return strlcat(kctl->id.name, str, sizeof(kctl->id.name));
}
+/* A lot of headsets/headphones have a "Speaker" mixer. Make sure we
+ rename it to "Headphone". We determine if something is a headphone
+ similar to how udev determines form factor. */
+static void check_no_speaker_on_headset(struct snd_kcontrol *kctl,
+ struct snd_card *card)
+{
+ const char *names_to_check[] = {
+ "Headset", "headset", "Headphone", "headphone", NULL};
+ const char **s;
+ bool found = 0;
+
+ if (strcmp("Speaker", kctl->id.name))
+ return;
+
+ for (s = names_to_check; *s; s++)
+ if (strstr(card->shortname, *s)) {
+ found = 1;
+ break;
+ }
+
+ if (!found)
+ return;
+
+ strlcpy(kctl->id.name, "Headphone", sizeof(kctl->id.name));
+}
+
static void build_feature_ctl(struct mixer_build *state, void *raw_desc,
unsigned int ctl_mask, int control,
struct usb_audio_term *iterm, int unitid,
len = snprintf(kctl->id.name, sizeof(kctl->id.name),
"Feature %d", unitid);
}
+
+ if (!mapped_name)
+ check_no_speaker_on_headset(kctl, state->mixer->chip->card);
+
/* determine the stream direction:
* if the connected output is USB stream, then it's likely a
* capture stream. otherwise it should be playback (hopefully :)