BUG=skia:
CQ_EXTRA_TRYBOTS=tryserver.skia:Build-Mac10.7-Clang-x86-Debug-Trybot
R=mtklein@google.com
Author: mtklein@chromium.org
Review URL: https://codereview.chromium.org/
345063004
SkCanvas* canvas,
double* samples) {
// Make sure we're done with whatever came before.
- SK_GL(*gl, Finish);
+ SK_GL(*gl, Finish());
// First, figure out how many loops it'll take to get a frame up to FLAGS_gpuMs.
int loops = 1;
loops = (int)ceil(loops * FLAGS_gpuMs / elapsed);
// Might as well make sure we're not still timing our calibration.
- SK_GL(*gl, Finish);
+ SK_GL(*gl, Finish());
// Pretty much the same deal as the calibration: do some warmup to make
// sure we're timing steady-state pipelined frames.