Rely on the GPU snooping into the CPU cache for appropriately bound
objects on MI_FLUSH. Or perhaps one day we will have a cache-coherent
CPU/GPU package...
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Keith Packard <keithp@keithp.com>
if (obj->pages == NULL)
return;
+ /* If the GPU is snooping the contents of the CPU cache,
+ * we do not need to manually clear the CPU cache lines. However,
+ * the caches are only snooped when the render cache is
+ * flushed/invalidated. As we always have to emit invalidations
+ * and flushes when moving into and out of the RENDER domain, correct
+ * snooping behaviour occurs naturally as the result of our domain
+ * tracking.
+ */
+ if (obj->cache_level != I915_CACHE_NONE)
+ return;
+
trace_i915_gem_object_clflush(obj);
drm_clflush_pages(obj->pages, obj->base.size / PAGE_SIZE);