Used for textures and render targets. There are more values here, probably for
other tiling schemes and compression.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11086>
<value name="Quad strip" value="15"/> <!-- guess, confirm with piglit later XXX -->
</enum>
+ <enum name="Layout">
+ <value name="Linear" value="0"/>
+ <!-- Morton order with 64x64 tiles -->
+ <value name="Tiled 64x64" value="2"/>
+ </enum>
+
<struct name="Varying header" size="8">
<field name="Slots 1" size="8" start="0:0" type="uint"/>
<field name="Slots 2" size="8" start="0:8" type="uint"/>