIRect rect = SkIRect::MakeXYWH(left, top, width, height);
SkASSERT(transferBuffer);
SkASSERT(fence);
- // We don't allow conversion between integer configs and float/fixed configs.
- if (GrPixelConfigIsSint(surface->config()) != GrPixelConfigIsSint(config)) {
- return false;
- }
-
this->handleDirtyContext();
if (this->onTransferPixels(surface, left, top, width, height, config,
transferBuffer, offset, rowBytes)) {
return nullptr;
}
}
- if (mipLevelCount > 1 && GrPixelConfigIsSint(desc.fConfig)) {
- return nullptr;
- }
+
if ((desc.fFlags & kRenderTarget_GrSurfaceFlag) &&
!fGpu->caps()->isConfigRenderable(desc.fConfig, desc.fSampleCnt > 0)) {
return nullptr;
GrMipLevel* texels = nullptr;
int levelCount = 0;
if (srcData) {
- tempTexels.fPixels = srcData;
- tempTexels.fRowBytes = rowBytes;
- texels = &tempTexels;
- levelCount = 1;
+ tempTexels.fPixels = srcData;
+ tempTexels.fRowBytes = rowBytes;
+ texels = &tempTexels;
+ levelCount = 1;
}
return this->createMipMappedTexture(desc, budgeted, texels, levelCount);
}
const SkIPoint& dstPoint) {
SkASSERT(dst);
SkASSERT(src);
- if (GrPixelConfigIsSint(dst->config()) != GrPixelConfigIsSint(src->config())) {
- return nullptr;
- }
- if (GrPixelConfigIsCompressed(dst->config())) {
- return nullptr;
- }
+
SkIRect clippedSrcRect;
SkIPoint clippedDstPoint;
// If the rect is outside the src or dst then we've already succeeded.
return false;
}
- if (GrPixelConfigIsSint(surfaceConfig) != GrPixelConfigIsSint(readConfig)) {
- return false;
- }
-
GrGLenum readFormat;
GrGLenum readType;
if (!this->getReadPixelsFormat(surfaceConfig, readConfig, &readFormat, &readType)) {
// the manual (https://www.opengl.org/sdk/docs/man/) says only these formats are allowed:
// GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE,
// GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. We check for the subset that we would use.
- // The manual does not seem to fully match the spec as the spec allows integer formats
- // when the bound color buffer is an integer buffer. It doesn't specify which integer
- // formats are allowed, so perhaps all of them are. We only use GL_RGBA_INTEGER currently.
if (readFormat != GR_GL_RED && readFormat != GR_GL_RGB && readFormat != GR_GL_RGBA &&
- readFormat != GR_GL_BGRA && readFormat != GR_GL_RGBA_INTEGER) {
+ readFormat != GR_GL_BGRA) {
return false;
}
// There is also a set of allowed types, but all the types we use are in the set:
}
// See Section 16.1.2 in the ES 3.2 specification.
- switch (fConfigTable[surfaceConfig].fFormatType) {
- case kNormalizedFixedPoint_FormatType:
- if (GR_GL_RGBA == readFormat && GR_GL_UNSIGNED_BYTE == readType) {
- return true;
- }
- break;
- case kInteger_FormatType:
- if (GR_GL_RGBA_INTEGER == readFormat && GR_GL_INT == readType) {
- return true;
- }
- break;
- case kFloat_FormatType:
- if (GR_GL_RGBA == readFormat && GR_GL_FLOAT == readType) {
- return true;
- }
- break;
+
+ if (kNormalizedFixedPoint_FormatType == fConfigTable[surfaceConfig].fFormatType) {
+ if (GR_GL_RGBA == readFormat && GR_GL_UNSIGNED_BYTE == readType) {
+ return true;
+ }
+ } else {
+ SkASSERT(kFloat_FormatType == fConfigTable[surfaceConfig].fFormatType);
+ if (GR_GL_RGBA == readFormat && GR_GL_FLOAT == readType) {
+ return true;
+ }
}
if (0 == fConfigTable[surfaceConfig].fSecondReadPixelsFormat.fFormat) {
}
fConfigTable[kSBGRA_8888_GrPixelConfig].fSwizzle = GrSwizzle::RGBA();
- bool hasIntegerTextures;
- if (standard == kGL_GrGLStandard) {
- hasIntegerTextures = version >= GR_GL_VER(3, 0) ||
- ctxInfo.hasExtension("GL_EXT_texture_integer");
- } else {
- hasIntegerTextures = (version >= GR_GL_VER(3, 0));
- }
- // We may have limited GLSL to an earlier version that doesn't have integer sampler types.
- if (ctxInfo.glslGeneration() == k110_GrGLSLGeneration) {
- hasIntegerTextures = false;
- }
- fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGBA_INTEGER;
- fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGBA8I;
- fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFormats.fExternalFormat[kOther_ExternalFormatUsage] = GR_GL_RGBA_INTEGER;
- fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFormats.fExternalType = GR_GL_BYTE;
- fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFormatType = kInteger_FormatType;
- // We currently only support using integer textures as srcs, not for rendering (even though GL
- // allows it).
- if (hasIntegerTextures) {
- fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFlags = ConfigInfo::kTextureable_Flag |
- ConfigInfo::kFBOColorAttachment_Flag;
- if (texStorageSupported) {
- fConfigTable[kRGBA_8888_sint_GrPixelConfig].fFlags |=
- ConfigInfo::kCanUseTexStorage_Flag;
- }
- }
-
fConfigTable[kRGB_565_GrPixelConfig].fFormats.fBaseInternalFormat = GR_GL_RGB;
if (this->ES2CompatibilitySupport()) {
fConfigTable[kRGB_565_GrPixelConfig].fFormats.fSizedInternalFormat = GR_GL_RGB565;
enum FormatType {
kNormalizedFixedPoint_FormatType,
kFloat_FormatType,
- kInteger_FormatType,
};
struct ReadPixelsFormat {
#define GR_GL_LINE_WIDTH_GRANULARITY 0x0B23
#define GR_GL_LINE_WIDTH_RANGE 0x0B22
-/* Unsized formats */
-#define GR_GL_STENCIL_INDEX 0x1901
+/* PixelFormat */
#define GR_GL_DEPTH_COMPONENT 0x1902
-#define GR_GL_DEPTH_STENCIL 0x84F9
#define GR_GL_RED 0x1903
-#define GR_GL_RED_INTEGER 0x8D94
#define GR_GL_GREEN 0x1904
#define GR_GL_BLUE 0x1905
#define GR_GL_ALPHA 0x1906
-#define GR_GL_LUMINANCE 0x1909
-#define GR_GL_LUMINANCE_ALPHA 0x190A
-#define GR_GL_RG_INTEGER 0x8228
#define GR_GL_RGB 0x1907
-#define GR_GL_RGB_INTEGER 0x8D98
-#define GR_GL_SRGB 0x8C40
#define GR_GL_RGBA 0x1908
-#define GR_GL_SRGB_ALPHA 0x8C42
-#define GR_GL_RGBA_INTEGER 0x8D99
#define GR_GL_BGRA 0x80E1
+#define GR_GL_LUMINANCE 0x1909
+#define GR_GL_LUMINANCE_ALPHA 0x190A
+#define GR_GL_PALETTE8_RGBA8 0x8B96
+#define GR_GL_ALPHA8 0x803C
-/* Stencil index sized formats */
-#define GR_GL_STENCIL_INDEX4 0x8D47
-#define GR_GL_STENCIL_INDEX8 0x8D48
-#define GR_GL_STENCIL_INDEX16 0x8D49
-
-/* Depth component sized formats */
-#define GR_GL_DEPTH_COMPONENT16 0x81A5
-
-/* Depth stencil sized formats */
-#define GR_GL_DEPTH24_STENCIL8 0x88F0
-
-/* Red sized formats */
#define GR_GL_R8 0x8229
-#define GR_GL_R16 0x822A
-#define GR_GL_R16F 0x822D
-#define GR_GL_R32F 0x822E
-
-/* Red integer sized formats */
-#define GR_GL_R8I 0x8231
-#define GR_GL_R8UI 0x8232
-#define GR_GL_R16I 0x8233
-#define GR_GL_R16UI 0x8234
-#define GR_GL_R32I 0x8235
-#define GR_GL_R32UI 0x8236
-
-/* Alpha sized formats */
-#define GR_GL_ALPHA8 0x803C
-#define GR_GL_ALPHA16 0x803E
-#define GR_GL_ALPHA16F 0x881C
-#define GR_GL_ALPHA32F 0x8816
-
-/* Alpha integer sized formats */
-#define GR_GL_ALPHA8I 0x8D90
-#define GR_GL_ALPHA8UI 0x8D7E
-#define GR_GL_ALPHA16I 0x8D8A
-#define GR_GL_ALPHA16UI 0x8D78
-#define GR_GL_ALPHA32I 0x8D84
-#define GR_GL_ALPHA32UI 0x8D72
-
-/* RG sized formats */
-#define GR_GL_RG8 0x822B
-#define GR_GL_RG16 0x822C
#define GR_GL_R16F 0x822D
-#define GR_GL_R32F 0x822E
-
-/* RG sized integer formats */
-#define GR_GL_RG8I 0x8237
-#define GR_GL_RG8UI 0x8238
-#define GR_GL_RG16I 0x8239
-#define GR_GL_RG16UI 0x823A
-#define GR_GL_RG32I 0x823B
-#define GR_GL_RG32UI 0x823C
-
-/* RGB sized formats */
-#define GR_GL_RGB5 0x8050
-#define GR_GL_RGB565 0x8D62
-#define GR_GL_RGB8 0x8051
-#define GR_GL_SRGB8 0x8C41
-
-/* RGB integer sized formats */
-#define GR_GL_RGB8I 0x8D8F
-#define GR_GL_RGB8UI 0x8D7D
-#define GR_GL_RGB16I 0x8D89
-#define GR_GL_RGB16UI 0x8D77
-#define GR_GL_RGB32I 0x8D83
-#define GR_GL_RGB32UI 0x8D71
-
-/* RGBA sized formats */
-#define GR_GL_RGBA4 0x8056
-#define GR_GL_RGB5_A1 0x8057
-#define GR_GL_PALETTE8_RGBA8 0x8B96
-#define GR_GL_RGBA8 0x8058
-#define GR_GL_SRGB8_ALPHA8 0x8C43
#define GR_GL_RGBA16F 0x881A
-#define GR_GL_RGBA32F 0x8814
-
-/* RGBA integer sized formats */
-#define GR_GL_RGBA8I 0x8D8E
-#define GR_GL_RGBA8UI 0x8D7C
-#define GR_GL_RGBA16I 0x8D88
-#define GR_GL_RGBA16UI 0x8D76
-#define GR_GL_RGBA32I 0x8D82
-#define GR_GL_RGBA32UI 0x8D70
-
-/* BGRA sized formats */
-#define GR_GL_BGRA8 0x93A1
+#define GR_GL_ALPHA16F 0x881C
/* PixelType */
/* GL_UNSIGNED_BYTE */
#define GR_GL_RENDERBUFFER 0x8D41
+#define GR_GL_RGBA4 0x8056
+#define GR_GL_RGB5_A1 0x8057
+#define GR_GL_RGB565 0x8D62
+#define GR_GL_RGBA8 0x8058
+#define GR_GL_RGBA32F 0x8814
+#define GR_GL_RGB5 0x8050
+#define GR_GL_RGB8 0x8051
+#define GR_GL_BGRA8 0x93A1
+#define GR_GL_SRGB 0x8C40
+#define GR_GL_SRGB8 0x8C41
+#define GR_GL_SRGB_ALPHA 0x8C42
+#define GR_GL_SRGB8_ALPHA8 0x8C43
+#define GR_GL_DEPTH_COMPONENT16 0x81A5
+#define GR_GL_STENCIL_INDEX 0x1901
+#define GR_GL_STENCIL_INDEX4 0x8D47
+#define GR_GL_STENCIL_INDEX8 0x8D48
+#define GR_GL_STENCIL_INDEX16 0x8D49
+#define GR_GL_DEPTH_STENCIL 0x84F9
+#define GR_GL_DEPTH24_STENCIL8 0x88F0
+
#define GR_GL_MAX_SAMPLES 0x8D57
// GL_IMG_multisampled_render_to_texture uses a different value for GL_MAX_SAMPLES
#define GR_GL_MAX_SAMPLES_IMG 0x9135
case kBGRA_8888_GrPixelConfig:
case kSRGBA_8888_GrPixelConfig:
case kSBGRA_8888_GrPixelConfig:
- case kRGBA_8888_sint_GrPixelConfig:
case kRGBA_float_GrPixelConfig:
return 4;
default:
// This means if we may later want to add mipmaps, we cannot use TexStorage.
// Right now, we cannot know if we will later add mipmaps or not.
// The only time we can use TexStorage is when we already have the
- // mipmaps or are using a format incompatible with MIP maps.
- useTexStorage &= texels.count() > 1 || GrPixelConfigIsSint(desc.fConfig);
+ // mipmaps.
+ useTexStorage &= texels.count() > 1;
if (useTexStorage) {
// We never resize or change formats of textures.
GL_ALLOC_CALL(&interface,
TexStorage2D(target,
- SkTMax(texels.count(), 1),
+ texels.count(),
internalFormatForTexStorage,
desc.fWidth, desc.fHeight));
GrGLenum error = check_alloc_error(desc, &interface);
!gpu->glCaps().canConfigBeFBOColorAttachment(src->config())) {
return false;
}
- // Blits are not allowed between int color buffers and float/fixed color buffers. GrGpu should
- // have filtered such cases out.
- SkASSERT(GrPixelConfigIsSint(dst->config()) == GrPixelConfigIsSint(src->config()));
const GrGLTexture* dstTex = static_cast<const GrGLTexture*>(dst->asTexture());
const GrGLTexture* srcTex = static_cast<const GrGLTexture*>(dst->asTexture());
const GrRenderTarget* dstRT = dst->asRenderTarget();
return false;
}
-bool GrGLGpu::createCopyProgram(GrTexture* srcTex) {
- int progIdx = TextureToCopyProgramIdx(srcTex);
+bool GrGLGpu::createCopyProgram(int progIdx) {
const GrGLSLCaps* glslCaps = this->glCaps().glslCaps();
- GrSLType samplerType = srcTex->texturePriv().samplerType();
+ static const GrSLType kSamplerTypes[3] = { kTexture2DSampler_GrSLType,
+ kTextureExternalSampler_GrSLType,
+ kTexture2DRectSampler_GrSLType };
+ if (kTextureExternalSampler_GrSLType == kSamplerTypes[progIdx] &&
+ !this->glCaps().glslCaps()->externalTextureSupport()) {
+ return false;
+ }
+ if (kTexture2DRectSampler_GrSLType == kSamplerTypes[progIdx] &&
+ !this->glCaps().rectangleTextureSupport()) {
+ return false;
+ }
if (!fCopyProgramArrayBuffer) {
static const GrGLfloat vdata[] = {
GrShaderVar::kUniform_TypeModifier);
GrGLSLShaderVar uPosXform("u_posXform", kVec4f_GrSLType,
GrShaderVar::kUniform_TypeModifier);
- GrGLSLShaderVar uTexture("u_texture", samplerType,
+ GrGLSLShaderVar uTexture("u_texture", kSamplerTypes[progIdx],
GrShaderVar::kUniform_TypeModifier);
GrGLSLShaderVar vTexCoord("v_texCoord", kVec2f_GrSLType,
GrShaderVar::kVaryingOut_TypeModifier);
fshaderTxt.appendf("#extension %s : require\n", extension);
}
}
- if (samplerType == kTextureExternalSampler_GrSLType) {
+ if (kSamplerTypes[progIdx] == kTextureExternalSampler_GrSLType) {
fshaderTxt.appendf("#extension %s : require\n",
glslCaps->externalTextureExtensionString());
}
"void main() {"
" sk_FragColor = %s(u_texture, v_texCoord);"
"}",
- GrGLSLTexture2DFunctionName(kVec2f_GrSLType, samplerType, this->glslGeneration())
+ GrGLSLTexture2DFunctionName(kVec2f_GrSLType, kSamplerTypes[progIdx], this->glslGeneration())
);
const char* str;
const SkIRect& srcRect,
const SkIPoint& dstPoint) {
GrGLTexture* srcTex = static_cast<GrGLTexture*>(src->asTexture());
- int progIdx = TextureToCopyProgramIdx(srcTex);
+ int progIdx = TextureTargetToCopyProgramIdx(srcTex->target());
if (!fCopyPrograms[progIdx].fProgram) {
- if (!this->createCopyProgram(srcTex)) {
+ if (!this->createCopyProgram(progIdx)) {
SkDebugf("Failed to create copy program.\n");
return false;
}
// Uses draw calls to do a series of downsample operations to successive mips.
// If this returns false, then the calling code falls back to using glGenerateMipmap.
bool GrGLGpu::generateMipmap(GrGLTexture* texture, bool gammaCorrect) {
- SkASSERT(!GrPixelConfigIsSint(texture->config()));
// Our iterative downsample requires the ability to limit which level we're sampling:
if (!this->glCaps().doManualMipmapping()) {
return false;
#include "GrGLTexture.h"
#include "GrGLVertexArray.h"
#include "GrGpu.h"
-#include "GrTexturePriv.h"
+#include "GrTypes.h"
#include "GrWindowRectsState.h"
#include "GrXferProcessor.h"
#include "SkTArray.h"
sk_sp<GrGLContext> fGLContext;
- bool createCopyProgram(GrTexture* srcTexture);
+ bool createCopyProgram(int progIdx);
bool createMipmapProgram(int progIdx);
bool createWireRectProgram();
bool createPLSSetupProgram();
int fHWNumRasterSamples;
///@}
- /** IDs for copy surface program. (4 sampler types) */
+ /** IDs for copy surface program. */
struct {
GrGLuint fProgram;
GrGLint fTextureUniform;
GrGLint fTexCoordXformUniform;
GrGLint fPosXformUniform;
- } fCopyPrograms[4];
+ } fCopyPrograms[3];
sk_sp<GrGLBuffer> fCopyProgramArrayBuffer;
/** IDs for texture mipmap program. (4 filter configurations) */
} fWireRectProgram;
sk_sp<GrGLBuffer> fWireRectArrayBuffer;
- static int TextureToCopyProgramIdx(GrTexture* texture) {
- switch (texture->texturePriv().samplerType()) {
- case kTexture2DSampler_GrSLType:
+ static int TextureTargetToCopyProgramIdx(GrGLenum target) {
+ switch (target) {
+ case GR_GL_TEXTURE_2D:
return 0;
- case kTexture2DISampler_GrSLType:
+ case GR_GL_TEXTURE_EXTERNAL:
return 1;
- case kTexture2DRectSampler_GrSLType:
+ case GR_GL_TEXTURE_RECTANGLE:
return 2;
- case kTextureExternalSampler_GrSLType:
- return 3;
default:
- SkFAIL("Unexpected samper type");
+ SkFAIL("Unexpected texture target type.");
return 0;
}
}
#define GPUGL static_cast<GrGLGpu*>(this->getGpu())
#define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
-static inline GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, GrPixelConfig config,
- const GrGLGpu* gpu) {
+static inline GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrGLGpu* gpu) {
if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) {
SkASSERT(gpu->glCaps().glslCaps()->externalTextureSupport());
- SkASSERT(!GrPixelConfigIsSint(config));
return kTextureExternalSampler_GrSLType;
} else if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE) {
SkASSERT(gpu->glCaps().rectangleTextureSupport());
- SkASSERT(!GrPixelConfigIsSint(config));
return kTexture2DRectSampler_GrSLType;
- } else if (GrPixelConfigIsSint(config)) {
- return kTexture2DISampler_GrSLType;
} else {
SkASSERT(idDesc.fInfo.fTarget == GR_GL_TEXTURE_2D);
return kTexture2DSampler_GrSLType;
}
}
-static inline GrTextureParams::FilterMode highest_filter_mode(const GrGLTexture::IDDesc& idDesc,
- GrPixelConfig config) {
- if (GrPixelConfigIsSint(config)) {
- // Integer textures in GL can use GL_NEAREST_MIPMAP_NEAREST. This is a mode we don't support
- // and don't currently have a use for.
- return GrTextureParams::kNone_FilterMode;
- }
+static inline GrTextureParams::FilterMode highest_filter_mode(const GrGLTexture::IDDesc& idDesc) {
if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE ||
idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) {
return GrTextureParams::kBilerp_FilterMode;
GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc,
const IDDesc& idDesc)
: GrSurface(gpu, desc)
- , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu),
- highest_filter_mode(idDesc, desc.fConfig), false) {
+ , INHERITED(gpu, desc, sampler_type(idDesc, gpu), highest_filter_mode(idDesc), false) {
this->init(desc, idDesc);
this->registerWithCache(budgeted);
}
const IDDesc& idDesc,
bool wasMipMapDataProvided)
: GrSurface(gpu, desc)
- , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu),
- highest_filter_mode(idDesc, desc.fConfig),
+ , INHERITED(gpu, desc, sampler_type(idDesc, gpu), highest_filter_mode(idDesc),
wasMipMapDataProvided) {
this->init(desc, idDesc);
this->registerWithCache(budgeted);
GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc, const IDDesc& idDesc)
: GrSurface(gpu, desc)
- , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu),
- highest_filter_mode(idDesc, desc.fConfig), false) {
+ , INHERITED(gpu, desc, sampler_type(idDesc, gpu), highest_filter_mode(idDesc), false) {
this->init(desc, idDesc);
this->registerWithCacheWrapped();
}
GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc,
bool wasMipMapDataProvided)
: GrSurface(gpu, desc)
- , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu),
- highest_filter_mode(idDesc, desc.fConfig),
+ , INHERITED(gpu, desc, sampler_type(idDesc, gpu), highest_filter_mode(idDesc),
wasMipMapDataProvided) {
this->init(desc, idDesc);
}
return "mat4";
case kTexture2DSampler_GrSLType:
return "sampler2D";
- case kTexture2DISampler_GrSLType:
- return "isampler2D";
case kTextureExternalSampler_GrSLType:
return "samplerExternalOES";
case kTexture2DRectSampler_GrSLType:
return "texture2D";
case kSampler_GrSLType:
return "sampler";
+ default:
+ SkFAIL("Unknown shader var type.");
+ return ""; // suppress warning
}
- SkFAIL("Unknown shader var type.");
- return ""; // suppress warning
}
/** A generic base-class representing a GLSL expression.
}
uint8_t* table = fSamplerPrecisions[visibility];
- table[kUnknown_GrPixelConfig] = kDefault_GrSLPrecision;
- table[kAlpha_8_GrPixelConfig] = lowp;
- table[kIndex_8_GrPixelConfig] = lowp;
- table[kRGB_565_GrPixelConfig] = lowp;
- table[kRGBA_4444_GrPixelConfig] = lowp;
- table[kRGBA_8888_GrPixelConfig] = lowp;
- table[kBGRA_8888_GrPixelConfig] = lowp;
- table[kSRGBA_8888_GrPixelConfig] = lowp;
- table[kSBGRA_8888_GrPixelConfig] = lowp;
- table[kRGBA_8888_sint_GrPixelConfig] = lowp;
- table[kETC1_GrPixelConfig] = lowp;
- table[kLATC_GrPixelConfig] = lowp;
- table[kR11_EAC_GrPixelConfig] = lowp;
- table[kASTC_12x12_GrPixelConfig] = lowp;
- table[kRGBA_float_GrPixelConfig] = kHigh_GrSLPrecision;
- table[kAlpha_half_GrPixelConfig] = mediump;
- table[kRGBA_half_GrPixelConfig] = mediump;
-
- GR_STATIC_ASSERT(17 == kGrPixelConfigCnt);
+ table[kUnknown_GrPixelConfig] = kDefault_GrSLPrecision;
+ table[kAlpha_8_GrPixelConfig] = lowp;
+ table[kIndex_8_GrPixelConfig] = lowp;
+ table[kRGB_565_GrPixelConfig] = lowp;
+ table[kRGBA_4444_GrPixelConfig] = lowp;
+ table[kRGBA_8888_GrPixelConfig] = lowp;
+ table[kBGRA_8888_GrPixelConfig] = lowp;
+ table[kSRGBA_8888_GrPixelConfig] = lowp;
+ table[kSBGRA_8888_GrPixelConfig] = lowp;
+ table[kETC1_GrPixelConfig] = lowp;
+ table[kLATC_GrPixelConfig] = lowp;
+ table[kR11_EAC_GrPixelConfig] = lowp;
+ table[kASTC_12x12_GrPixelConfig] = lowp;
+ table[kRGBA_float_GrPixelConfig] = kHigh_GrSLPrecision;
+ table[kAlpha_half_GrPixelConfig] = mediump;
+ table[kRGBA_half_GrPixelConfig] = mediump;
+
+ GR_STATIC_ASSERT(16 == kGrPixelConfigCnt);
}
}
class GrGLSLCaps : public GrShaderCaps {
public:
+
+
/**
* Indicates how GLSL must interact with advanced blend equations. The KHR extension requires
* special layout qualifiers in the fragment shader.
0x7, // kMat22f_GrSLType
0xF, // kMat33f_GrSLType
0xF, // kMat44f_GrSLType
- 0x0, // kTexture2DSampler_GrSLType, should never return this
- 0x0, // kTexture2DISampler_GrSLType, should never return this
- 0x0, // kTextureExternalSampler_GrSLType, should never return this
- 0x0, // kTexture2DSamplerRect_GrSLType, should never return this
- 0x0, // ktextureBufferSampler_GrSLType, should never return this
+ 0x0, // Sampler2D_GrSLType, should never return this
+ 0x0, // SamplerExternal_GrSLType, should never return this
+ 0x0, // Sampler2DRect_GrSLType, should never return this
+ 0x0, // SamplerBuffer_GrSLType, should never return this
0x0, // kBool_GrSLType
0x7, // kInt_GrSLType
0x7, // kUint_GrSLType
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
- GR_STATIC_ASSERT(9 == kTexture2DISampler_GrSLType);
- GR_STATIC_ASSERT(10 == kTextureExternalSampler_GrSLType);
- GR_STATIC_ASSERT(11 == kTexture2DRectSampler_GrSLType);
- GR_STATIC_ASSERT(12 == kTextureBufferSampler_GrSLType);
- GR_STATIC_ASSERT(13 == kBool_GrSLType);
- GR_STATIC_ASSERT(14 == kInt_GrSLType);
- GR_STATIC_ASSERT(15 == kUint_GrSLType);
- GR_STATIC_ASSERT(16 == kTexture2D_GrSLType);
- GR_STATIC_ASSERT(17 == kSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
+ GR_STATIC_ASSERT(12 == kBool_GrSLType);
+ GR_STATIC_ASSERT(13 == kInt_GrSLType);
+ GR_STATIC_ASSERT(14 == kUint_GrSLType);
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kAlignmentMask) == kGrSLTypeCount);
return kAlignmentMask[type];
}
12 * sizeof(float), // kMat33f_GrSLType
16 * sizeof(float), // kMat44f_GrSLType
0, // kTexture2DSampler_GrSLType
- 0, // kTexture2DISampler_GrSLType
0, // kTextureExternalSampler_GrSLType
0, // kTexture2DRectSampler_GrSLType
0, // kTextureBufferSampler_GrSLType
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
- GR_STATIC_ASSERT(9 == kTexture2DISampler_GrSLType);
- GR_STATIC_ASSERT(10 == kTextureExternalSampler_GrSLType);
- GR_STATIC_ASSERT(11 == kTexture2DRectSampler_GrSLType);
- GR_STATIC_ASSERT(12 == kTextureBufferSampler_GrSLType);
- GR_STATIC_ASSERT(13 == kBool_GrSLType);
- GR_STATIC_ASSERT(14 == kInt_GrSLType);
- GR_STATIC_ASSERT(15 == kUint_GrSLType);
- GR_STATIC_ASSERT(16 == kTexture2D_GrSLType);
- GR_STATIC_ASSERT(17 == kSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
+ GR_STATIC_ASSERT(12 == kBool_GrSLType);
+ GR_STATIC_ASSERT(13 == kInt_GrSLType);
+ GR_STATIC_ASSERT(14 == kUint_GrSLType);
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kSizes) == kGrSLTypeCount);
}
}
switch (config) {
- case kUnknown_GrPixelConfig:
- return false;
case kRGBA_8888_GrPixelConfig:
*format = VK_FORMAT_R8G8B8A8_UNORM;
- return true;
+ break;
case kBGRA_8888_GrPixelConfig:
*format = VK_FORMAT_B8G8R8A8_UNORM;
- return true;
+ break;
case kSRGBA_8888_GrPixelConfig:
*format = VK_FORMAT_R8G8B8A8_SRGB;
- return true;
+ break;
case kSBGRA_8888_GrPixelConfig:
*format = VK_FORMAT_B8G8R8A8_SRGB;
- return true;
- case kRGBA_8888_sint_GrPixelConfig:
- *format = VK_FORMAT_R8G8B8A8_SINT;
- return true;
+ break;
case kRGB_565_GrPixelConfig:
*format = VK_FORMAT_R5G6B5_UNORM_PACK16;
- return true;
+ break;
case kRGBA_4444_GrPixelConfig:
// R4G4B4A4 is not required to be supported so we actually
// store the data is if it was B4G4R4A4 and swizzle in shaders
*format = VK_FORMAT_B4G4R4A4_UNORM_PACK16;
- return true;
+ break;
case kIndex_8_GrPixelConfig:
// No current vulkan support for this config
return false;
case kAlpha_8_GrPixelConfig:
*format = VK_FORMAT_R8_UNORM;
- return true;
+ break;
case kETC1_GrPixelConfig:
// converting to ETC2 which is a superset of ETC1
*format = VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK;
- return true;
+ break;
case kLATC_GrPixelConfig:
// No current vulkan support for this config
return false;
case kR11_EAC_GrPixelConfig:
*format = VK_FORMAT_EAC_R11_UNORM_BLOCK;
- return true;
+ break;
case kASTC_12x12_GrPixelConfig:
*format = VK_FORMAT_ASTC_12x12_UNORM_BLOCK;
- return true;
+ break;
case kRGBA_float_GrPixelConfig:
*format = VK_FORMAT_R32G32B32A32_SFLOAT;
- return true;
+ break;
case kRGBA_half_GrPixelConfig:
*format = VK_FORMAT_R16G16B16A16_SFLOAT;
- return true;
+ break;
case kAlpha_half_GrPixelConfig:
*format = VK_FORMAT_R16_SFLOAT;
- return true;
+ break;
+ default:
+ return false;
}
- SkFAIL("Unexpected config");
- return false;
+ return true;
}
bool GrVkFormatToPixelConfig(VkFormat format, GrPixelConfig* config) {
case VK_FORMAT_B8G8R8A8_SRGB:
*config = kSBGRA_8888_GrPixelConfig;
break;
- case VK_FORMAT_R8G8B8A8_SINT:
- *config = kRGBA_8888_sint_GrPixelConfig;
- break;
case VK_FORMAT_R5G6B5_UNORM_PACK16:
*config = kRGB_565_GrPixelConfig;
break;
3, // kMat33f_GrSLType
4, // kMat44f_GrSLType
0, // kTexture2DSampler_GrSLType
- 0, // kTexture2DISampler_GrSLType
0, // kTextureExternalSampler_GrSLType
0, // kTexture2DRectSampler_GrSLType
0, // kTextureBufferSampler_GrSLType
GR_STATIC_ASSERT(6 == kMat33f_GrSLType);
GR_STATIC_ASSERT(7 == kMat44f_GrSLType);
GR_STATIC_ASSERT(8 == kTexture2DSampler_GrSLType);
- GR_STATIC_ASSERT(9 == kTexture2DISampler_GrSLType);
- GR_STATIC_ASSERT(10 == kTextureExternalSampler_GrSLType);
- GR_STATIC_ASSERT(11 == kTexture2DRectSampler_GrSLType);
- GR_STATIC_ASSERT(12 == kTextureBufferSampler_GrSLType);
- GR_STATIC_ASSERT(13 == kBool_GrSLType);
- GR_STATIC_ASSERT(14 == kInt_GrSLType);
- GR_STATIC_ASSERT(15 == kUint_GrSLType);
- GR_STATIC_ASSERT(16 == kTexture2D_GrSLType);
- GR_STATIC_ASSERT(17 == kSampler_GrSLType);
+ GR_STATIC_ASSERT(9 == kTextureExternalSampler_GrSLType);
+ GR_STATIC_ASSERT(10 == kTexture2DRectSampler_GrSLType);
+ GR_STATIC_ASSERT(11 == kTextureBufferSampler_GrSLType);
+ GR_STATIC_ASSERT(12 == kBool_GrSLType);
+ GR_STATIC_ASSERT(13 == kInt_GrSLType);
+ GR_STATIC_ASSERT(14 == kUint_GrSLType);
+ GR_STATIC_ASSERT(15 == kTexture2D_GrSLType);
+ GR_STATIC_ASSERT(16 == kSampler_GrSLType);
GR_STATIC_ASSERT(SK_ARRAY_COUNT(kSizes) == kGrSLTypeCount);
}
ADD_TYPE(Sampler2DMS);
ADD_TYPE(Sampler2DMSArray);
- ADD_TYPE(ISampler2D);
-
ADD_TYPE(GSampler1D);
ADD_TYPE(GSampler2D);
ADD_TYPE(GSampler3D);
, fSampler1DArrayShadow_Type(new Type("sampler1DArrayShadow"))
, fSampler2DArrayShadow_Type(new Type("sampler2DArrayShadow"))
, fSamplerCubeArrayShadow_Type(new Type("samplerCubeArrayShadow"))
- // Related to below FIXME, gsampler*s don't currently expand to cover integer case.
- , fISampler2D_Type(new Type("isampler2D", SpvDim2D, false, false, false, true))
// FIXME figure out what we're supposed to do with the gsampler et al. types)
, fGSampler1D_Type(new Type("$gsampler1D", static_type(*fSampler1D_Type)))
, fGSampler2D_Type(new Type("$gsampler2D", static_type(*fSampler2D_Type)))
const std::unique_ptr<Type> fSampler2DArrayShadow_Type;
const std::unique_ptr<Type> fSamplerCubeArrayShadow_Type;
- const std::unique_ptr<Type> fISampler2D_Type;
-
const std::unique_ptr<Type> fGSampler1D_Type;
const std::unique_ptr<Type> fGSampler2D_Type;
const std::unique_ptr<Type> fGSampler3D_Type;
$gvec4 texture($gsampler1D sampler, float P);
$gvec4 texture($gsampler1D sampler, float P, float bias);
$gvec4 texture($gsampler2D sampler, vec2 P);
-// The above currently only expand to handle the float/fixed case. So we also declare this integer
-// version of texture().
-ivec4 texture(isampler2D sampler, vec2 P);
vec4 texture(samplerExternalOES sampler, vec2 P, float bias);
vec4 texture(samplerExternalOES sampler, vec2 P);
vec4 texture1DProjLod(sampler1D sampler, vec4 coord, float lod);
*/
vec4 texture2D(sampler2D sampler, vec2 coord);
-ivec4 texture2D(isampler2D sampler, vec2 coord);
vec4 texture2D(samplerExternalOES sampler, vec2 coord);
vec4 texture2D(sampler2D sampler, vec2 coord, float bias);
vec4 texture2DProj(sampler2D sampler, vec3 coord);
+++ /dev/null
-/*
- * Copyright 2016 Google Inc.
- *
- * Use of this source code is governed by a BSD-style license that can be
- * found in the LICENSE file.
- */
-
-#include "Test.h"
-
-#if SK_SUPPORT_GPU
-#include "GrContext.h"
-#include "GrRenderTargetContext.h"
-#include "GrTexture.h"
-#include "effects/GrSimpleTextureEffect.h"
-
-template <typename I>
-static SK_WHEN(std::is_integral<I>::value && 4 == sizeof(I), void)
-check_pixels(skiatest::Reporter* reporter, int w, int h,
- const I exepctedData[], const I actualData[]) {
- for (int j = 0; j < h; ++j) {
- for (int i = 0; i < w; ++i) {
- I expected = exepctedData[j * w + i];
- I actual = actualData[j * w + i];
- if (expected != actual) {
- ERRORF(reporter, "Expected 0x08%x, got 0x%08x at %d, %d.", expected, actual, i, j);
- return;
- }
- }
- }
-}
-
-DEF_GPUTEST_FOR_RENDERING_CONTEXTS(IntTexture, reporter, ctxInfo) {
- GrContext* context = ctxInfo.grContext();
- if (!context->caps()->isConfigTexturable(kRGBA_8888_sint_GrPixelConfig)) {
- return;
- }
- static const int kS = UINT8_MAX + 1;
- GrSurfaceDesc desc;
- desc.fConfig = kRGBA_8888_sint_GrPixelConfig;
- desc.fWidth = kS;
- desc.fHeight = kS;
- sk_sp<GrTexture> texture;
-
- std::unique_ptr<int32_t> testData(new int32_t[kS * kS]);
- for (int j = 0; j < kS; ++j) {
- for (int i = 0; i < kS; ++i) {
- int32_t r = i - INT8_MIN;
- int32_t g = j - INT8_MIN;
- int32_t b = INT8_MAX - r;
- int32_t a = INT8_MAX - g;
- testData.get()[j * kS + i] = a << 24 | b << 16 | g << 8 | r;
- }
- }
-
- // Test that attempting to create a integer texture with multiple MIP level fails.
- GrMipLevel levels[2];
- levels[0].fPixels = testData.get();
- levels[0].fRowBytes = kS * sizeof(int32_t);
- levels[1].fPixels = testData.get();
- levels[1].fRowBytes = (kS / 2) * sizeof(int32_t);
- texture.reset(context->textureProvider()->createMipMappedTexture(desc, SkBudgeted::kYes, levels,
- 2));
- REPORTER_ASSERT(reporter, !texture);
-
- // Test that we can create a integer texture.
- texture.reset(context->textureProvider()->createTexture(desc, SkBudgeted::kYes,
- levels[0].fPixels,
- levels[0].fRowBytes));
- REPORTER_ASSERT(reporter, texture);
- if (!texture) {
- return;
- }
-
- // Test that reading to a non-integer config fails.
- std::unique_ptr<int32_t> readData(new int32_t[kS * kS]);
- bool success = texture->readPixels(0, 0, kS, kS, kRGBA_8888_GrPixelConfig, readData.get());
- REPORTER_ASSERT(reporter, !success);
- std::unique_ptr<uint16_t> halfData(new uint16_t[4 * kS * kS]);
- success = texture->readPixels(0, 0, kS, kS, kRGBA_half_GrPixelConfig, halfData.get());
- REPORTER_ASSERT(reporter, !success);
-
- // Can read back as ints. (ES only requires being able to read back into 32bit ints which
- // we don't support. Right now this test is counting on GR_RGBA_INTEGER/GL_BYTE being the
- // implementation-dependent second format).
- sk_bzero(readData.get(), sizeof(int32_t) * kS * kS);
- success = texture->readPixels(0, 0, kS, kS, kRGBA_8888_sint_GrPixelConfig, readData.get());
- REPORTER_ASSERT(reporter, success);
- if (success) {
- check_pixels(reporter, kS, kS, testData.get(), readData.get());
- }
-
- // readPixels should fail if we attempt to use the unpremul flag with an integer texture.
- success = texture->readPixels(0, 0, kS, kS, kRGBA_8888_sint_GrPixelConfig, readData.get(), 0,
- GrContext::kUnpremul_PixelOpsFlag);
- REPORTER_ASSERT(reporter, !success);
-
- // Test that copying from one integer texture to another succeeds.
- sk_sp<GrTexture> copy(context->textureProvider()->createTexture(desc, SkBudgeted::kYes));
- REPORTER_ASSERT(reporter, copy);
- if (!copy) {
- return;
- }
- success = context->copySurface(copy.get(), texture.get());
- REPORTER_ASSERT(reporter, success);
- if (!success) {
- return;
- }
- sk_bzero(readData.get(), sizeof(int32_t) * kS * kS);
- success = texture->readPixels(0, 0, kS, kS, kRGBA_8888_sint_GrPixelConfig, readData.get());
- REPORTER_ASSERT(reporter, success);
- if (success) {
- check_pixels(reporter, kS, kS, testData.get(), readData.get());
- }
-
- // Test that copying to a non-integer texture fails.
- GrSurfaceDesc nonIntDesc = desc;
- nonIntDesc.fConfig = kRGBA_8888_GrPixelConfig;
- copy.reset(context->textureProvider()->createTexture(nonIntDesc, SkBudgeted::kYes));
- REPORTER_ASSERT(reporter, copy);
- if (!copy) {
- return;
- }
- success = context->copySurface(copy.get(), texture.get());
- REPORTER_ASSERT(reporter, !success);
- nonIntDesc.fConfig = kRGBA_half_GrPixelConfig;
- copy.reset(context->textureProvider()->createTexture(nonIntDesc, SkBudgeted::kYes));
- REPORTER_ASSERT(reporter, copy ||
- !context->caps()->isConfigTexturable(kRGBA_half_GrPixelConfig));
- if (copy) {
- success = context->copySurface(copy.get(), texture.get());
- REPORTER_ASSERT(reporter, !success);
- }
-
- // We overwrite the top left quarter of the texture with the bottom right quarter of the
- // original data.
- const void* bottomRightQuarter = testData.get() + kS / 2 * kS + kS / 2;
- size_t rowBytes = kS * sizeof(int32_t);
-
- // Can't write pixels from a non-int config.
- success = texture->writePixels(0, 0, kS/2, kS/2, kRGBA_8888_GrPixelConfig, bottomRightQuarter,
- rowBytes);
- REPORTER_ASSERT(reporter, !success);
-
- // Can't use unpremul flag.
- success = texture->writePixels(0, 0, kS/2, kS/2, kRGBA_8888_sint_GrPixelConfig,
- bottomRightQuarter, rowBytes,
- GrContext::kUnpremul_PixelOpsFlag);
- REPORTER_ASSERT(reporter, !success);
-
- success = texture->writePixels(0, 0, kS/2, kS/2, kRGBA_8888_sint_GrPixelConfig,
- bottomRightQuarter, rowBytes);
- REPORTER_ASSERT(reporter, success);
- if (!success) {
- return;
- }
- sk_bzero(readData.get(), sizeof(int32_t) * kS * kS);
- success = texture->readPixels(0, 0, kS, kS, kRGBA_8888_sint_GrPixelConfig, readData.get());
- REPORTER_ASSERT(reporter, success);
- if (!success) {
- return;
- }
- std::unique_ptr<int32_t> overwrittenTestData(new int32_t[kS * kS]);
- memcpy(overwrittenTestData.get(), testData.get(), sizeof(int32_t) * kS * kS);
- char* dst = (char*)overwrittenTestData.get();
- char* src = (char*)(testData.get() + kS/2 * kS + kS/2);
- for (int i = 0; i < kS/2; ++i) {
- memcpy(dst, src, sizeof(int32_t) * kS/2);
- dst += rowBytes;
- src += rowBytes;
- }
- check_pixels(reporter, kS, kS, overwrittenTestData.get(), readData.get());
-
- // Test drawing from the integer texture to a fixed point texture. To avoid any premul issues
- // we init the int texture with 0s and 1s and make alpha always be 1. We expect that 1s turn
- // into 0xffs and zeros stay zero.
- std::unique_ptr<uint32_t> expectedData(new uint32_t[kS * kS]);
- std::unique_ptr<uint32_t> actualData(new uint32_t[kS * kS]);
- for (int i = 0; i < kS*kS; ++i) {
- int32_t a = 0x1;
- int32_t b = ((i & 0x1) ? 1 : 0);
- int32_t g = ((i & 0x1) ? 0 : 1);
- int32_t r = ((i & 0x2) ? 1 : 0);
- testData.get()[i] = (a << 24) | (b << 16) | (g << 8) | r;
- expectedData.get()[i] = ((0xFF * a) << 24) | ((0xFF * b) << 16) |
- ((0xFF * g) << 8) | (0xFF * r);
- }
- texture->writePixels(0, 0, kS, kS, kRGBA_8888_sint_GrPixelConfig, testData.get());
- sk_sp<GrRenderTargetContext> rtContext = context->makeRenderTargetContext(
- SkBackingFit::kExact, kS, kS, kRGBA_8888_GrPixelConfig, nullptr);
-
- for (auto filter : {GrTextureParams::kNone_FilterMode,
- GrTextureParams::kBilerp_FilterMode,
- GrTextureParams::kMipMap_FilterMode}) {
- SkMatrix m;
- m.setIDiv(kS, kS);
- sk_sp<GrFragmentProcessor> fp(GrSimpleTextureEffect::Make(texture.get(), nullptr, m,
- filter));
- REPORTER_ASSERT(reporter, fp);
- if (!fp) {
- return;
- }
- rtContext->clear(nullptr, 0xDDAABBCC, true);
- GrPaint paint;
- paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
- paint.addColorFragmentProcessor(fp);
- rtContext->drawPaint(GrNoClip(), paint, SkMatrix::I());
- SkImageInfo readInfo = SkImageInfo::Make(kS, kS, kRGBA_8888_SkColorType,
- kPremul_SkAlphaType);
- rtContext->readPixels(readInfo, actualData.get(), 0, 0, 0);
- check_pixels(reporter, kS, kS, expectedData.get(), actualData.get());
- }
-
- // No rendering to integer textures.
- GrSurfaceDesc intRTDesc = desc;
- intRTDesc.fFlags = kRenderTarget_GrSurfaceFlag;
- texture.reset(context->textureProvider()->createTexture(intRTDesc, SkBudgeted::kYes));
- REPORTER_ASSERT(reporter, !texture);
-}
-
-#endif